Fallout 76 promises more PvP elements, details legendary crafting, and confirms aliens returning in AMA


As we covered previously, this past Tuesday saw Fallout 76’s project lead Jeff Gardiner and design director Mark Tucker take to the game’s subreddit for an AMA, and while some of the larger points were touched on previously, a recent update post on the game’s official site has shared a few more tidbits about what’s coming to the game in the future.

One of the answers highlighted in the post was related to whether the devs wished for more PvP features to be added to the game, which lead to confirmation that more PvP elements would be coming to worlds in a third quarter update, as well as more hardcore survival elements for private worlds.

Another answer talked about the legendary crafting element that was highlighted in the roadmap for this coming summer, explaining that the system shares some similarities to the current module system and will open it up to all weapons and armor, including Power Armor. There will also be new types of components, the ability to roll 1, 2 or 3 Star items on a selected item type, and the ability to re-roll Legendary items.

Finally, if you’re the sort of Fallout fan that misses having aliens in the world of FO76, then you’ll love the upcoming Public Challenges feature, which is described as being similar to Seasonal Events but on a world scale to encourage players to work together to succeed; the Zetan alien race will be in the first Public Challenge, with more to come in the future.


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“was related to whether the devs wished for more PvP features to be added to the game”

Wouldn’t it have been a better idea to ask if the vast majority of *players* wished for more PVP? Because I thought the whole conflict there was that most fans of Fallout tended to be from the single player game. Where “getting randomly shived in the neck by xX_Legolax_Xx and GirtyPickle_McHuge” aren’t something the player needs to be constantly worried about. And therefore PVP was almost completely ignored by nearly everyone, except when someone complains that PVP gankers have found some new way to trick/force people into flagging so they can kill them.


I hope they’re cognizant enough to realize that they’re adding 4 star legendaries around the same time and you should be able to craft them too, or what’s the point.

Vanquesse V

yes and no. Being able to force craft 3 stars and reroll them would enable anyone to get a setup capable of easily doing anything currently in the game. 4 stars could be the chase item then.
But they have to (and are doing) a big overhaul of all legendary traits so a lot depends on that, and what kind of stuff will show up on the 4th affix list.
It would also depend on the chance of getting 1, 2, 3 or 4 stars, because if we keep the old system you’d have a 25% chance of getting a 4 star from a theoretical 4 star monster.

I’m pretty sure that most builds right now could have every affix from the 3rd star pool removed and you’d barely lose any combat efficiency.