The Daily Grind: What tends to happen before you leave an MMO?

    
34
Oh, dang.

For me, there’s a very predictable indicator that I’m going to be waving goodbye to an MMO for a while: I realize I don’t care. I’m pushing on progress and whatever form of content I’ve chosen to focus on in the game before it happens, always, and there comes a moment when I just think about what I’m trying to accomplish and what progress I’m seeking to make… and I realize I don’t care. I don’t care about getting further or advancing whatever. I just don’t care. That means it’s about time for me to stop trying.

I’m curious if it’s the same for others or not. I could believe that for other people, it’s a moment of realizing that the activities are just too annoying. Maybe it’s realizing that the next patch will make your preferred playstyle less fun. Or maybe there isn’t even a unified theme, just lots of individual stories about games that had you and then lost you. But what tends to happen before you leave an MMO? How do you personally know it’s time to stop playing the MMO in question?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Advertisement
Previous articleMake My MMO: Ashes of Creation’s alpha, Chronicles of Elyria’s path forward
Next articleOne Shots: A friend closer than a brother

No posts to display

34 Comments
newest
oldest most liked
Inline Feedback
View all comments