Blizzard puts out new job calls for unannounced multiplayer projects

Popcorn appropriately.

We’re back with another bit of pondering and theorycrafting spawned by game dev job postings. This time we’re looking at Blizzard’s careers site, which has posted a couple of intriguing job offers related to new projects.

The postings in question seek out a mid-level or associate combat designer and a senior or lead content designer, both of which are associated with unannounced multiplayer projects. The former seeks a developer with “FPS design experience” that is able to “rapidly prototype new gameplay in pursuit of intuitive mechanics and satisfying feel,” while the latter requests someone with “experience designing and scripting open world or emergent gameplay content” as well as having a vision for spawning encounters, world events, and visual storytelling elements.

It’s hard to say whether these projects are the same game or different games, or are even associated with the upcoming Warcraft mobile game, but it would seem that the reveals made at BlizzConline were not the only things that Blizzard has been cooking up.

source: Blizzard Careers (1, 2), thanks Eliot W. for the tip!
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