CD Projekt Red promises ‘vigorous’ defense in Cyberpunk 2077 consumer lawsuits

    
25
Darn it.

In what’s perhaps a bit of a “water is wet” sort of story, CD Projekt Red, the publisher/developer of Cyberpunk 2077, released a statement that effectively has the company cracking its knuckles and preparing for any legal challenges.

A regulatory announcement released on December 25th remarks on a class action lawsuit filed by investors on December 24th that claimed the studio made a number of statements misrepresenting the playability of Cyberpunk 2077 on PS4 and Xbox One, resulting in the investors suffering fiscal harm from tanking share prices due to the game’s botched arrival on those platforms. CDPR has said that the company “will undertake vigorous action to defend itself against any such claims.”

While the statement is likely ticked off by the Rosen Law Firm’s filing, it isn’t the only such law firm the company could be facing, as investors in Warsaw, Poland, are considering a class action of their own and another law firm in the US, Schall Law Firm, has put out a call to other investors to join in yet another class action suit.

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McGuffn

Lawyers are experiencing crunch now.

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Godnaz

This won’t affect the bottom line of the game. They made and surpassed launch projections. They can fix bugs and add more content but that still doesn’t fix the massively hyped and misrepresented ‘living world’ issue.

The AI is underwhelming, making GTA5 and even their own title, Witcher 3 look on par and even more cutting edge in some cases. Nor will it fix the fact that the benchmarks for the game were ‘skewed’ and covered up to sell more copies to consumers who would never be able to run CP on last generation consoles and mid tier PC’s.

I waited 3 years after launch to buy Witcher 3 and it was a smart move. I will be doing the same with Cyberpunk and I bet patience will pay off because of it.

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Jeremiah Reagan

I can only speak to the PS4 version, but if asked to describe my experience with it, I’d relate it thusly.

Playable. Crashes out every couple hours, but is fine again after a reload. Frequent autosaves (and my own compulsive saving) makes it more an annoyance than a serious hindrance.

Occasional visual bug that doesn’t impact gameplay but is often amusing (doesn’t actually happen to me much, but I hear it’s common for others).

Ludicrously broken and unbalanced leveling/crafting/everything riddled with overpowered exploits.

Fun, though I spend most of my time compulsively picking up garbage.

In short, it’s Skyrim. Skyrim with guns (so Fallout 4 I guess?). Slightly better since I’ve not yet had a sidequest become noncompletable thanks to a bug despawning a critical quest item or target.

So I’m having a perfectly fine time with it. But I also knew almost nothing about the game aside from the basic theme and consumed none of the hype prior to release, which I’m sure is the drive behind most of this ill will. If I had gone into this expecting all the stuff I’m now hearing was promised or suggested in earlier interviews, I’d probably be pissed and calling for the head of Peter Molyneux out of pure reflex.

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Arktouros

This is the biggest reason why I pretty much ignore all games before I hear they’re soft launching or launching (with a few exceptions). For 20+ years I’ve seen devs make huge pie in the sky promises and for 20 years I’ve seen devs fail to deliver. It doesn’t matter the developer or the genre, they’re all guilty of it. The whole “lets follow this company and it’s promises for the next 5-8 years of game development” strategy seems the route to madness and disappointment.

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flying_dutchman

Since when is making a buggy game against the law?

People really need to stop suing each other over such stupid BS…. I didn’t see anyone suing the people who made Superman 64…. I seem to remember it getting a bunch of positive press, when it fact it was one of the worst games ever made.

It’ll be even worse if they actually manage to squeeze some money out of CD red. That will set precedent and make the gaming market even more of a crap-shoot.

Half the reason no-one can afford American healthcare is because of how much doctors have to pay for malpractice insurance. Just because people wont stop suing them over stupid BS.

umdiddly
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umdiddly

Since when is making a buggy game against the law?

If you are a public company, it’s illegal to misrepresent your product to your own investors.

You can complain about the frivolous suits all you want, but if you respect the rule of law, you’ll let this play out in the courts. Not the court of public opinion.

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Loopy

Not sure if you read the actual article, but the reason for the lawsuit is:

“… studio made a number of statements misrepresenting the playability of Cyberpunk 2077 on PS4 and Xbox One, resulting in the investors suffering fiscal harm from tanking share prices due to the game’s botched arrival on those platforms”.

So in summary, even though the game sold 230 billion copies, investors lost money because the studio overhyped the unfinished game and the stock price dropped.

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dreamer

That’s not why they’re being sued and it’s disingenuous to perpetuate that straw man. The suit is being brought because CDPR provided materially false statements to their investors about the state of the game on consoles. That’s a crime.

What’s more, CDPR actually admitted to doing so in one of their now-infamous yellow tweets.

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Bruno Brito

I wonder. Do the apologies even hold in court as evidence?

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Dug From The Earth

CDPR to the fans, “We screwed up, and we will do our best to correct these mistakes.”

CDPR to the courts, “We did nothing wrong, and will vigorously defend ourselves against allegations claiming we screwed up!”

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Sarah Cushaway

Maybe if they had kept their initial promises of a working, next-gen game they wouldn’t be getting the shit sued out of them.

Just a thought.

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Greaterdivinity

I mean, sure, they have to say this. In part to stop the investors who are suing them from panicking even more.

That being said, the more I look at the post-launch analysis of the game the more I’m actually kinda inclined to think there may be some legs to this/this may not be as silly as some other class actions.

It’s less that the cut huge amounts of features and content that they hyped up over the years – apartments to seeing your V to detailed dialogue choices to NPC “routines” to wall running etc. etc. That’s still a bummer, but that’s “Design shit happens”. It’s much more their comments on the console version of the game, which look like they’d be pretty easily proven to be lies in court even without access to development builds at the time the comments were made. Because the game, months later, was in no way or shape even remotely close to the buggy PC version.

We need more unions already, specifically unions that have the power to kick out shit-tier management like CDPR apparently has right now. Because right now CDPR management has been doing a great job of killing as much of the goodwill that the company has built up over the years as possible.

Though I’ll say one thing: I’ve seen a lot of comparisons to RDR2, and a lot of comparisons about how unfair that is given the timeline and staff that worked on RDR2 (which greatly overshadows CP2077). And that’s a fair point…to a point. Until you go back and look at all the marketing for the game from CDPR. They marketed it as a true “next-gen” open world game, they made grandiose promises about the level of detail in this open world simulation, the sophistication and complexity, how it would feel “real” etc.

If CDPR hadn’t set these insane expectations. If they’d managed hype rather than let it spin out of control (via their own efforts). If they hadn’t announced premature launch dates (that at this point seem EXTREMELY premature). Lotta “ifs” there, but they did all these things and I have no problem with people holding them to account for them. It’s a fair comparison because it’s the expectation CDPR set.

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Arktouros

I mean if we’re being honest gamers are an entirely capricious lot. CDPR could announce/show a trailer for Witcher 4 in 6 months and everyone will be buying their ticket onto the hype train. Good will, bad will just none of it really matters. Companies like EA rank up as one of the most hated companies and yet they post billions in profits. Everyone’s acting like Cyberpunk was the greatest failures and yet almost a month later still crushing it in top played Steam games.

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Nathan Aldana

theyrte an extremely capricious lot for the same reason a lot of people are the way they are. We’ve been manipulated by increasingly complex schemes to manipulate our emotions and make us all into good little consumers by catering to our worst impulses

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Ironwu

It is kind of sad that it is this company that is going to provide much of the baseline for future responsibility going forward.

Should they lose any of these challenges, it will be very hard for other companies that sell unfinished, buggy, and broken games to escape the ire of buyers and investors.

I sure wish they had kept C-2077 in development for another 6 to 12 months. Finished all the promised features and fixed all the game breaking defects.

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Life_Isnt_Just_Dank_Memes

All they really had to do was say, “Hey, it’s the year of Covid so we’re releasing Cyberpunk in early access because we need you to help us iron it out.”

That gives them an out. They had enough pre-orders that it would have been totally impressive on the news sheets. They flailed on this so hard.

I’m on my 2nd playthrough. It’s way buggier than my first but the game hasn’t been worse than other things I can think of on PC. This stuff is also on Sony and MS’s cert teams. No bueno all the way around.

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Greaterdivinity

This stuff is also on Sony and MS’s cert teams. No bueno all the way around.

While I have no love for those teams *grumbles about games rejected over minor issues* it’s not their fault. Certification isn’t QA, it’s not supposed to pass/fail games based on bugs/quality. It’s largely just a, “Does this game work, do you have all the metadata submitted, will it brick systems?”, and for AAA not even that much.

It’s on CDPR themselves, and I’m not even gonna single out their QA since for all we know they were likely ringing alarms for months while being ignored. Microsoft and Sony aren’t gonna QA a game for a studio, especially not for free.

Don’t get me wrong, I have no love for their cert teams and how strict they are with smaller publishers vs. AAA’s which get to ignore all the rules. But in this instance, it’s not their fault any more than the dozens of other buggy as hell/disappointing/misleading games released over the years have been.

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dreamer

To add to this, CDPR stated that certification was done on agreement with Microsoft and Sony, insinuating that CDPR convinced them it was good to go and the big two agreed to certify based on that appraisal in order to meet the launch date.

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johnwillo

I think that they should have delayed the last-generation console releases, but I am really enjoying the PC release. I really, REALLY needed something to take my mind off the real world, and CP2077 is working admirably for that. Given CDPR’s handling of the Witcher 3, I am sure that the game will keep getting better for years.

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Java Jawa

I gotta ask, but why is a single player game covered on an mmo site? I’m curious.

On the matter of CDPR, it’s to be expected.

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Nynja Squirrelle

Well, they did promise that it would be multiplayer.. but keep pushing the date back. Does that help?

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Kickstarter Donor
Java Jawa

Gotcha, good to know! Super curious what the plan there is with it. Given the nature of the game, I can only imagine how far back that is delayed.

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Dug From The Earth

As someone who is a kickstarter donor, Im surprised you have missed the NUMEROUS discussions and comments from the MoP team where they have gone over how the site isnt 100% a mmo news site anymore.

from the about section
” Massively Overpowered still strives to deliver nuanced and entertaining news, streams, and editorials focused on the vibrant massively multiplayer online roleplaying games market and orbiting genres. If it’s multiplayer and it’s online, we probably cover it, but our core focus will always be MMORPGs.”

Meaning, the core will be mmo related, but its not limited to that.

For the most part they have lived up to this description.