Cyberpunk 2077’s latest patch features a lengthy list of improvements and fixes

    
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Oh, this... keeps my feelings where they were before, really.

Cyberpunk 2077 has had yet another significant patch applied to the beleaguered RPG, with another wide swath of targeted improvements and bug fixes for a variety of missions and scenarios as the devs at CD Projekt Red build upon the foundation that the game’s January patch laid.

Readers will recall that this patch was delayed after the developer was the victim of a cyber attack. Readers will also recall that Cyberpunk was one of the studio’s messier launches as the title’s initial release was considered unplayable specifically on consoles, forcing both CDPR and Sony to offer refunds. Management of the game’s haphazard release wasn’t enough to mollify investors as they filed class-action lawsuits, and CDPR even faced the threats of fines the Polish government. Cyberpunk’s development was under scrutiny as well thanks to insider reports from devs and CDPR crunching its employees after initially promising not to.

All of this, of course, puts into stark relief that the game’s aspirations for multiplayer feel further and further adrift, though CDPR has promised that multiplayer is less like an added mode and more like a standalone product. In the meantime, those still in the single-player game can now rest easy knowing that Jackie won’t yell “Nice shot!” whenever the character nails a stealth kill. So that’s something.

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psytic

Ironically it runs and looks worse for me. I used to have no issues at all. Now I have full world architecture dragging around behind like a vapor trail making it playable.

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Vanquesse V

This was a 28.8GB steam patch for a game that, post patch, takes up 62GB. Not a single new system or feature got added. The game is as shallow as it ever was, just less buggy.

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Bereman99

We’ve known it was going to be a optimization, fixes, and improvements to existing features patch since it was announced, and it wasn’t billed as anything else by official channels.

Were you expecting that was never said to be coming with this patch?

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Vanquesse V

No, the purpose of my message was twofold:
1) Pointing out just how messed up it was that the game was released last year.
2) Warning people that now is still not the time to play the game.

Fisty
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Fisty

Finally getting some patches out after everyone who played it, pretty much finished it by now.

Gipfeli
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Gipfeli

not everyone.

just those, who can’t wait

Fisty
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Fisty

Love buying games & not playing them.

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Kickstarter Donor
Peregrine Falcon

I haven’t bought the game yet. I’m waiting for the game to get fixed. By the time the game doesn’t suck I’ll not only be able to play it without all of the bugs, I’ll also get it for half price.

So no. Not everyone has played the game. Just those of you who can’t wait.

Fisty
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Fisty

“after everyone who played it, pretty much finished it by now.”

After those who played it. Not talking about those of you who chose to wait.

EmberStar
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EmberStar

Love buying games & not playing them.

But… isn’t that what Steam sales are *for?*

( OnO )

*looks glumly at a Steam library of about a thousand games.*

Yes, I have the budgeting skills of a hamster.

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Schmidt.Capela

About 1600 here. Plus hundreds more on GOG.

There’s a bit of history here though, in particular with the GOG purchases; the country where I live, back when it was a military dictatorship, decided that the best way to create a computer industry here was to outlaw importing anything that used processors — including video-game consoles — as well as the software that ran on computers and consoles; those items could only be legally sold here if they were assembled (or, for software, replicated) here, and even then were subject to high taxes unless they were developed inside the country.

Long story short, it had the opposite effect: people just smuggled computers and video-game consoles, and pirated the software, to the extent legitimate wares were pushed out of the market. I pirated hundreds of games back then, games which usually couldn’t be legally obtained here at all.

So, when GOG appeared, with a catalog of dozens (and, later, hundreds) of those old games I had pirated, I started to finally buy legitimate copies of them. Thus I have hundreds of games on GOG that I’ve never even downloaded, nor do I intend to ever install, because I purchased them as a belated way of paying for my old pirated copies.