Star Wars Squadrons plans two more updates in 2020, including new starfighters

Star Wars Squadrons plans two more updates in 2020, including new starfighters

Star Wars Squadrons may not be considered a “live service,” but it’s still apparently due for some updates, as Motive and EA announced today they’ve been working on “two free content updates” to run “through the holiday season.”

Update 3.0 launches on November 25th, featuring the new multiplayer Fostar Haven map; it was singleplayer only before, but now it’ll run in fleet battles and dogfights too. The studios are also promising new components, buffs for interceptors and fighters against bigger ships, special torpedoes for bombers and fighters, and anti-material rocket turrets for some of the lighter fighters.

Then, in December, players will see the launch of 4.0, which heralds custom matches and a pair of new starfighters, the B-wing and TIE Defender:

“These two starfighters are as powerful as they are iconic, though understandably balanced out for the purposes of the game. The B-wing will be categorized as a Bomber-class starfighter and the TIE defender will be a Fighter, each being able to use the components relevant to their faction and class, but they’ll also come with their own unique aspects in line with what you’d expect from them, such as the B-wing with its gyro-cockpit and swiveling wings and the TIE defender with its shields. These functions and a couple unique components will help them differentiate themselves from the other starfighters in their classes and factions, but we’ve also made sure they aren’t outright better by default. There’s still going to be good reasons to pick a Y-wing over a B-wing or a TIE fighter over a TIE defender and vice versa. It’ll depend on your playstyle and what the situation calls for.”

MOP’s own Choose My Adventure columnist Chris dipped his toe into the game just a few weeks ago, finding the game fun but the exploits and playerbase dismal.

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Turing fail
Turing fail

Sooo… did Motive/EA address the turreting tactic Chris experienced? Chris’ reporting actually caused me to put off buying this game until this game-breaking design flaw is remedied- thank you Chris.

Imagine how boring the climactic Return of the Jedi battle between Rebels and Empire would have been if all fighters just sat in place acting like stationary turrets…

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Yup, they fixed the turreting issue in the last patch (it’s so much better now), which came out a few days after Chris’ report.

I’m a little in shock, I thought they said they weren’t going to do any more extra work on Squadrons and we weren’t getting more ships, maps or anything apart from bug fixes.

Guess I’m not used to being pleasantly surprised by an EA game.