World of Warcraft explains the current Valor cap as an ‘immediate kickstart’

    
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Should or shouldn't?

The Valor point cap in World of Warcraft at the moment might seem a little high compared to the amount of weekly increases available subsequently. A new post from the developers clarifies the rationale behind the initial 5000-point cap compared to the smaller weekly increments afterwards. Since the system is only coming in partway through the game’s firs PvE item season, the goal was to ensure that players could earn up a fair amount as if it had been there all along; subsequent iterations won’t have the same big initial cap followed by much smaller increments.

Players can also look forward to upcoming tuning for the game’s high-end raid difficulties, with Mythic Xy’mox and Heroic Denathrius both getting hit with a mild nerf bat. Hopefully the health and damage decreases for both of these foes will provide some needed succor for players stuck on them during progression attempts… or if not, hopefully something else will drop in a dungeon for a necessary Valor point upgrade.

Source: Wowhead (1, 2)
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Giggilybits

As someone who plays casual, not casual (I play alot just not Mythic or Arenas) this doesn’t help the average player one bit. I cant do nothing with these unless I run Mythic dungeons. The average gear score is about 200ish for unranked arena gear and LFR gear. The average gear score for someone who runs Mythics and Arenas can hit about 230. Try competing in a random BG(Alliance gets demolished) or even trying to get into a Mythic group I can imagine will be hard enough. Blizzard has created and fostered IMO a hostile environment because of this.

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Nathan Aldana

Yeah, honestly ive just accepted wow isnt for anyone who doesnt do mythics or raids at this point and stopped logging in

jimthomasUS
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jimthomasUS

I don’t understand why WoW doesn’t use it’s huge open world to entice explorers. I have to assume I simply got too old for their metrics because overnight the game became something I no longer wanted to play.

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jealouspirate

Speaking as someone who is actually participating in M+, last week’s introduction of Valor was amazing. The entire scene was so much more active. Most importantly, the system gives highly geared and experienced players a reason to farm lower keys. This lets the playerbase mingle more and really helps out people who are still trying to push into a higher level.

I’m working toward Keystone Master Season 1 on my rDruid, and I got my first three 15s and a 16 timed this week largely due to better players wanting to join those runs. At this rate I wouldn’t be surprised if I finish the achievement this week.

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jealouspirate

For reference I ran about 15 keys this past week and it was one of the best weeks of the expansion, even though the affixes were relatively punishing.

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Nathan Aldana

Thats great if you enjoy keystones. if you don;t, then well, the valor system may as well not exist.