Torchlight III finally has a launch date: It’s now coming October 13

    
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Torchlight III finally has a launch date: It’s now coming October 13
The long-delayed Torchlight III has just revealed its formal launch date: October 13th. PWE and Echtra Games made the announcement this morning, putting a $39.99 final price on the Steam, Xbox One, and PlayStation 4 MMO-lite. And yes, if you’re already playing the early access version, you’ll be upgraded automagically.

“In Torchlight III, it’s been a century since the events of Torchlight II, where the great heroes of old defeated The Dark Alchemist and sealed the Netherlord’s heart inside the Clockwork Core. The heroes brought peace to the world of Novastraia, but now the Ember Empire finds itself on the brink of collapse as it’s under threat of invasion by the Netherim and its allies. To save Novastraia, Torchlight III players will need to gather their wits and brave the frontier in search of fame, glory and new adventures to become the legends the world needs them to be. […] Torchlight III will feature all of Torchlight’s signature mechanics, including satisfying hack- and-slash combat, a charming and vibrant world, online 4-player cooperative multiplayer and offline single-player, and the beloved pet system that captured the hearts of ARPG fans. This grand adventure will also introduce new features, such as three epic acts, unique Relic subclasses, fully customizable forts, a challenging end-game experience Fazeer Shah’s Dun-Djinn, the multi-tiered progression system Contracts that lets players earn Fame and unlock elite items, along with a myriad of quests and boss battles across randomly-generated areas filled with epic loot drops.”

MMO readers will remember that the game was originally called Torchlight Frontiers; as we noted, it lingered in alpha all throughout 2019 as an MMOARPG, happily accepting MMO awards, but it switched course to be more of a merely multiplayer sequel to Torchlight II earlier this year. It’s been in early access since its surprise launch on Steam this past summer.

Source: press release

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Greaterdivinity

Twice the price of TL1/2, probably about 3/4ths the game of either one.

It’s not bad. I enjoyed my marskman and I’ll be jumping back in on the new dusk mage after launch. But…it’s not great, and I don’t even know if I’d call it a meaningful improvement over TL1/2. IMO it most definitely does not earn DOUBLE the price of the earlier titles.

I generally don’t like quibbling over pricing since value is super subjective and all that, but this is not a $40 game. This is a $20 game that wanted to be a F2P MMO with horizontal progression and still has some of that skeleton left hanging around as a paid product.

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losludvig

The real issue is that while torchlight 1 and 2 had their issues modders fixed them and gave both games a lot of extra longevity. While both games were very popular they basically got no post-launch support at all.
So they’re charging 2x for a game that’s in a mess of a state design wise but with no real chance of the community cleaning up after them. As far as I can tell we don’t know anything about the size, scope and duration of any potental post launch updates either.

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losludvig

this is a 10$ game. 15$ If you’re really, really curious. 40$ seems like a scam

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orson0402

Heard this was a dumpster fire.

Karma_Mule
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Karma_Mule

For me it’s a “meh”. I think I could play it for an hour or two here or there but none of the classes are very fun, and the beginning has a very minimal story that unceremoniously tosses you in. Not very compelling.

Maybe they’ll add in a more interesting framing around all this with the official release but as it stands right now it’s just ….boring…..