Star Citizen is set to begin its first server-wide dynamic event this week

    
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Star Citizen’s recently released alpha 3.12 is subtitled Assault on Stanton, but most of the immediately playable features involved things like refinery decks and gas clouds, so unless those gas clouds suddenly gained sentience and their first thoughts were “kill,” there wasn’t a whole lot of assaulting on Stanton happening. That, however, is soon to change as another feature in 3.12 — the dynamic events system — is set to see use sometime this week.

The game’s first dynamic event will feature a fight against the terrorist group XenoThreat as players can join in with the UEE Navy to fight fleets of enemy capital ships in large-scale assaults. Players can look forward to multiple phases that span over the course of multiple days, though the event’s final length will ultimately be determined by player participation and progress.

This new event is set to begin at some time this week, though specific timing wasn’t announced. Players are advised to keep their eyes on the game’s website and Twitter account for more details and to look for a Civilian Defense Force NPC to join in on the fight when the literal Assault on Stanton kicks off.

source: press release
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Sean Barfoot

Aaand it’s been delayed.

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Joe Blobers

… And it will be back soon :)

Zyloh-CIG@Zyloh-CIG – 21-12-20 10:56 pm

Hi there,

The Idris is definitely out of the bag! It is true that a new threat approaches the Stanton system and it’ll be up to all of you to fight back in this initial incursion. We know many of you have actively been discussing some of the information out there related to this new threat, all the meanwhile we have been holding regular invasion playtests with our Evocati Test groups on the PTU (huge shout out to all the testers who have been secretly hammering away to make this event epic!).

Through these tests, we’ve come to realize that:
1) the event is pretty damn fun,
2) it could use more fixes to really polish it off. Rather than release to the live servers just for the sake of doing so before the holidays, we’d rather take a little more time and roll this out in the beginning of the new year proper

Surprisingly enough, “Event” does not means the development Alpha status is over.
The potential is already solid as per released videos. Better reach a more playable version for all.

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CMDR_Cotic

The cap ships look static

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laelgon

They have AI, it’s just terrible. You can fight them now and they just kind of drift around, every once in a while it remembers to fire the weapons. If you’re super unlucky, they may actually hit you. Basically it boils down to a DPS check raid encounter, all you need to do more damage than the shields can regenerate, and then you win.

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CMDR_Cotic

That sounds decidely uneventful tbh. I was really hoping there was necessity for some skill and co-ordination.

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laelgon

I mean you’ll need a group of players/ships to do enough DPS, and you’ll probably want to coordinate which shield face you attack, but that’s about it.

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Joe Blobers

Alpha 3.12 : Assault on Stanton is intended to be a test bed like the all PU : let as many players as possible test and play multiple aspects of a game in development.
Persistent Universe has shifted to a milestone driven schedule of quarterly installments long time ago.

Should we add than Idris is a carrier with up to 3 heavy fighters and capable to have an escort of others ships? Suddenly it add tactics and planned attacks and defense from both side when all Idris capacities will be unleashed.

Trying to see current event like a sample of a finished game focusing on a specific location is wrong. CIG is testing new shield techs, AI’s, large ships NPC using turrets on multiple targets that will help them balance, tweak and improve through patch.

About skills and co-operation, if you look at videos showing Idris vs many different type of ships you can already realize that coordinated attacks from specific direction are key to improve attacks efficiently: including EMP, different torpedoes size and various type of fighters .

Pick any released MMO like GW2 or WOW and you will see a Boss (Idris in SC) receiving multiple blows from many attackers… until it die. Nothing different that SC in Alpha.

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Joe Blobers

Here is a short video showing current in game capture of the last moment of an Idris NPC, including quantum fuel tank explosion:

Star Citizen 3.12 Alpha: Idris vs fighters

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Matej Mišovský

Hey Guys, If you are planning to buy the game please use my referral code below.
Both of us will get a free ship at a value of $40. (it is promotion time-limited)

https://robertsspaceindustries.com/enlist?referral=STAR-2JTM-YXPW

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Peregrine Falcon

I’m just waiting for all of the SC-haters to start posting that SC is vaporware, that it’ll never be released and that Chris Roberts is going to jail for violating whatever imaginary law they made up in their heads.

/e popcorn!

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Tee Parsley

Whereas I suspect that in three years, SC’s elevators will still kill you in use, and there will be delays announced to put in whatever ‘cool new thing’ Roberts and crew saw somewhere else.

Persistence is the key: When will they be able to save your gameplay? And when will the last wipe be? Then the shinola will really be hittin’ the fan….

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Joe Blobers

Even CP2077 for PC (I won’t even talk about first gen consoles) is littered with bugs, including the infamous T-pose NPC on furniture. From a company who delivered already quality products and had all pipelines, game engine and hundreds of devs 8 years ago.

No doubt they will fixed it with time as CD Projekt do proved they keep following their products but CP2077 would have required a few more quarters if not another year of development, but was forced to be delivered in 2020 because Christmas and shareholders pressure.

What you describe is called Alpha and is by definition… not finished.

According to some, you can’t enter any elevator, put a feet on any planet without crashing. This is just utterly false and gross obfuscation. We can play during hours without major issues.

Persistence is linked to icache and server meshing implementation and stability. Currently implemented. Results should be visible by Q3 next year. In the meantime, if you don’t understand the meaning of Alpha or never join before full Gold release, just stay on the fence, nobody is forcing you.

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CMDR_Cotic

>Currently implemented. Results should be visible by Q3 next year.

Yay! Blobers predictions have restarted (despite every single previous prediction being wrong) lol

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Joe Blobers

Except I have done zero prediction :)

This is based on own CIG statements with the usual disclaimer: “Future Work Estimates Are Just That: Estimates”

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CMDR_Cotic

That is just the sort of weasle words one can expect from a CIG shill.

If you want to parrot the company line then people are only going to laugh when, once again, you get it wrong. It doesn’t seem to be a lesson you’re willing to learn either, as evidenced by your latest parroting of 3 quarters….

The boy who cried wolf was written for people like you.

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Joe Blobers

Again, I can’t be wrong as I don’t make any prediction.

Take estimate date or even roadmap cards as final words and you are good to huge disappointment, whatever the game in development.
That is why Crowdfunded model and Alpha are not for everyone.

Better parroting real game development and finance than lies or gross obfuscation. The list of fallen prophecies of Doom provided by naysayers is longer than Fallout 76 list of bugs… a so called ‘polished’ game released on a precise date which have less daily player than SC in Alpha :)

EmberStar
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EmberStar

I’m just confused why SC gets a free pass on the monetization. Ark: Survival Evolved dared to sell a single DLC while still in Early Access. People completely lost their minds, declared it the scummiest thing in the history of ever, and swore to never touch anything from the company ever again until the end of time. Star Citizen *started* by selling thousand dollar ships for a game that wouldn’t even be an interactive tech demo for half a decade, and this was perfectly fine for tons of people.

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Bruno Brito

It really doesn’t. SC is not as popular as Blobbers here wants you to believe. There’s a reason that there are more people making fun of SC here in MOP than there are white knights ( i only know of 2 ).

The longer it takes, the more people will remember it badly. So, just let it run it’s course.

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Joe Blobers

1 million individual backers, 230.000 on R/SC means a vast majority of backers don’t care about any comment section and are just supporting silently.

10’s guys around having fun about SC is not a problem. It is part of human behavior and backers are the first to make pun regularly :)
That does not change the fact SC do have more support every year while the game make progress, at the required pace needed.

If you think a second SQ42+SC project is impacted by those making joke or even ignoring basics about game development and finance you are deeply wrong.
More will join in 2021 and the following years because more gameplay and content will added. Proven true every single year.

The longer it takes, I.E. the required time to deliver because finished not because of an arbitrary financial date, the less people will remember it badly… The same guys ‘having fun’ will join tomorrow, assuming they ever care about ambitious space game :)

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Paragon Lost

I get this odd feeling that one day a few years down the line that RSI will simply say,”Oh SC’s been released and live for years”. Seriously I just can’t get into this mmo until they actually get out of beta, which they’ve not even entered yet as they’re still in Alpha. How are we supposed to be invested and care when it’s been in this state for so many years now.

EmberStar
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EmberStar

Are they in Alpha now? The last time I cared enough to check, I thought they were still in pre-Alpha / interactive tech demo phase. I’m still waiting for the news that they’ve released the roadmap to releasing their development roadmap. (Not with any great eagerness, just more in the sense of “Okay, that was a thing that finally happened.”)

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Paragon Lost

Hah! Great point.

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Joe Blobers

The new Jira internal roadmap is going to be online in few days.

Edit: Released yesterday evening indeed

Star Citizen Roadmap