Elite Dangerous compromises on Odyssey’s VR capabilities, but ‘walking in ships’ won’t make launch

    
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Elite Dangerous compromises on Odyssey’s VR capabilities, but ‘walking in ships’ won’t make launch

When Frontier announced Elite Dangerous’ Odyssey expansion earlier this summer, it came with a belated caveat: that the expansion wouldn’t include VR compatibility at launch. VR players were understandably grumpy about this, leading Frontier to rethink its plans and come to a sort of compromise.

“In Odyssey, players will be able to fly down to planets, fly through atmospheres and drive along planet surfaces in their SRVs – all while remaining in VR,” the studio explained this morning.

“When disembarking your ship or SRV, players will be presented with a projected flat game screen in their VR headset in order to continue on foot. Players will of course be able to remove headsets if they so choose, but this will not be a requirement to continue your adventure. There will be no requirement to boot between Horizons and Odyssey in order to continue your journey. We understand that VR is a big part of Elite Dangerous and is a feature that holds a dedicated and passionate community. However, we do strongly believe that VR should only be enabled for on foot gameplay when we have an experience that truly matches the same quality bar that we set for cockpits. That said, we do hope that this implementation will allow our VR players the best possible transition between their VR experience and exploration on foot.”

The forum post also gives a bit of bad news, though: Ship interiors won’t make it into the launch, which means “walking in ships” isn’t gonna be a thing initially. Frontier says that instead it will “invest [its] development time in locations and features which offer the most meaningful experience and gameplay for all players.”

Community reaction seems mixed, with the forums a bit happier than Reddit about the tradeoff.

Source: Official site. Thanks as always, Phoenix_Dfire!

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styopa

There’s a lot to like about Elite Dangerous, certainly.
But when I saw somewhere that they purportedly have a team of 100 developers I have to ask…what are they DOING with most of their time?

Their universe is MOSTLY procedural.
Their quests are entirely procedural, with “quest chains” only being another random mission but if you complete it you get some multiple of the usual rewards (1.5x?).
MOST of their content is combat against other players (ie the Devs provide…nothing really) or against NPCs, which is more or less the same engine as every fighter pilot game since Red Baron. (A deliberate comparison as – despite the extensive efforts at realism in the universe – the ships fly around more or less like WW2 fighters, swooping, zooming, rolling. etc; it’s not true physics by any means)
They’ve abandoned all sorts of engaging content like initiatives, community goals, the thargoids are basically just sitting there, power play has no value to players, even the galnews has basically been abandoned.
Fleet carriers are in which is (essentially) player housing but AFAIK they don’t do anything except sit there like a quasi-mobile player hangar. (I am *not* and expert, but I don’t think they actually move; I think they warp from point A to point B if the owner pays the necessary resources, and this happens invisibly at the next weekly maintenance…)

Sure, with Odyssey coming out, they’re designing odd looking plants and tribbles etc but I have to expect that will placed procedurally as well.

They barely ever introduce new ships (there are 38 now, I believe – at least 2-3 are so bad they might as well not be in game as they have literally NO use).

I genuinely would like to know what they’re doing with their time? I mean, sure. they might be filling the universe with fascinating adventures and discoveries…but considering in 6 years players have explored what, about 0.04% of the 400 BILLION systems, I’d submit that ‘randomly dropping content’ for players to find in that big an empty space which they’re likely to never stumble across, while a neat idea, is statistically equal to doing nothing.

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Alberto

Making “Other” Games they also make all the TYCOON games as well as others they have many other Interests and ELITE is probably the one that makes the LEAST Money for the company.

masterblaster0
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masterblaster0

and ELITE is probably the one that makes the LEAST Money for the company.

60% of their revenue comes from Elite, PC and JWE and Elite has the highest number of sales out of those games so logically it would appear that it brings in the highest portion of income for them as well.

https://www.londonstockexchange.com/news-article/FDEV/annual-results/14679378

Dependent_Knee
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Dependent_Knee

60% of their revenue comes from Elite, PC and JWE and Elite has the highest number of sales out of those games so logically it would appear that it brings in the highest portion of income for them as well.

Except Elite Dangerous is at bargain bin price so earning much less that the other FD games. Humble has ED bundled with five other games at £1 each.

Strykerx88
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Strykerx88

Maybe it’s just a me thing, but I feel like ship interiors are just as important as everything else because it gives you a proper sense of scale.

At least I know I can skip it for awhile, until they get that patched in.

masterblaster0
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masterblaster0

Nice to get some confirmation on what will and won’t be available at the expansion’s launch.

Station interiors will be very nice to have, I had wondered if it was restricted to the ‘social hubs’ they had previously talked about.

Listening to their playerbase and implementing a change of the VR front is no doubt very appreciated.

There was an amusing statement in their recently released financials

“For comparison, other high-profile space exploration games that entered Kickstarter in the early 2010s have still not released at all, speaking to the challenges of the genre and to our teams expertise and ability to deliver compelling product in a timely fashion.”

Ouch!

Dependent_Knee
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Dependent_Knee

Station interiors will be very nice to have

ED already has station interiors. Walking in them would be nice to have and it is sad Frontier hasn’t said this will be in Odyssey.

our teams expertise and ability to deliver compelling product in a timely fashion.

Timely fashion like the last update over a year late and the promised premium content from the year before that never appeared at all.

masterblaster0
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masterblaster0

Context my dude, context….

Yes the game has station interiors for your ship but this is a discussion about Odyssey so we’re talking about interiors for your character to walk around in.

And timely fashion obviously refers to delivering their product in 2014, 2 years after the Kickstarter.

Why people need to take things out of context for their own agenda beats me.

Dependent_Knee
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Dependent_Knee

this is a discussion about Odyssey so we’re talking about interiors for your character to walk around in.

You’re talking about it. They FD aren’t talking that at all.

And timely fashion obviously refers to delivering their product in 2014, 2 years after the Kickstarter.

FD still haven’t delivered the game they promised then, and probably never will. Even the heavily cut-down version they did deliver was best part of a year late.

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_Souvarine

Frontier have confirmed that station interiors (navigable on foot) will be in Odyssey, actually. Yesterday’s Forum post from Arthur Tolmie confirmed it.

Dependent_Knee
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Dependent_Knee

Try reading that FD post again. It does not say station interiors will be navigable on foot.

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_Souvarine

“While Odyssey will see players explore a wide range of on and off world locations including station interiors…”

And this:

“Hi all,
Just to clarify something I’ve seen crop up, station interiors will be in Elite Dangerous: Odyssey at launch.”

Source: https://forums.frontier.co.uk/threads/odyssey-update-on-vr-and-ship-interiors.554223/post-8691176

Dependent_Knee
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Dependent_Knee

Yes and that does not say station interiors will be navigable on foot.

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_Souvarine

OK. Seems safe to assume that it does, but I take your point. There’s also this: https://clips.twitch.tv/UninterestedSwissSnakeJebaited

Dependent_Knee
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Dependent_Knee

Try listening to that livestream again. It doesn’t say station interiors will be navigable on foot. It says is you’ll be able to look around them from “I don’t know, I guess a first-person perspective”.

If navigation of foot was planned, they’d say so. They didn’t.

If you really think it is “safe to assume” ED is going to deliver more than promised, I guess you didn’t notice the entire history of this game is one of delivering a lot less than it promises.