Last Oasis addresses its thinning numbers with a promise to continue with development

    
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There’s been a recent update to Last Oasis that primarily is about the recently announced Exosuit, a framework of wood, pulleys, and gears that equates to heavy armor in the game’s fiction. It’s… questionable, but we’ve all accepted far weirder video game handwavium before, so we’ll all just agree to give it a pass.

What’s perhaps more interesting to those watching the survival sandbox’s development is the community questions section, which leads off with a question about the title’s dropping numbers — a question that the devs at Donkey Crew have effectively answered with “c’est la vie”:

“We launched the game with unique fresh setting, having great atmosphere and in a pretty polished state, especially in the early game. However we had (and still have) lack of content, number of serious gameplay issues (in particular affecting late game) and lack of customization options. Considering all of that, it is absolutely expected for people to give it a try, play for some time and then leave, while checking on the game’s state from time to time. Not saying we didn’t make mistakes after release, but mistakes are also something to be expected and a part of EA title development.

“The only thing we can really do about this is continue development, fixing the issues, adding more content and ways to play. It is understandable that for many people the current numbers seems worrying, but the more important part is for the game to keep improving and be fun to play. When we fix all the major issues – getting the numbers back won’t be difficult.”

More details about this update as well as some other community questions can be found on the Steam page, and a video showcasing a weapon to never surpass Metal Gear in any way, shape, or form is after the break.

source: Steam
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