Ubisoft announces shutdown dates for several of its older online titles

Good news, none of them are MMOs

    
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Bad men.

Today’s bad news for legacy online support is that some of Ubisoft’s older titles now have a firm date of online shutdown. If you’ve still been enjoying the online features of Might & Magic X, Assassin’s Creed 2, or Anno 1404, you should be ready to wave farewell to those games once the servers get shut down on June 1st. Those aren’t the only games, either; the official posting lists all of the games with online services being planned for shutdown this year, with a few not having set dates just yet.

Fortunately for MMO fans, this list doesn’t include any of the company’s MMO offerings, but it’s still important to note that this does establish a history and these services do have a limited shelf life. Whether that will inspire you to have a bit more online play for these games while you enjoy them or just to steer clear of Ubisoft’s particular offerings is an exercise for the reader.

Source: Official Site via VG24/7
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IronSalamander8 .

I really hate this kind of thing. I don’t play any of those games, and maybe this is becoming an old-fashioned view, but I feel once you buy something, it’s yours forever. Even if a game focuses on online play and they cut that part of the game, you should still be able to play any PvE portion of these games.

Karma_Mule
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Karma_Mule

I have AC2 and M&M X and you’ll still be able to play them both as single player w/o the servers.

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Renold Cache

Anno can be played single player as well. Arguably, these weren’t multiplayer heavy titles.

Aldristavan
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Aldristavan

There was a Might & Magic X?

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thalendor

Yup. It never got much (any?) marketing, but it came out in the wake of several successful Kickstarters for RPGs that hearkened back to the 80’s or 90’s style of gameplay close to a decade ago. MM10 itself plays more like the pre-MM6 games in that it is grid-based and entirely turn-based. Having played it, I would say it’s decent enough if you like that style of game but you should keep your expectations fairly modest none-the-less.

Leo
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Leo

they could just add peer to peer type connections and not tie things to their severs

EmberStar
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EmberStar

I already steer clear, because Ubisoft. They drew a line in the sand years ago when they started building in always-online DRM (even for single player games.) Nothing says “We think all gamers are pirates, only some haven’t had the chance to steal from us yet” like getting booted from a single player game because *their* DRM server crashed and died.

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Greaterdivinity

https://www.polygon.com/gaming/2012/9/5/3293318/ubisoft-to-scrap-drm-for-all-pc-games

FYI the reversed course on that in a big way nearly a decade ago. Lame that they did it to begin with, but at least they saw that it was useless and only pissed off actual customers.

EmberStar
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EmberStar

Except they completely didn’t. Nearly every game they publish is tied to UPlay. Or as I call it U(cant)Play. It’s *exactly* an online DRM, right down to game lockouts during launch weeks every time their server hamsters have a heart attack and die.

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Sorenthaz

Pretty sure you can still play singleplayer games fine in Offline mode, just the online functions like the in-game MTX crap gets disabled.

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Renold Cache

You can. I do.

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Greaterdivinity

It is, but it’s sorta like Steam. You can play them all in offline mode and can set the program itself to offline mode after installing a game. You can reconnect it to download new games or get updates and whatnot, but once you flip it offline you never need to connect again unless you want something else online.

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Jim Bergevin Jr

All this will inspire me to do is what I have always done before. Completely ignore any online component to single-player games. The fact that devs and players continually have this inexplicable need to tack on multiplayer anything to a single-player offering simply baffles me.

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Bruno Brito

AC2 has online support? What?

I was going to die without knowing that.

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Sorenthaz

I thought it was Brotherhood that started it, but apparently AC2 was the one that first had the online multiplayer where you basically were part of a Templar/Abstergo training program and played as different assassins (which would be a side mission plot in Brotherhood for hunting the specific characters down) doing different things. Most popular mode I think was basically a Free-For-All where you would be given a target to hunt while also having someone hunt you, so you had to blend in with copies of yourself while attempting to track and assassinate your target before getting assassinated by the guy hunting you.

Shame they stopped doing that after Black Flag I think. It was a really cool concept.

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DJ Meowth

Brotherhood was the first to have online multiplayer matches.

The online features in Assassin’s Creed 2 were limited to leaderboards and various bits of unlockable content (or as Ubisoft calls it, ULC).

The online multiplayer modes of AC2: Brotherhood, AC2: Revelations, AC3, and AC4: Black Flag will remain available.