The Daily Grind: What argument does your MMO’s community have that would make no sense in other MMOs?

    
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I don’t think it’s possible to go a day on a City of Heroes server, back in the old days or now on the rogue servers, without seeing at least one fight in general chat about healers. CoH vets are proudly militant about the game’s design, which makes things like damage mitigation and proactive defenses significantly more powerful than reactive heals, such that “healers” (and yes, there are several heal-centric powersets) are sneered at. This state has led to endless chat squabbles over this perception that only bad players roll or need dedicated healers.

This argument has been going on for almost 17 years with no signs of stopping; I saw it several times last week myself. And yet it would seem nonsensical to most other MMO players. Even so, I bet every MMO has a something like this, some extremely granular point of contention that won’t die and yet doesn’t live anywhere but in that game.

So let’s hear them. What’s a recurring argument players in your current MMO have all the time that wouldn’t make a lick of sense to people in other MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Ardra Diva

well, i mean, anything lore-related is indigenous to that specific game. Arguing about whether or not the Witch-King’s name is Khamul or Angmar is not going to be an issue in GW2 or BDO.

Saluka
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Saluka

Recruiting leech party. What does that even mean outside of Dofus.

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Sleepy

Freep/creep arguments. Would leave anyone new to LOTRO completely baffled.

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Utakata

My spandex hero costume looks better than your hero spandex costume?

…I’m pretty sure that’s an argument you won’t hear on the Barren’s Chat. o.O

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Peregrine Falcon

Ah yes. The Rune of Protection nerf. Some players really relied on it. They’re the ones freaking out about it. Most of the rest of us are like “yeah, ok. That makes sense.”

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Axetwin .

GW2 almost has that exact same mindset. (Only bad players don’t run pure DPS gear and have to use anything that offers a semblance of damage mitigation). Not that I’m saying GW2 is “my game”, just noting the similarities in the toxic meta game.

Jokerchyld
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Jokerchyld

“Q: What do you call a Warrior with no arms and no legs?
A: I don’t know, but it’s better than a Ranger.”

Got me everytime. Back in the early EQ days Rangers were not seen as a good at anything except track. All other classes did what rangers did, but better.

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squid

All other classes did what rangers did, but better.

Bullshit. Nobody could take a death touch like my ranger.

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SmiteDoctor

In ESO if you Unlock a Chest it is expected that you take everything in the chest, so that you don’t leave an Open Chest with crap.

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Bryan Correll

Just leave a single lockpick. Everyone loves lockpicks!

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SmiteDoctor

I’m guilty of leaving Treasure Maps, only because you can’t have duplicates.

MilitiaMasterV
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MilitiaMasterV

I actually got one back when, and went and did the map, and came back to grab it, and the box was gone. :|

But really, being non-sub again, and the craft bag is locked, I’m quickly becoming unable to play again, since I had 400+ things stored in my bank and there’s no room, and I keep finding more and more things…yep, great way to make your game unable to be played…

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Dug From The Earth

In ESO, the concept that the full time healer also has to be a major contributor to DPS in dungeons.

While skilled players that are healers in other mmo’s CAN dps, most groups are fine with them focusing primarily on healing so that the tank (and actual dps) doesnt die. If the DPS in the group is lacking, its the DPS’s fault typically.

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Axetwin .

FF14 has that too. Especially if you’re running a White Mage over level 50. Holy is a high DPS with AOE stun, and if you’re not spamming heals, you’re expected to be spamming Holy. Oh but your MP problems are yours, and you need to sort that out on your own time.

PlasmaJohn
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PlasmaJohn

XIV’s community bias about healers having to DPS is irritating. Many go so far as to cite the tutorial instance where the NPC suggests adding some damage skills while you have nothing better to do but completely ignoring the part where the NPC gets all bent out of shape if the heal target isn’t completely topped off (demonstrably bad)

Meanwhile Square has been dialing back on their DPS skills while making the heal skills more potent. Doesn’t that seem like Square is trying to convince healers that maybe DPS isn’t their be-all-end-all purpose like the community makes them out to be?

Healer DPS has a place and that’s Savage and above. Arguably also for Extremes. People whining about healers not tossing DPS in leveling dungeons should examine their own output first and foremost.

MilitiaMasterV
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MilitiaMasterV

Been pondering another jaunt through FFXIV…gave it a year paid, but then left. That was before they added blue mage. I don’t know though. If they had a bit where I could get on and putz around and get the hang of it again, I’d be more likely to. But I’m not a fan of jumping in and being paid and then having to get my money’s worth…and maybe finding out I didn’t really want to.

PlasmaJohn
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PlasmaJohn

While I have my gripes I’m still playing XIV after two years which for me is a long time.

It’s far from perfect but relatively speaking it’s well ahead of the rest of the pack IMO. If you’re a story person and liked HW then you’re in for a ride once you hit ShB. If you’re not well… the slog’s not nearly as bad as post ARR :rofl:

BLU is “interesting”. There’s a neat community (Google for Blue Academy) with guides and people organizing spell acquisition and achievement runs.

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Danny Smith

FFXIV: “yeah theres raiding but its kind of a niche thing since gear doesn’t really matter. But you want to see my house or racing chocobos?”

[VISIBLY CONFUSED EARLY 2000’S MMORPG DEVS]