Pantheon talks pre-alpha 5, publishers, and properly funding the vision

    
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Pantheon talks pre-alpha 5, publishers, and properly funding the vision

Pantheon: Rise of the Fallen producer Ben Dean recently did an interview with YouTuber Nathan Napalm touching on a wide variety of topics related to the game’s development, its community, and its search for investors. Emergent gameplay, for example, is something Visionary Realms loves; Dean professed his love of it, noting that it’s something the developers want and would even empower players to do if it’s found to be fun and not game-breaking, referencing events like the assassination of Lord British or the day the Sleeper was killed as examples of memorable and even wanted moments.

Another question brought up the subject of pre-alpha 5 and just what would make it a success. According to Dean, fun is ultimately the point, but the devs also want to ensure that it provides a full progression experience from levels 1-50. PA5 will include most of the games classes except for bard and necromancer and a raid encounter, though Dean also stresses that having a raid is not definite. And as expressed before, the length of the pre-alpha will likely be over several months, and will also mark the final pre-alpha.

So what would a good deal with a publisher look like for Visionary Realms? Here, Dean points out that several discussions were started previously with interested parties that ultimately were turned away simply due to them not being a good fit. “We need to make the game we want to make. We have a very clear vision, and sometimes that just doesn’t match up with potential partners. The most important thing for us is to find the right match,” he says.

In that same vein, Nathan asked whether crowdfunding alone would be enough, which Dean said is the case. “Crowdfunding, at the rate that it is now and has been, will get the game launched. It will take […] more time than it would if we had a quicker injection from a publisher or a major investor, but I would rather get the game done quicker without sacrificing our integrity.”

The interview continues to discuss things like what it’s like for the game to open up, the value and issues of having feedback from primarily veteran MMORPG players, finding hidden things in-game, and the desire to add PvP appropriately. You can get the full nearly hour-long skinny in the embed below.

source: YouTube, thanks to Nathan for the interview link!

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Drunk3nShaman

decided to pledge since I was having fun testing CU and wanted to jump in on Pantheon and no Pre Alpha pledges left. oh well I’ll wait and see what happens since it seems to need help.

Looking Forward to Shaman

Vaeris
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Vaeris

I want them to get an investor…but that may mean the end of my interest in the game. If said investor is one of the lock box loving groups like Tencent, PWE, etc., I’m out.

It may be crazy but if someone like Paradox Interactive, Deep Silver or Focus Home Interactive jumped in I’d be a happy panda. I think those would be better fits as they aren’t household names in MMORPGs and may be more pliable to letting VR do their thing and make their game.

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Kickstarter Donor
Greaterdivinity

Man…at this point I don’t even know who I’d think of for a publisher for a game like this. One that has some money (not a ton, but at least some), one that doesn’t have a bad reputation, one that will be more hands-off…sheesh, last time I could think of a publisher like this off the top of my head was back when we were all excited to hear that Trion first picked up Archeage back in the early 2010’s.

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PanagiotisLial1

As much as I dont like them for a variety of reasons – Daybreak would show it off to those who actually 100% want it, the EQ1 players, so that is from promotional aspect IF the game was close to ready.

As it looks now they may be 5+ years away from a Closed Beta, which means they need a publisher with money and patience. Patience excludes the potential publishers that close down studios if they delay(example EA). However I fear they may reach the point where they cant be choosy – meaning they either take on any investors offer or they never make the game

Strykerx88
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Strykerx88

I don’t think Daybreak is in the business of trying to create new MMOs and/or content. I think they’re more in it for the easy money from games that are close to maintenance mode and making new progression servers every year.

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rk70534

They were developing a Marvel MMO briefly, and bought just the studio developing an Alien MMO shooter.

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PanagiotisLial1

They arent looking to create, but to publish(sponsor if you like, invest if you like), or at least they were in recent past before all the weird moves of late

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Bruno Brito

Tencent?

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Rndomuser

Tencent?

There is absolutely no way Tencent would waste money on this game.

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Bruno Brito

You’re not wrong lol

That being said…Funcom.

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losludvig

isn’t Tencent usually more the hands-off investor type?

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Bruno Brito

Yes.

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Ozzie

For something so niche, it would have to be a medium-sized, PC-focused publisher. Maybe Digital Extremes (Warframe) branching out? Bethesda might’ve had potential, but now it’s Microsoft and they don’t have a good record with PC MMOs. Amazon would do great to buy this up into their portfolio, but that won’t happen. Most likely is Perfect World.

Covynant001
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Covynant001

And look how well that turned out.