Ubisoft’s long-delayed Skull and Bones promises new ‘vision’ and a ‘comeback’ next year

    
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Ubisoft’s long-delayed Skull and Bones promises new ‘vision’ and a ‘comeback’ next year

If it seems as if you’ve been hearing about Ubisoft’s Skull and Bones for an absurdly long time without a game to show for it, that’s because you have. It was announced and demo’d at E3 all the way back in 2017 – we even played it! But it’s been delayed and delayed more in the ensuing years, long since missing the original expected window, back when we thought it might clash with Sea of Thieves. You’d certainly be forgiven for doubting the planned TV show is still happening.

The good news is that at least the game’s not dead. Ahead of Ubisoft Forward, which begins today and will not feature S&B, Ubisoft Singapore Creative Director Elisabeth Pellen says the game’s production “has been in full swing with a new vision” – buoyed by “fresh eyes” on the title.

“Many of you have been wondering why we’ve had to postpone our launch. The answer is that we simply needed more time. We dreamt something bigger for Skull & Bones, and these ambitions naturally came with bigger challenges. These difficulties resulted in necessary delays for our game. Critical questions needed to be addressed over the past several months such as: how do we modernize the classic pirate fantasy? How do we ensure a more immersive and visceral experience? How do we create cool and memorable moments in-game? For most of these questions to be answered, it was clear that we needed more development time.”

How much development time? Well, Pellen mentions a “comeback next year,” so we’ll keep our eyes peeled.

Source: Ubisoft

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Saxon Myers

I hear they’re turning it into a Live Service

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Sorenthaz

Hope it’s basically an online version of AC4: Black Flag. Hell I’d settle for Sea of Thieves but with more ‘realistic’ graphics and some actual progression.

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rk70534

“Comeback next year” sounds like “launch in 2022″….

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Bruno Brito

What, wasn’t the abusive old vision working for Ubisoft?

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McGuffn

Translation: the game was terrible and we eventually had to fire the people working on it because they sexually abused other employees. aka a tough fresh eyes esports moment.

Bereman
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Bereman

Can you have a comeback if you never arrived to leave/dwindle in the first place?

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Vorender

I would love a more feature-rich single player friendly Sea of Thieves.

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Crowe

I thought I recalled that S&B was supposed to be a very PvP-focused multiplayer game. They were shooting for some sort of eSports type game. I like the pirates them but didn’t really have any interest in where they were heading. Personally, I’d be right there with a PvE version or even a single player friendly Sea of Thieves like you mentioned.

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PanagiotisLial1

If you dont mind the ancient visuals, Uncharted Waters Online had very good gameplay(except the tutorial) back when I tried it and was quite feature rich.

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losludvig

I made a new character a year or so ago, and the old nightmare tutorial is gone now. New one teaches you slightly less than you need to know, but everything it tells you is relevant and helpful while not wasting your time.

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PanagiotisLial1

good to know, that tutorial was slow enough I was watching people I met give up before experiencing the game

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losludvig

It was too slow, too long and was based almost entirely around you absorbing a few key points from each novel of a lesson.
New one is more interactive and gives you helpful pointers while you’re doing more or less the same stuff you would once you’ve completed the tutorial.