New World’s latest alpha patch buffs threat and makes high-end combat more challenging

It's much more than just Reekwater and fishing

    
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If you caught the big news yesterday, then you already know that Amazon is dropping a big new patch for alpha testers of New World, complete with a new level 58-60 zone and the fishing tradeskill.

MOP’s Justin toured the new content during the Amazon press event, finding Reekwater to be a properly nasty and dismal swamp zone and the fishing content to be surprisingly fun even for people who don’t generally love fishing in MMOs. “I’ve never found an MMO that’s made fishing a ‘must do’ activity for me, but I have to say that New World has a pretty good setup here,” he wrote. He also opined on the feel of the current build of the game, saying the overall MMO experience seemed solid and intuitive and relatively polished, with plenty of room for explorers, though combat may be tricky for players who prefer tab-targeting.

Amazon’s released patch notes for testers today; Reekwater itself sees a whole bunch of new mobs and bosses, and of course the fishing system has been further fleshed out with quests, but there’s more to the patch. Players can expect the second pass on the game’s new threat system (yes, healing and blocking will piss off the mobs), elite bosses now have special traits to kick your butt, level 50 combat should be much harder now, healing and critical hits got a balance pass, and there are several UI and quality-of-life tweaks on deck too.

Source: Patch notes
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