Guild Wars 2 fractal event seeks to bond the community together

Probably with terrifying blood-glue and terror-sap

    
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Guild Wars 2 fractal event seeks to bond the community together

Fractals: Either you get them or you don’t. Either you do them or you don’t. Either you flunk out of fourth grade math or you don’t. Wait, that’s fractions. Fractals are Guild Wars 2’s challenging and ascended-rewarding dungeons that are getting a special event that starts next week.

“From September 29th to October 6th, completing fractals of the Mists will award Sense of Community trophies,” ArenaNet said. “Trade your trophies in to fractal researchers outside asura gates leading to the Mists to contribute to the community goal. Participants will receive more bonus boxes of goods for progressing the goal to higher tiers.”

Fractals are certainly the hot activity in Guild Wars 2 these days with this month’s debut of the Cantha-themed Sunqua Peak fractal. Of this instance, Massively OP’s Colin said, “It was a tantalizing taste of what we will be getting next yet with Cantha, and the scenery is some of the most gorgeous in recent memory.”

Source: Guild Wars 2

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EmberStar

Everything I’ve heard about Factals tells me that they’re exactly the kind of content I want *NOTHING* to do with. I have never attempted them, and never will. I don’t know anyone that plays games, and doing “challenging!” content with random strangers is usually a pretty good candidate for how I would describe one of the upper levels of Hell.

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Greaterdivinity

T1/2 fractals, especially T1, are very forgiving. T1 requires next to no agony resist and T2 can be done with a handful of pieces for the most part. I usually stick with T3 and don’t bother pushing further – it’s enough of a challenge to be largely enjoyable but not so much that groups wipe too often, even with randoms.

Seriously, the T1/2 ones are worth doing as they’re the functional less story-based replacement for dungeons in the game. Pretty short affairs and if you’re doing the daily fractals/rec you can get some solid rewards/currency. Highly recommend that you give at least a few T1’s a shot, I don’t think you start needing agony resist until like fractal 20ish so you’ve got plenty you can do without a single piece of ascended gear.

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EmberStar

You’re using words, but they don’t mean anything. My issue with content like “fractals” isn’t the gear needed.

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EmberStar

*Edit* To expand somewhat – from my point of view, “challenge,” “groups” and “enjoyable” are mutually exclusive.

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Greaterdivinity

I’d argue the easiest fractals (tier 1) are both “groups” and “enjoyable” for the most part, though if pugging is that unfun for you then fair enough.

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Ironwu

Fractals are pretty much what caused me to abandon GW2 altogether. It is a content type that the developers swore they would never add into GW2. With that, and all the other launch concepts that were abandoned? Just not my sort of game anymore.

I’m sure lots of folks love the (pretty much bog standard) current GW2 design. That’s ok. It’s just not for me.

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Greaterdivinity

It is a content type that the developers swore they would never add into GW2.

>.>?

Was this from ye-olden “manifesto”? I don’t recall them ever being explicitly against the concept of fractals previously but I also don’t claim to have the best memory in the world : |

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Ironwu

Yes, it was from the Manifesto, and they were not called ‘Fractals’ in the Manifesto, of course. It was the description of the type of content that was promised never to be included. Also Raids and the associated gear grind that both of those modes implement were promised to never be in the game.

Played at launch until they started to nuke the original vision of the game. After that, might as well be playing WoW or SWTOR or LOTRO or any number of other standard MMOs.