Shroud of the Avatar introduces players to the Breach adventure scene

    
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Shroud of the Avatar introduces players to the Breach adventure scene

Into the Breach with you, Shroud of the Avatar backers of a specific tier! That’s the name of the next adventure scene being added to the MMORPG soon, with Episode 2 Access holders once again getting first crack at the location.

The Breach is a modified version of Dysborg Ruins, a PvP scene located along the shores of the Naryad Channel, though with a decidedly more menacing aura along with more menacing creature spawns than the PvP scene it’s based off of.

The objective: face four guardian golem minibosses, two of which have high magic resistance and two with high physical resistance, and take all four of them down at roughly the same time while another player stays at the wave spawn point in the center of the map. Needless to say, team coordination will be key here.

There isn’t any rough launch window for this new scene except “soon,” but players of SotA should at least be prepared.

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Narficus
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Narficus

Another scene is reskinned/cloned and called new for exclusive early access? (Found between the flowers and the TP holder crown shop additions.)

Is this what $6,999+ buys you nowadays? 🤔

Eric E
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Eric E

Don’t forget to add that it’s just another spawn point in the center of the map scenario just like every other instance. The Dev team really lacks creativity in coming up with fights in this poor excuse of a game.

Narficus
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Narficus

Given Portnip’s usual lock/ban-happy perception management Streisand Effect Advertising on Steam, I’m surprised this still remains.

Is the breach another wave based stand in one place (or go stand in place from room to room) and kill stuff thing? Or is it actually a dungeon that you can progress through, find quests and doesnt require a group yet still is interesting? I think I know the answer but really hoping you finally have put something interesting in the game I have been playing since it began.

Portnip’s efforts to make an encounter require a balanced party are probably not going to go over well with the limited population and the problems in finding parties (except for that popular fishing dance party with lightsabers for each release – now canceled). This is on par with making a PvP Queue system where it was initially planned that those joining would be able to see everyone else who signed up.

These are the innovations you get from saying you’re the best while ignoring the rest of the industry for 20 years except to swipe a thing or two. So great that they’re finally completing the basic feature of maps more than 2 years after “release”.*

On another business-related note, Portalarium officially forfeited the right to do business in Texas.

So there might be problems with Catnip still using the brand.

* – This is on top of making it a PITA for Steam users to buy anything in the game, at least compared to pretty much any other F2P on Steam. The neglect Portnip have shown to utilizing a platform DESIGNED to facilitate F2P because of Valve’s own titles is just astoundingly incompetent.

They’re hurting for money but are still effectively trying to run a brick-and-mortar but will not touch Amazon or even Ebay to sell their products. This is just like the in-game economy, or the lack thereof…

Consider that this “OMG, wall of text!” took 10m to write, mostly from links and formatting. You could spend ten times that amount grinding in SOTA and still have the same crap loot problem.