Dual Universe asks its playerbase for thoughts on where to focus development via upvotes

    
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Dual Universe asks its playerbase for thoughts on where to focus development via upvotes

Like what you see online? Then click that upvote button! Anyone who’s watched a YouTube video since what feels like forever ago is familiar with the positive reinforcement that clicking a like or an upvote can bring. Dual Universe is going to leverage that learned behavior to determine what features to focus development on through a roadmap and feature upvote board.

The concept is pretty simple: Players see a feature or a development focus that they think the devs should work on next, they click that suggested link, and they press the “Upvote” button. Features have a variety of tags associated with them, including “pinned” features that are in active development, “planned” features that are already in a roadmap and planned to be released into the future, and an “under consideration” pin for features that may or may not be implemented depending on popularity.

The newsletter announcing this new system hastens to point out that this new feature is meant to give insight into the direction of how Dual Universe’s community would like to see the game evolve and is not a guarantee that features will make it in. That said, if you’re a backer of the interstellar building sandbox and want to see something strongly considered for inclusion, this is a fine way to do it.

source: newsletter

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angrakhan

It concerns me when a game studio lacks the vision and leadership to set its own priorities and then turns to their fan base to do it for them. Development by mob rule probably isn’t going to work out. I predict scope creep and development hell to follow.

kjempff
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kjempff

Whether this studio lacks vision or it is just a mistake I don’t know but..
There seem to be a general mmo trend of allowing too much influence of the backing community on game design and features.
I think it comes from a misunderstood idea of “listening” to players, and has become something that is taken too literally.

The problem is as always that players don’t know what they want, or rather that they are not able to abstract it, and so it becomes concrete feature demands (which is often not suiting the particular game). It is the developers job to “listen” to players by reading between the lines to understand the abstract of what they are saying and decide to make game design and features based on that.

What happens when the crown gets to decide is that the loud minority (which incidentally are also often the most close minded) pulls the game in one direction … and that direction is filled with needs to “fix” their previous decisions. Not to mention, it also narrows the audience and creates a closed club problem.

Obviously, the case where you should listen to players on a concrete level is about QoL and improvements to already implemented systems.
Oups this became longer than I anticipated.

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Jon Wax

Ruh roh, raggy!!

MilitiaMasterV
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MilitiaMasterV

And like previous games that have tried putting in systems like this, they will find out that people will find ways to ‘vote more than once’ to get their personal likes up-voted, while leaving things they don’t like under-voted.

Coming from a game where they gave ‘paying players’ a vote system like this, where people would play numerous ‘paid’ alts, and think that gave them the right to vote 5 times to the one vote other paying people who paid for the game got, I find systems like this often have high potential for abuse.

It’s almost like ‘money talks’ and influences the direction in which things go, and not what the overall community actually wants…which often turns into a ‘high roller’ who wants ‘to win’ getting their way and convincing devs to focus on PvP when your average community isn’t fond of that necessarily…

Down_To_My_Last_Fudge
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Down_To_My_Last_Fudge

I thought they were going to attach it to content. You finish a level and a little button pops up. a couple of quest lines down another icon. Hated this part? downvote.

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Jon Wax

Wow. That’s surprisingly legit.

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angrakhan

WAR did that during beta. Game still failed.

Down_To_My_Last_Fudge
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Down_To_My_Last_Fudge

Oh well failed once we should never do it again. Amirite?

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angrakhan

No, just pointing out that:
1) Your idea isn’t original at all
2) it’s not the silver bullet or secret sauce that will solve all the woes of MMO development

Also I was commenting on the “surprisingly legit” response more than your suggestion.

Down_To_My_Last_Fudge
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Down_To_My_Last_Fudge

Oh my goodness I am so very glad you pointed that out. I thought I was God’s gift to MMORPG development. Glad I did not quit my day job, I mean after all if angrakhan doesn’t approve the idea certainly is not “legit”.

Oh, and I played WAR two weeks ago still fun as hell.

Miserable

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angrakhan

Wow. Try switching to decaf. This really isn’t all that important.