The Daily Grind: Would you play a modern remake of Guild Wars 1?

    
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Every couple of months, we’ll mention Classic Guild Wars in an article, and we’ll get deluged by fans of the 2005 MMO. There appears to be a strong sentiment out there, at least in our commenters, that the original Guild Wars was a great game, maybe even superior in many ways to Guild Wars 2.

Now, I don’t know whether it’s a mass of players big enough to justify doing anything with it, but I was a huge fan of Classic Guild Wars myself, so I get it. Not enough to make me wish Guild Wars 2 had never been born, of course; I love it also. But there are things about the classic game that I miss, like heroes, skill capping, and yes, even farming. There was something about the original game that hit the perfect balance of egalitarianism and optional extreme solo challenge in play, which I don’t really see in GW2. I’d love to see GW1 and its best ideas given an injection of life again.

Would you play a modern remake of Guild Wars 1? If not that, then what would you like to see ArenaNet do with the game?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Ocho

I still play the current GW1 and it’s just as good, if not better, than it’s always been. I don’t really see what a “modern remake” would do besides bring in people to play it for about 3 months before they all move on to the new shiny.

But then I don’t really get why there’s currently such a draw to remakes and to modernize older games, especially when those older games are still around and very much still playable.

What should ArenaNet do with it? Keep the servers running and throw periodic sales at it. They’ve done quite a bit on the graphics update side already. Periodic sales on the games themselves or bank storage or something would keep reminding us of it’s existence and pull in enough people. It’ll never be popular again, but something doesn’t have to be modern or popular to still be enjoyable.

Gelfred
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Gelfred

Dont really want Arenanet to touch the game beyond fixes, I dont think it would do any good.

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Erik Mm

Yes yes yes yes
I would like nothing more in this world, the original Guildwars trilogy is my ideal game.
From the world to characters, the amazing skill/build system, the best MMO PvP bar none, the music is beyond iconic, I even liked the level 20 cap, the way all npcs are built on the same system as player characters, some how far more replayabe then GW2 with its more content and scaling. I wish I had more time to gush about it
Hearing it’s name gives me chills

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Draxon Fly

Maybe… they would have to give ya a free resurrection signet slot… i hated how it took up a slot on ya action bar..

Bit yeah
. It felt better than gw2, and the skill icons where (and still are) so much prettier.. gw2 lost some of that fine detail.

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Oleg Chebeneev

Sure. I dont play GW1 because its visually outdated and I disliked instances all around. But skill system is cool.

Saluka
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Saluka

It’s good the way it is. Afterall 2005 happened last week.

EmberStar
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EmberStar

I never really “finished” the first one. When I attempted it teams were pretty much required (mercenaries / AI companions didn’t come till later.) I didn’t want to spend two weeks doing homework trying to figure out how to capture skills and which ones were even worth the effort.

I wanted to complete the Hall of Legacy (or whatever it was called) to unlock the cosmetics and pets and such for GW2. I never did, and now I can’t honestly say that it matters.

So to answer the question in the title: No, I guess I probably wouldn’t play a reboot/remake of Guild Wars 1.

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treehuggerhannah

I don’t really understand the point of doing a “modern remake” of games that are currently playable. Yes, the game is dated, but the nostalgia is part of the charm.

I would happily play a spiritual successor or a re-imagining.

When I want to play GW1, though, I just go play GW1. I don’t need a new one.

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Oleg Chebeneev

The point is to bring appeal to new people who wont play it otherwise.

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Anstalt

I didn’t play the original and wouldn’t be interested in a remake, primarily because Guild Wars 1 wasn’t massively multiplayer.

But, if they were able to scale up the numbers to massively multiplayer, then sure, I’d be up for it. ArenaNet seem to have some interesting and innovative ideas, not often to my tastes but I’m still glad that they are trying out new things.

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Furin

Given that development of new content for Guild Wars 1 is still super unlikely for the foreseeable future, I sometimes do wonder if a progression server would ignite enough interest to see actual grouping happening at earlier, now irrelevant, content. I’m thinking progression even more granular than original release. Like, month 1 you can’t progress past yak’s bend, month 2 you can’t get past D’alessio Seaboard, or something along those lines. They’d just have to program the limitations, and set up a separate server which they themselves have admitted are dirt cheap to run.

It might not drum up a lot of interest, but I don’t think there’s a way to predict one way or the other.