PSA: The Elder Scrolls Online is offering a free trial of its ESO Plus subscription

    
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If you’ve already bought The Elder Scrolls Online and are curious about the benefits of subscribing to the game but aren’t too keen on that whole spending more money thing, then the latest free trial is right up your alley, as it lets players get a taste of ESO Plus benefits without forking over a dime.

Between now and Tuesday, January 26th, players can hop into the in-game Crown Store, navigate to the ESO Plus tab, and select a free trial without any credit card details or other strings attached. The free trial of the subscription grants the vast majority of the benefits like DLC game pack access, double the bank space, a crafting bag that stores crafting materials, 10% more XP and gold, and the ability to dye costumes among others. The free monthly Crown stipend and ESO Plus-specific deals, however, are not included in the trial.

For those who are curious about this trial, there’s a few more details posted on the game’s website. Otherwise, perhaps now is as good a time as any to see if the benefits are worth the $15 a month. Incidentally, if you haven’t bought the base version of ESO, that will set you back about $20.

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Bruno Brito

I never knew how much i would love the craft bag before i had it.

( Lies, i played GW2, i knew how much i would love it ).

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Narficus

It’s been invaluable, like Patch of Exile’s currency tab.

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Ironwu

Couple of notes:

* If you have previously been a subscriber, you can still get the trial period. Just ‘buy’ it off the Crown Store for zero dollars. Time to empty those mules to the craft bag!

* After you get the trial, it will be necessary to log out, then back in for the automatic materials transfer to trigger. From there, be sure to visit every character that is holding mats to get them transferred.

Have fun! :)

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Sarah Cushaway

Did they fix the combat yet?

No?

Yeah not going to bother.

allwynd01
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allwynd01

I had such high hopes for this game when I bought it. The first time they gutted it was when they introduced level scaling and dumbed-down the overworld experience.

Before that when there was a challenge, the combat felt a lot better. Now that you can’t die, the combat shows how dumb and piss poor it is.

I’ve dumped about $200 in that game and I honestly regret it at this point as I will never play it again until they fix their stupid combat.

And it doesn’t look like they will ever do – all they do now is cater to their community of smoothbrains.

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Hurbster

No, One Tamriel improved the game immeasurably.

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Bruno Brito

One Tamriel was one of the best things to happen with this game. I really don’t understand MMO players talking about challenge. There is no challenge in MMOs in general.

allwynd01
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allwynd01

You just answered that yourself – people talk about challenge in MMOs, because they miss it and want it and because it is not there.

ESO at launch had that and it was removed, because the majority of the palayerbase were some whiners who played Skyrim on Easiest and thought ESO is going to be like that, you don’t believe me, go to their General Discussion from 2014 and see how many posts of wankers there are complaining how difficult it is for them.

When I played back then it was challenging, but not difficult, it required thought process, something the majority of the ESO playerbase obviously lacks – they just want to faceroll through everything like how they did in Skyrim on Easiest. These people haven’t even played Morrowind, because if they had, they would not have whined all the way up to space to dumb the game down and make it easy.

Also the people that played Morrowind and enjoy it (and still do) do not play ESO, because it’s too insultingly stupid and easy for them.

ESO has turned into an Online-only Single Player RPG (OSPRPG), and One Tamriel only attempted to give ESO’s world a feeling like it’s a single player TES game where you can go wherever you want and do whatever you want. Except that storylines are in specific order and unless you play them in the correct order, you can’t even experience the story – the only somewhat decent thing about the game… And that in turn defeats the purpose of One Tamriel’s whole existence. The other thing One Tamriel did was making the game even easier, more dumbed-down and more gratifying for the smoothbrains that play it. It’s the same like Retail WoW – in the overworld nothing can kill you – you can steamroll through everything, but then some fanboy will come up and say “But the Raids are Mythic difficulty and that’s super hard… durrr” Dude, who cares about raiding when 80% of the game – the leveling process, questing, exploring the world, experiencing the story is so dumbed down that there is no challenge and with that the feeling of adventure is taken away? The main principle of what an adventure stands for is facing the unknown – a risk of failure or death, numerous setbacks, etc. That’s what made Vanilla WoW special, that’s what made 2014 (Vanilla) ESO fun – there was an adventure – you did not know what was possible and what would kick your ass. Now there is no adventure, because everything is predictable – you turn your brain off and just press 1,2,3 (Retail WoW) or LMB (ESO) and things die and you complete quests and this goes on until your IQ drops to a double-digit.

Whoever is OK with this is part of the reason why MMORPGs are in such a dire state and the only challenge left is playing games like Albion Online, OSRS, Vanilla WoW, Lineage 2 Classic.

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SmiteDoctor

What do subscribers get?

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Kickstarter Donor
Louie

It’s in the linked article.

“Full access to DLC game packs—new zones, quests, dungeons, and more
Includes Orsinium, Thieves Guild, Dark Brotherhood, Shadows of the Hist, Morrowind (zone and story), Horns of the Reach, Clockwork City, Dragon Bones, Summerset (zone and story), Wolfhunter, Murkmire, Wrathstone, Elsweyr (zone and story), Scalebreaker, Dragonhold, Harrowstorm, Stonethorn, and Markarth (our most-recent DLC!)

A Craft Bag offering you unlimited storage for all your crafting materials

Double Bank space for all characters on your account

10% increase to Experience and Gold acquisition, Crafting Inspiration, and Trait Research rates

Double Furnishings and Collectibles space in player housing

Exclusive ability to dye costumes

Double Transmute Crystal storage”

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LiquidElectron

I think he means those of us that already have ESO+, which is, of course, nothing.

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Kickstarter Donor
Louie

Oof, went right over my head. My mistake, thanks.

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Hurbster

We used to get crates, but that was when we would get crates as a daily login thing as well.

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Kickstarter Donor
JoeCreoterra

I find it odd that they took it away considering they were just one off crates. There were a ton of times that I wasn’t playing but logged in to get the crate and then decided “oooh I feel like playing now” and sub because I can’t live without the crafting bag heh

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styopa

The satisfaction of ostensibly seeing an influx of people into your game, who may have never even considered it worth testing….

….but in fact since it’s a what, 90gig DL, it’s going to be mostly players like me who have owned the game for a long while but never found it engaging enough to pay for who simply log in for the freebies (free access to crafting storage is HUGE, even if only for a brief time) and then are unlikely to come back or pay for them again.

Is that about it? :)