The Daily Grind: Have you ever had an accomplishment in an MMO you didn’t realize until later?

Doom approaches.

Back when vanilla World of Warcraft was a new thing, I soloed Hogger on my Paladin. This did not strike me as all that weird. After all, it was just another gnoll. Sure, he had a fancy frame around his portrait and it took a little while longer than I expected, but it wasn’t all that unusual as a Paladin, at least not to me. It was only later that I realized that Hogger was supposedly The Scourge of Lowbies Everywhere, making my success at killing him an accomplishment that wasn’t my intention and didn’t even initially register with me.

The old joke is that the bumblebee should not be able to fly, but the bumblebee doesn’t know that, so it flies. In reality, this is wrong, but the sentiment still speaks to something. There are times in every MMO when we don’t really know something is supposed to be impossible, so we find a way to do it… only to later find out that it wasn’t supposed to be doable in the first place. So have you ever had an accomplishment in an MMO you didn’t realize was an accomplishment at the time?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Jim Bergevin Jr

A lot of the things that became titles/achievements in Guild Wars I was doing long before they brought that feature to the game.

Jon Wax

Went top 10 global with a specific weapon

Didn’t know til clan member told me


Not by accident, no. But in just about every game where something is still possible to do solo despite being designed to require multiple players, I will beat it solo; I find the extra challenge thrilling.

(And yeah, I did solo Hogger on level, with multiple characters, and it was even easier than I expected, but I did so knowing that Hogger was designed for a group.)

I’ll also regularly beat content designed around the usage of consumables without using them, since I really dislike having to manage limited consumables. If there’s a new(ish) trend I love in action RPGs, it’s making healing potions a cooldown rather than a consumable.

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Tobasco da Gama

Can’t think of any in an MMO, but I did manage to get Dekker 3/4 of the way through Battletech’s main campaign before realising that Dekker dying in the first mission was such a well-established meme that there’s even an achievement for keeping him alive through the end of the story.

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Clearly, you needed a nerf. Everyone knows it takes a 40 man raid to kill Hogger!

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Java Jawa

Definitely have a few of those that come to mind, even though specific ones elude me.

In EQ I’d kite bosses till I took them down. It wasn’t unusual for this to take 30+ minutes.

In lotro I took down the big bad slider by myself when we were only into mines of Moria.

Swtor I happened to unlock darth hexid accidentally, that was a pleasant achievement!

In SWG I had the pleasure of knowing the night sister camp inside and out and my reward was some one of a kind legendary rifle.

Fun times!