Cyberpunk 2077 discovers a new game-ending save bug and investors consider a class-action suit

    
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Keanu, why.

If you like gaming trainwrecks, Cyberpunk 2077 is your gift this year, and it’s one that keeps on giving. While most of the game’s bugs have been confined to console versions up to this point, the newest bug shows that the game’s save files become unusable past 8 MB in size. This tends to mostly occur if you make heavy use of the game’s crafting system. There’s no fix at this time, so players are advised to back up their save files and hope that a fix is found soon.

Needless to say this storm of bad feelings has had a pretty notable impact on CD Projekt Red, with reporting from the New York Times indicating that investors are considering a class-action lawsuit against the company for lost profits. Internally, the company is facing angry questions from staff about the management of the launch and work conditions within the studio. As we said, it’s the gift that keeps on giving if you like trainwrecks, not so much if you like stable games that lived up to the hype.

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Rndomuser

While I personally disliked just about everything in this game, I have to say that CDPR’s customer support was absolutely great. They communicated with me in a perfectly reasonable length of time and in a perfectly reasonable manner. I’d gladly buy anything from GOG store again if they’ll ever have something that would interest me.

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Koshelkin

I’m currently at 65hrs playtime and started my second playthrough after blazing through the main story in my first run(ca. 40hrs with a miniscule amount of side quests). I’m running it on a somewhat competent rig, 5700xt/ryzen 1700x, with medium~high settings on 4k, albeit with the dynamic resolution scaling keeping it mostly at 1440p with decent frames, no stuttering or noticeable slowdowns. I’ve had some minor glitches(assets not unloading correctly, staying in the hands of “actors” or just floating in the air, VO cutting out intermittenly) on a handful of occassions, with minimal impact on my experience.

Night City is an *astounding* place, the characters are great, the gameplay is fun and I couldn’t be happier about it, except maybe that it sucks up a great deal of my available hobbytime. I think the main mistake CDPR made was trying to release this on last-gen platforms at all. This is and should have been a next-gen showcase title only, if not a pc exclusive. Fine on PC, probably a dumpsterfire on PS/X-Box the problem might be that CDPR bit of more than they could chew. It would be a disservice to the developers involved in the project, though, if this game would only be remembered for it’s sub-par last-gen versions and not for the craft going into this vignette of Cyberpunk culture.

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Arktouros

That’s like the weirdest thing about the whole Cyberpunk situation: originally they were aiming for launch dates that predated the next gen consoles. So it’s extremely odd that they just work poorly for that generation.

Tizmah
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Tizmah

I felt the same as you actually, around 40hrs played. But I did a stealth playthrough. I completely ignored most of the interaction with the world because of this. So I didn’t see what the issue so many people had until I got tired of how easy stealth was (I could literally walk in front of people and they didn’t see me, even kill bosses before they had a chance to engage me because the detection is so slow…)

I think that’s why you didn’t experience any problems, as you blazed through the main story. When you stop and look around at Night City, you will see trains that drive directly through buildings. 2D sprites of traffic and gridlock that completely vanishes in front of you and no 3D model cars appear in there place. Water that doesn’t respond to grenades. NPCs that crouch down in the same animation when in fear all together. Teleporting police who can’t even drive vehicles to chase you. You can’t even pop tires in a shooting game with vehicles. That’s like, what everyone wants to do in chases! (Which..really don’t exist outside of scripted scenes)

Many of the side quests have broken scripts that result in broken quests that cannot be fixed unless starting from a previous save or entirely new game once a patch release.

I’ve completely changed my tune, and honestly outside of all the bugs and issues, the gameplay and story is painfully average.

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Koshelkin

Hmm, actually no. Obviously you see more glitches when you spend more time around the city but I didn’t see any great increase in problems during my second playthrough so far. I finished a lot of sidequests by now, nigh 50%. I’d even say it already got a bit better after the latest hotfixes but this might just my imagination or my subconsciousness blending it out automatically.

MilitiaMasterV
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MilitiaMasterV

The streamer I was watching was on PC, and he has a pretty decent 2-PC setup because he’s a full time streamer, and had loads of issues(Mentioned some of them in previous articles.). He was getting tired of it towards the end, and I believe he gave up because he’s now playing something else.

I mean, people in these articles seem to be pooh-pooh’ing things because they personally didn’t witness any, while trying to talk up the game, and I wonder what they really have to gain by doing that since it’s a single-player game currently.

Why do you care so much whether someone wants to play it or not? If they want to waste their money, let em.

Frankly, I would’ve already bought it if it wasn’t so damn janky/messed up and priced like a fully complete game from yesteryear, and hadn’t launched with the bullshit gambling crafting system of gray-green-purple-orange-iconic that’s based on RNG rolls. The story stuff seems decent (Main and side), and the voice acting seems pretty good. With a bit of patching/bug-fixing/re-thinking some ideas related to some specific game mechanics, I could see it even getting out of this mess. Heck, I’m even curious what the online is going to be. (But if it’s just going to be people’s top end finished characters moved into a online area to just fight each-other, then that’s it’s own set of ‘I won’t play’.)

I mean, I’ve watched GTA RP servers, and I can see lots of possibilities for people to turn this world into a lot of interesting back and forth similar to that…but how do they put ‘enemies’ for you to confront in with over-powered cybernetics, other than having other over-powered cybernetic people to confront? Also, why do only NPC’s get the hover cars? We’re talking a futuristic world, and you can’t even get cybernetics to run faster than a car, and have to hop in a junker to go from point A-B or just ‘fast travel’ (IMAGINARY TELEPORTATION MAGIC!)…I mean, they didn’t particularly stick to their own lore very well…

Just some examples of my own viewpoint, don’t need to argue with me over it. I’d be playing it right now if they’d half the price…lol

Raleigh-St-Clair
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Raleigh-St-Clair

Well, I’m not playing the game, so I don’t have a dog in this race. But I can tell you my wife’s playing it on a PC… a pretty good 2020 build PC… and she hasn’t encountered any real issues. Game looks great, plays great, has a good story. Pretty sweary from what I hear coming from her study. So I guess people make points like this to say, sure, some folk are having issues… let’s acknowledge that. But some folk aren’t… let’s acknowledge that, too.

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Arktouros

I mean this is is the most obvious answer. If people took the time to actually read what people are writing it’s not anyone trying to convince people of anything. It’s the internet. People go onto the internet and convey the experiences they are having. Some people it’s going badly. Some people it’s going great. Neither invalidates or refutes each other.

Raleigh-St-Clair
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Raleigh-St-Clair

“… it’s not anyone trying to convince people of anything.”

Are you really sure about that? I see *a lot* of butt-hurt from people where it hasn’t worked out well and, due to that butt-hurt, they are talking smack about the game any chance they get. It’s understandable why they are doing it, but it also means the fact remains that they *are* doing it. They aren’t all peace, love and mung beans and happy for people who aren’t having issues. Many of them are, in a word, rabid.

MilitiaMasterV
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MilitiaMasterV

Looks like he just stepped away to play another game for a few days. Thank goodness he came back to finish up, because this gem he found during that last play bit was priceless. I laughed so hard I couldn’t manage bodily functions for a bit and sound was coming out both ends. For the people saying there is no PC bugs I present this clip someone else snagged :

Edible cars bug.
https://clips.twitch.tv/EnjoyableResourcefulTriangleDancingBanana

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NeoWolf

The save game file size limit leading to corruption is a huge issue, that is going to be game breaking for a lot of people unless fixed asap.

Raleigh-St-Clair
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Raleigh-St-Clair

I dunno, from what I hear you have to have a pretty obscene amount of hours in the game AND be crafting like an absolute maniac to get to the magic number. I don’t think “a lot of people” will get there even if you give them another month or two. Hardcore maniac gamers will, but they aren’t “a lot of people” when you think about how many people actually own this game.

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NeoWolf

My save is currently at 5mb and I am barely in Act 2… so not as many obscene hours as you may think. Also in regard to crafting many folks forget breaking down items, counts as crafting so most folks are crafting continuously in effect, and adding items to your inventory (components).

At any rate the cap needs to be more fluid or outrageously unreachable as the potential of losing ALL that playthough and effort due to your save becoming corrupted and permanently irretrievable the moment it hits that cap is just not good.

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Paul

Add a few more “that guy”s – whole bunch of us in my multi game guild are playing it and relatively minor issues is all that we’re reporting, and nothing that warrants the coverage – of course we’ve all got decent gaming PCs

Raleigh-St-Clair
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Raleigh-St-Clair

Yup, same scenario as my wife. She thinks it’s fabulous. It’s a shame the media have gone for the sensational over the balanced with regard to it.

rafael12104
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rafael12104

So, mark me down as another “that guy.”

The cosmetic issues I’ve had are few and if the game wasn’t under the microscope, they would be worth a simple mention and nothing more.

However, I’m playing on a PC with gaming specs and generally speaking I find fun regardless of issues IF I find the game is compelling. A good story and good action are enough for me to keep going especially in a single player game. I was vaccinated by Bethesda several years ago.

But, I also do find that hyper sensitivity is the result of the crap that has shipped as good. And I thought I understood why this continues to happen. Now, I’m not so sure.

Another delay would have hurt Cyberpunk, but it would have been much preferable to the current situation. And, I think CDPR knew this. So, why cave on their initial insistence that they were a different studio that wouldn’t ship a subpar product?

What CDPR has done does not make any sense, financially.

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Koshelkin

It’s the investors. Every delay had to be justified before the investors and it was probably within the investors contractual rights to withdraw funding or demand compensation in the case that the game isn’t released until a certain date. RPS covered one of these investor calls a couple of weeks before launch where CDPR had to justify the delay from Oct to Nov.

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Jack Tyme

Gotta love CODEX. Try before you buy, or just try and never buy. LMAO

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Oleg Chebeneev

I think Cyberpunk launched without any protection, so CODEX didnt need to sweat

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Jack Tyme

I didn’t need to shell out 90$ to try it. Thanks to CODEX.

Fisty
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Fisty

Sure, Codex can be great, but it was DRM free, so any scene could have released it and a couple did.

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Arktouros

From what I understand the only kind of people running into the save issues are people who are taking the crafting system to the extremes. I’m at 18/20 Crafting so far and still am only at a 3MB game. I’ve also heard of people who have 21MB saves and are still fine as well.

With millions of people playing any game the chances are some group of people are going to have issues with the game for one reason or another. However all it takes is one guy to make a video about some issue and it’s supposed to be inferred that all people are having that experience. One thing I have learned for sure is people do crazy shit in their single player RPGs. If you showed me the save file for one of these dudes and I found they just stored every random piece of trash in their vault while carrying 2393 ash trays, dildos and other junk in their inventory while having every single kind of food it would not surprise me in the least.

But as with anything regarding anything these days people adore to make the situation seem worse than it really is. People have taken what is a car crash and tried to turn it into a train wreck. When I think of a “train wreck” I think of No Man’s Sky losing 90% of it’s players almost immediately not a game still in the top 3 played games on Steam two weeks after it’s release.

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BalsBigBrother

I have pretty much gone into Fallout 76 mode and just get on with having fun with the game.

I had a “discussion” on another site with several folks who got quite um frothy at the mouth because I said I had fun playing the game. I must be lying, an idiot, doing damage control for CDPR were among the things thrown in my direction.

When I really am just someone having fun with a game. Seems the dog pile don’t want to hear that at the moment.

Anyone can think what they want about CP 2077 and I am not trying to change anyone’s opinion. I would be obliged if folks didn’t try to tell me what my opinion should be just because you don’t like it

(To be clear that is not this site and at the moment massively is the only site I am posting about CP 2077 as it seems a bit more civilized and much less frothy)

Karma_Mule
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Karma_Mule

Same here. I’m playing on a newer PC and, while hitting my share of little & sometimes annoying bugs, for the most part it’s been a smooth experience and I’m having a great time.

It’s disheartening to see how many people are so inflexible in their thinking that they cannot comprehend how someone could enjoy a game while others do not (or vice versa).

So far I’ve played almost 70 hours and have done a fair amount of crafting, and obsessive amounts of looting, and my save file is around 5mb in size. Getting close to the end of the main story (I think), so I’ll keep a bit of a wary eye on that, but am already looking forward to another playthrough once I finish.

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kimowar101

Its one reason I dont post very often anymore…. However my situation is worse as I have one of those types at my work. Telling my I’m wrong about a game he hasnt even played and about every article confirming how wrong I am.
Funny cause he did the same thing with 76… and now that he’s finally joined it, he acts like he knew all along it was gonna be epic. No worries, I’ve been spoiling as many storylines as i can.

EmberStar
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EmberStar

I’ve gone into Fallout 76 mode too. Only for me, that means “this game is a steaming pile of tyrannosaur dung that I’m not going to play now, and will probably have forgotten to care it exists by the time they fix it.” Which is exactly what happened with Failout 76.

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Tee Parsley

With games of this big an expanse, I don’t expect them to be up to par til six months to a year after release. Normally I just wait, but if the subject material is real interesting, I’ll snag it early.

So far CP2077 is pretty fun for me. Just minor issues. Even enjoyed the Dum Dum bug, and will probably look for him in a companion mod once that scene gets cooking.

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Dug From The Earth

actually, it would happen to everyone at some point depending on time played.

The error happens based on the amount of loot you have acquired. This means normal guns, ammo, mods, etc, but also any other items that are lootable including junk to sell, crafting materials etc. You also can break an item down into materials which turns 1 item into many. Players who like to craft will probably do this to most of their items so they can.. well… craft.

Every item adds to the save file size, which is limited to 8mb… thats MB.. not GB…. Ive got TONS of games with save files a LOT bigger than that, games that are much smaller in scope.

The more you play Cyberpunk, the more items you get, the more likely you are to encounter this save bug. Some were estimating that an average player would have a high chance of encountering this bug after 80 hours of play. Considering the size of the game, the planned multiple DLC for the game, etc, 80 hours isnt something that would be hard to reach.

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Arktouros

The reason why I’m skeptical of this is because powering my crafting from 9 to 18 only added around 300kb to my save file. It was literally hundreds/thousands of items crafted and not only did I craft the items but I broke many of them down after into more crafting components. I’ve also seen numerous vids linked on various discords about people using the crafting system to “fish” for better upgrades, since there’s a chance to get upgraded quality. If you told me some of these people who have “all the things” unlocked as well spent hours of their game advancing vendors/resetting time/etc wouldn’t be surprised.

So while sure I could see the eventuality where it could possibly happen to everyone it seems far more likely edge cases where people are pushing the extremes than just a normal play through.

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Dug From The Earth

How big is your save file after it had that 300k added to it, just curious?

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Arktouros

3.4MB Game starts a fresh save at 1MB.

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Bruno Brito

What are you even doing if you’re not keeping every dildo. It’s mandatory for maximum enjoyment of the game.

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Roger Melly

I always hold off on buying a new game until I get feedback from it . I kind of expected the release version to be buggy because many games are. What I didn’t expect is how badly it seems to perform on the last generation consoles. I’m going to hold off for six month and see what its like after a few patches . They might be able to rescue it like No Mans Sky.

Bit of a shame for those who have been looking forward to it for so long. Hope it gets fixed for you soon on the PC . I think if you are console gamer though its only going to ever be playable on the new Playstation and Xbox.

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Ironwu

* Fallout ’76
* Anthem
* Crucible

Now, Cyberpunk 2077

One would think that if any company had learned the lessons from the failures above, it would have been CDPR.

Guess not.

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Dug From The Earth

Marvels Avengers
No Mans Sky
Mass Effect Andromeda

the list goes on :P

EmberStar
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EmberStar

No Man’s Sky did get better. Maybe not good enough for some people to forgive it for launching in the state it did, but they *have* been improving it and adding lots of new features. Andromeda faceplanted, and EA dropped it so hard it killed the studio. Marve’s Avengers currently has a fraction of the active playerbase of Kerbal Space Program – a game that is several years old and based on using real(ish) phsyics and rocket science to shoot little green muppets into orbit. (IE, not exactly something with mainstream appeal.)

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Dug From The Earth

Yup, it did, and people have some restored faith in Hello Games because of how they have worked to redeem themselves.

Those other games, not so much… They took the money from the box sales, and just quit working on the game. (well, bethesda has worked to improve 76, they just suck at programming so even through they put the effort forth, the result is still pretty buggy)