Crowfall just picked up former SWG comms director Diane ‘Tiggs’ Migliaccio as its new community manager

    
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Crowfall just picked up former SWG comms director Diane ‘Tiggs’ Migliaccio as its new community manager

There’s a fresh face over at Crowfall, though it’s one long-time MMORPG veterans will remember: Crowfall has picked up a new community manager, Diane Migliaccio. ArtCraft mentions only a few games, Ultima Online and Star Wars Galaxies, as part of Migliaccio’s multi-decade record in the industry, but fans will probably remember the name Tiggs from her work on Hellgate London, and of course, Fallen Earth and APB Reloaded at Reloaded Games for the better part of the last decade.

But she’s probably best known for her tenure at SOE. Tiggs was particularly beloved in the Star Wars Galaxies community before and after her abrupt firing from SOE right around the time she openly blasted the NGE and became something of a martyr for doing so. (Our own Game Archaeologist covered the incident right here.)

Hopefully she’s bringing that same no-bullshit energy to Crowfall.

“I’m excited to be joining the team at ArtCraft Entertainment. I have worked with several of the studio team members, including co-founder and Executive Producer, Gordon Walton, and I was an early Kickstarter backer for Crowfall,” she says. “I knew the minute I saw the Kickstarter vision that this game would offer an experience unequaled in the market and one I definitely would want to play! I look forward to getting to know the community of Crows and supporting the continued progress of the game on the road to launch.”

Source: Press release

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Giskard Daneel

Such sweet memories of pre-NGE…

From the Game Archaeologist link:

[SOE] Senior Director Nancy MacIntyre […]: “We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves.”

And this in a nutshell is what was wrong with NGE and the direction they took SWG. Pre-NGE, SWG was a true sandbox. If you wanted to play Uncle Owen, you could. If you wanted to play the town mayor, you could. And if you wanted to play a Bounty Hunter, you could. There was no pressure to play a certain way; you had the choice of which direction you wanted to take for your character. And you could change direction yourself if you got bored and wanted to try something new. NGE took a lot of choice away. And there’s nothing special about making everyone into Han or Luke.

It’s been a long time since I read Tiggs’ rant. She hit every nail on the head, most especially (for a non-NGE quote):

Making an alpha class in an MMORPG is always going to be a failure. Who would NOT want to play the dominant class? Nerfing Jedi was wrong too. We want Jedi to be like canon and strong. SOE should have NEVER allowed player Jedi.

Preach it, sister.

Crowfall, you’ve made a great choice here. Please listen to her.

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Rolan Storm

Grats to ArtCraft and Crowfall community.

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Louie

Wow. I would have never expected to read a headline like this. Totally remember Tiggs but somehow missed that post back in the day (was never big on visiting the SWG forums). Wish her the best with Crowfall.