The Daily Grind: Are there MMO quests you refuse to do?

    
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Today’s Daily Grind comes to us courtesy of MOP’s Carlo, who is really not about this one quest in Black Desert.

“So I’m questing in Black Desert, and I met a poacher that wants me to poach some animals in Kamasylvia,” he says. “Since I know the story of the region, I refuse to do it because I know I’m making it worse. Plus I don’t like poachers.”

Nobody likes poachers. In fact, we all do a lot of stuff in MMOs we really don’t wanna do. But nobody’s making us. Are there MMO quests you refuse to do? Which ones and why?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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O RA
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O RA

Anytime a NPC asks me to collect more than 20 of something.

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Gamhuin

PvP. Don’t matter if it rewards gear, pretties, pets, mounts, houses, a real life castle in Glasgow – I don’t do PvP. I played UO at launch. I did my time. Never again.

Time-sink repeatable grind quests for gear upgrades. They may sometimes lure me in with cosmetics, pets or mounts – but I’m not going to endure that stuff just to make a number get bigger.

Turing fail
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Turing fail

EVE Online’s Amarr faction quests include honor killing disobedient daughters and hunting down runaway slaves. Yuck/no thank you. The only good thing about the Amarr is that their ships use lasers and therefore don’t need to stock ammo. Other than that, not so much…

Neither will I do EVE combat missions in low security space- PvP zones- because the rewards never come close to ship replacement cost. I’ve done low-sec delivery run missions though, as the reward was significantly more than cost of transport I used . Still took planning, using scouting alts, and getting up early at 11.30 UTC server reset time.

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Malcolm Swoboda

Never. But there is content, including quests, that better ensure I never make an alt/replay the game again.

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Danny Smith

I know several WoW players who played something like a Tauren Druid that simply couldn’t play the game anymore after Teldrassil. Personally that wrath torture quest never sat well with me. I know its all games and not real and we do a LOT of murder in these games but i’m not some edgy tween or 40 year old bitter asshole who equates rpg power fantasy to “i want to inflict pain on a person tied to a chair”. Like the death knight intro has it and thats when you are under the control of the lich king. Not quite the same when you are meant to be an alliance paladin doing it of their own free will or something.

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elenie

I’ve not done the Dark Brotherhood quests on any char in ESO because the person who sends you there sounded really off putting (even though I miss out on a neat skill to have a lower aggro radius while mounted). I also won’t do torture quests (thanks WoW for having a mandatory one in Northrend that really put me off), or quests that feel too strongly rooted in zealotry or woo (such as the FFXIV Astrologian intro quest, which basically has your quest giver greet you with “The stars told me that you would come to join us today” like any bad con artist, so I noped right out of there and haven’t been back).
Really though, if I get a lot of quests I balk at in a game, it tends to not be the game for me :-)

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Ken from Chicago

Missions you have to do as a team where the big prize only one of the team gets at random.

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kjempff

Aiding in spreading religious influence, helping missionaries, religion vs religion power struggles. I normally refuse to pick a side, and I don’t like it when the game story doesn’t give me a choice in religious and political matters.

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EmberStar

In Star Trek Online, there used to be a Federation mission called (I think) “Divide et Imperia.” It was a *badly* written mission where your Starfleet captain descends on a Romulan research station “because you were ordered to.” Following said orders you proceeded to murder every living thing there, despite the protests of the crew and a ton of evidence that it was a research station studying the alien shapeshifters known as Undine. And not secretly developing Borg super-weapons. The whole time the Admiral who sent you is making it worse by basically chanting “I gave you an order, soldier! Shoot that civilian!”

The mission wraps up with said Admiral beaming onto the station, revealing that (big surprise) they were *really* an Undine spy, and don’t you feel like a fool for doing their bidding! Then they escape via cutscene, leaving you standing ankle deep in the blood of innocent bystanders. And the best part? No one ever mentioned the incident again, so the whole mess was a giant pile of fail from a storytelling standpoint.

Fortunately the mission was eventually deleted from the game. And nothing of value was lost.

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Ken from Chicago

Yep it was like the infamous “No Russian” mission for CALL OF DUTY: WW2 video game where you’re undercover as a terrorist during the slaughter of innocent bystanders.

This mission was haaaaaaaaaaated by Star Trek fans!

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Brazen Bondar

I don’t like doing missions where you are asked to commit a war crime. Doing the Imperial missions in SWTOR is difficult sometimes. I know its just a game, but I don’t understand why writers need to train players to believe war crimes are just fun….

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EmberStar

I never got around to finishing all the class storylines. But I know that of the Imperial stuff I did finish, some of them did give you the option to not do the crimes. Or at least some of the Lightside choices did. The issue there was really a problem with Bioware writing overall. Their alignment system basically boiled down to “Lawful Doormat” and “Chaotic Douchebag.” If you weren’t tripping over yourself to be the most goody-two-shoes ever to save every kitten, the only other option was to hunt down every last kitten and skin them alive for the lulz. OnO