Elite: Dangerous elaborates on how Odyssey moves careers and missions to NPCs, stations, and settlements

    
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Most of the time, getting a mission in Elite: Dangerous involved docking into a spaceport and navigating a UI from the seat of your spaceship. That’s all completely changing when the Odyssey expansion arrives, though, as the ability to leave the ship and walk around stations and space ports will now deliver mission giving in a whole new way.

In a recent Road to Odyssey video, the devs talked about how players will get to their chosen tasks, whether it’s by mission boards, mission givers, or through their own exploration. Not only will there be things to find at space ports and stations, but there will also be settlements — small towns out in the wilds of the universe where players are invited to explore and likely find other missions to take on. Or, players could go to settlements, steal things, and sell them on the black market if they so choose.

The video also touches on how armor sets are built for specific career paths, with armors geared towards things like combat, exploration, or scavenging; explains how NPCs are generated by a connection to the background sim; and also points out a new transportation feature that lets players pay a small fee to travel from port to port.

A number of the features that were discussed in the video as well as answers to player questions will be the subject of an upcoming livestream on Thursday, October 1st, at 2:00 p.m. EDT on Elite’s Twitch channel. As for Odyssey, it won’t arrive until sometime in early 2021. For now, you’ll just have to sit in your spaceship’s chair and navigate menus for things to do (though you can wait for the free arrival of Horizons in October for even more stuff to do) and just watch the video below for a taste of what’s next.

sources: YouTube, Steam, thanks to Cotic and Panagiotis for the tip!
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