CD Projekt Red is facing potential fines from Polish consumer protection if patches don’t improve Cyberpunk 2077

    
24
CD Projekt Red is facing potential fines from Polish consumer protection if patches don’t improve Cyberpunk 2077

Hey, remember how Cyberpunk 2077 is supposed to get a multiplayer component? Does that seem particularly likely given all of the game’s current issues? One wonders if that’s one of the many improvements that the Polish Office of Competition and Consumer Protection will be monitoring the developers at CD Projekt Red over, as it turns out the office is now promising big fines to the studio if it fails to substantially improve the game via patches.

The office in question promises to track the progress made by CDPR to correct the game’s issues on hardware which should support the game as well as how restitution is handled for consumers dissatisfied with the performance of the title. While it’s unlikely for the developer to face any actual fines so long as a stream of patches continue, it’s notable that the developer is facing the possibility in the first place.

No posts to display

24
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Knecht_Rootrecht

I am playing it on PC and I honestly have a great time. More than 200 hours since release. Personally I don’t care about Playstation and for all of their whines Playstation users should get an ‘exclusive’ of a delay of a year + of any content released on the PC.

Reader
Life_Isnt_Just_Dank_Memes

They also offered full refunds so IDK. It was THAT bad so they were like, here have your money back. If you decided not to get a refund because it was so bad on console and it was, that’s on you.

I commend their government for stepping up to cash in on some of that sweet, sweet CDPR coin though.

Reader
Dug From The Earth

No Mans Sky has shown that a featureless disaster can end up becoming much more than it ever promised it could be…. after 2 years of additional work.

The question here is can that happen again? Is this like expecting lightning to strike the same place twice here?

The other difference here is that NMS wasnt a bug fest. It was just missing about 40% of the content and features that were promised.

CP2077, in addition to being one of THE most buggy retail games ive ever seen, is also missing a sizeable chunk of the promised content, mechanics and features. Right now, most of the media and “legal” focus is on the bugs/performance (especially last gen consoles). Does that leave much time for them to work on the missing content/features that were promised? Probably not likely… especially in the next 6 months.

What I fear is that they will fix the bugs, and even the performance issues, on all systems (as much as any game fixes “all” bugs heh), and then call it quits. The content and features/mechanics that were stripped out wont get added because why should they? People already paid for the game. They already got their money. If they can get it working without so many bugs and issues, is management really going to see the need to spend resources doing more than that?

Reader
Kickstarter Donor
Patreon Donor
Loyal Patron
BalsBigBrother

Out of interest specifically what mechanics and features are missing?

I know that they planned free dlc post launch similar to what they did with The Witcher 3 and that has been put on hold while they deal with issues but that isn’t a mechanic.

I would appreciate it if you could fill in the details on the apparently missing mechanics. Thanks

Reader
dreamer

For a detailed breakdown of what is and isn’t in the game, watch the 2018 gameplay demo on YouTube.

Reader
hachibushu

A lot of those are based on the pre-build promos that they demonstrated with the caveat that the game was in an early state. They are nothing that was promised in the game when it was released, which makes these claims misguided at best, and dishonest at worst.

Reader
dreamer

That’s not correct. The gameplay demo was presented as a slice of what players can expect (they flat out say this in the intro).

When someone tells me they’re creating a hotdog with all the works, providing the caveat that it’s subject to change, I don’t then expect to receive only a slice of Wonder Bread.

By the same token, “subject to change” or “in development” doesn’t mean I should expect the end product to be worse or somehow lacking everything that was advertised.

It was a 48-minute gameplay demo. They could have simply shown the gameplay, but they specifically provided narration throughout. They told us what would be in the game. The game didn’t/doesn’t have those features. To borrow your turn of phrase: that’s misleading at best, and dishonest at worst.

And let’s assume, for your argument’s sake, that the disclaimer means they can advertise whatever they like without consequences. They had two years to correct the record and tell us what wouldn’t actually make it into the game since they demoed it for us. They chose not to inform gamers about cuts. That’s dishonest.

Reader
Dug From The Earth

There are many HUGE threads that list and go over in detail features, mechanics, options, skill systems, etc etc that were shown and talked about leading up to the games launch, but are not in the game.

Some, like “climbing on walls with mantis blades” were told ahead of time that they had to be pulled before launch because they couldnt get it working correctly… But most, just got pulled without them saying anything… because they ran out of time.

https://forums.cdprojektred.com/index.php?threads/mentioned-but-missing-features-list.11050358/

example of one of the big threads.

Dreamers post also makes a good point. Just watch everything thats missing from the 2018 gameplay demo. 45 minutes of gameplay elements, world elements, npc elements, interaction, story, etc etc that is just completely missing.

Reader
Kickstarter Donor
Patreon Donor
Loyal Patron
BalsBigBrother

I had a look through and it’s basically all the promo, night city stuff and dev interviews I ignored in the run up to the actual launch. I can understand seeing some of this why folks might be upset.

To me it just reinforces my views of trying to not get caught up in prelaunch hype. No matter what devs says they want to do even in the best of circumstances they can’t always follow up on that.

There are many examples of this throughout the history of gaming.

Anyhow thank you for taking the time to reply.

Reader
dreamer

Of course things happen and priorities change, but it’s on the developer/publisher to then let their customers know about those changes.

While CDPR did come out and say that some things had been cut (namely: wall-running, transportation, and car customization), they willfully chose not to mention the vast majority of other cuts–all while continuing to sell pre-orders based on misleading marketing materials. This continued right up through the delays via their Night City Wire program.

Reader
Rndomuser

My personal guess is that all the future patches will only fix bugs but will not add missing content like the citywide train system which can be used by players, or AI behavior which can at least match GTA5’s system or physics system which can at least match GTA5’s physics, or more meaningful “origin” stories, or dialogue choices which actually matter most of the time (even Dragon Age 2 was better in this regard). Or more romance options (for example not restricted by your character’s body type or voice) with more people (including more than 2 “JoyToys” in whole city), where your body customizations (such as genitals) would actually matter in some way. The future free DLCs will only add extra stories/missions but will also not fix all those cut out features.

Of course, I may be wrong but I don’t see any indication of me being wrong (the developers so far did not mention adding anything to the game that was obviously cut out).

Reader
Kickstarter Donor
Java Jawa

Give it a year and we’ll see GOTY, the witcher series had a similar story. Discounting the last gen hardware. I think that was a big flub.

Reader
Nathan Aldana

ehh, I doubt it. even discounting the bugs the game at core is a rather generic rpg-looter shooter, the writings good, but the world is pretty damned soulless outside the curated missions

Reader
Rndomuser

the witcher series had a similar story

That is false. I played Witcher 3 on PC as well as both Xbox One and PS4 versions (I had to buy Collector’s Edition for Xbox One because at the time of ordering the PC version was not available anymore and I wanted stuff that comes with Collector’s Edition). All of them were fully playable and feature-complete during the first month of release. There were plenty of bugs but none of them made console versions unplayable and none of them were as severe as with Cyberpunk. The experience with Witcher 3 was absolutely not “a similar story”.

Reader
Nathan Aldana

I didnt play a ton of witcher 3 but I distinctly remember the countryside and the npcs feeling like they existed to do more than wander the same half-block, turn around, and wander back

Reader
Sleepy

They’re talking about the Witcher 1.

Reader
wonderrat

I’m hopeful they’ll be able to turn it around for everyone’s sake. I don’t think it’ll every be great on PS4 but there’s a good chance I’ll at least feel good on next-gen/pc

Reader
Nathan Aldana

I think it could at least be made playabkle on ps4. The problem is getting the gameplay outside of the main and side missions to have any depth

Reader
orson0402

Good, go bankrupt. Also, this isn’t an MMO. Like… not even close.

Reader
Eliandal

Ahh yes, throw over 1K people out of work – that’ll show them! Brilliant solution!

Reader
Kickstarter Donor
Java Jawa

Grow up, people’s livelyhoods involved. The decisions executives make v the normal joe schmoe are far and wide apart.

Reader
Xshinobi

Man, Bethesda must be really happy that they aren’t a Polish company.

Reader
cannotweep

lmao

Reader
Kickstarter Donor
Darthbawl

And the hits just keep on coming for this game.