Former Anthem studio director Christian Dailey promises ‘talented’ leadership is still in place

    
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snyoooooooooooop

As people collectively adapt, digest, and armchair analyze the departure of two of BioWare’s top executives, there is one rather important piece of the shift that might have slipped notice: the fact that BioWare Austin studio director Christian Dailey, the one who was leading the reboot of Anthem, was moved from his position to lead development of the next Dragon Age game.

That specific move was written about by Dailey in an address yesterday, calling the new responsibility “humbling” and expressing his excitement to learn about the game’s community and share development insights as the next Dragon Age game continues to take shape. He even pointed to a new website for the game.

What this all doesn’t answer, however, is what happens to the Anthem reboot. A recent tweet from Dailey is about all of the information we have on that front, which states that the “tough” decision to take the helm for Dragon Age was “made easier because of the talented Anthem leadership and team in place.” Whether that leadership will be as transparent as Dailey promised remains to be seen.

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treehuggerhannah

I don’t really care about Anthem (just not my thing) but this is interesting to me because I love Dragon Age.

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Rndomuser

I have no doubt that there are plenty of talented programmers working at Bioware but I have not seen any examples of “talented leadership” at Bioware ever since ME3 came out.

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wratts

Pretty disappointed. Anthem is one of those games I think about reinstalling every now and then to fly around and blast a few things, then I remember that aside from a half-hour free roam session there really won’t be anything to do. Will take me twice as long to download the game as I’ll spend playing it before freeing up the disk space again

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kelvar

Well, you could get dragged through a stronghold at breakneck pace and teleported to each milestone only to briefly see the jetstream of the other players who decided to set the pace for everyone else.

That’s fun for a couple of minutes.

EmberStar
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EmberStar

As the rats abandoned the sinking ship the leader turned and said “Don’t worry! I’m sure the others will select a capable rat to replace me! And this isn’t a comment on the quality of your ship. Good day, and good ridda… I mean, good bye!” *splish splish splish splish*

rafael12104
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rafael12104

Lol. So, who is left on Anthem? Is this one of those cases where devs are going to take on multiple roles so that the last man standing is Dev, Director, Creative Lead, Manager and Janitor?

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bobfish

Does anyone know who the Creative Director is of Dragon Age 4?

Mike Laidlaw has run the series up until he left, but I can’t information about who replaced him for DA4.

rafael12104
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rafael12104

Not sure who it is now. As you know the dumped Anthem talent on the project and there well may be others.

But losing Darrah is a huge hit to DA. No question about that.

What we do know is t hat DA4 has to be a win for Bioware. So it is all hands on deck.

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bobfish

Goldman is an artist, and has never done game design before.

I would be alarmed if he was the Creative Director leading the design team and over all vision of the project.

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bobfish

Then that information isn’t readily available. If you look up his credits on Moby, its primarily Art, with a little bit of QA.

The lead Game Designer on DA4, has never had a credit as a Designer on any game before, that is unusual.

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Bruno Brito

And the only person doing a good job is the janitor.

rafael12104
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rafael12104

True. But that’s because everyone is working from home right now. LOL!

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Arktouros

I loved the original Dragon Age, hated Dragon Age 2, and liked DA Inquisition.

DA4 is one of the few series I’d consider reinstalling Origin for. Planning on doing another re-play of all 3 games before DA4 on the Xbox now that they’re all part of Game Pass with EA Play.

Hopefully this guy doesn’t fuck up DA4.

Anthem is whatever. They’re banking everything on this big Anthem 2.0 release which rarely works out. Games like NMS showed it’s better to slowly release your improvements as you do them rather than gamble on one big re-do years later.

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Mikey's Bored

Well DA4 is already really far along in development, and the next installment is already written (They write for DA about 1-2 games ahead). What I don’t understand is why they’re actually bothering investing so much into rebooting Anthem. I would very much prefer BioWare stick to the types of games that play to their strengths, that’s not to say they shouldn’t do new IP’s, but they should really be BioWare games, and not some mixed bag like Anthem turned out to be.

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Life_Isnt_Just_Dank_Memes

“Former Anthem studio director” inspires exactly zero confidence in me. I can’t think of a more shallow, checklist game filled to the brim with mediocrity.

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bobfish

Dailey works at BioWare Austin, he’s only been on Anthem since it launched and Edmonton handed it off to the studio.

Prior to his role at BioWare, he was at Blizzard, running some technical team, where he has credits on SC Remastered, Heroes of the Strom and WoW Legion.

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Ironwu

They should just take their medicine, bag this game, learn some lessons, and move on.

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Danny Smith

I don’t believe them. Not even ‘insert doubt mehmay here’ i straight up think this is a lie.

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The Balance

I’d wager most people with brains agree with you.

There is absolutely no reason to believe a word coming out of anyone associated with these companies or games, for any reason, in any context. It’s all fluff. Let the games do the talking.