The Daily Grind: Where do you stand on cutscenes in MMOs?

    
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Truth time: I am not the kind of person who honestly enjoys cutscenes in video games. I really want to be the kind of person who Appreciates The Art and gets immersed in the story, and maybe I can think of a rare few games that actually grabbed me and made me feel something with a cutscenes, but for the most part, I’m a skipper.

I’m far more likely to get involved in player stories. Folks, I’ve shed tears over MMO fanfic and I’m not even kidding. But prefab cutscenes? I’m genuinely sorry, but I just don’t care. I will happily sit there while other people enjoy them, and I especially understand people who want to watch them the first time, but even when I try to watch them, I usually just end up distracted by something else, unless there’s some way to be directly involved in them (I’m thinking of SWTOR). Maybe it’s the medium? If I sit down to play a game, it’s to play a game, not to watch a movie in chunks? And if I sit down to watch a movie, then I’m fine. I don’t know.

Where do you stand on cutscenes in MMOs? Do you watch them? Are you OK with their existence but skip them when you can? Or do you super hate them?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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camelotcrusade

I like ’em, but I like a mix. For example in GW2 I could read text and zip along, and when I wanted to feel like the game had a plot, I could do personal story and watch the cut scenes. I also enjoyed the SWTOR cut-scenes for the same reasons others have cited, but overall I liked them more than GW2s since the voice acting was better.

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RimaHadley

My taste in MMORPG is definitely “RPG where I can hang out with friends” so I’m all about the cutscenes and story. FFXIV gives me the single-player “story where you create the main character” experience and lets me chill and run content with friends. I will admit to skipping some of the ARR cutscenes as I take my fifth alt through, though.

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The Doctor

If the game is well written, has a lot of lore, and an actual story I enjoy the cutscenes as long as I can skip them after a few times through with alts once I know it fully. Secret World is good at this as well as SWTOR but I may be biased with SWTOR as I have been a Star Wars fanatic since the original movie came out in the 70s. What I don’t like is cutscenes in group content with impatient PUGs.

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kjempff

Cutscenes, in general should not be in mmorpgs. Cutscenes are a biproduct of story driven…which should be a minimal part of a mmorpg. I am aware that all modern mmos are story driven, but this remains my opinion nevertheless; but it is also my opinion that there are mmorpgs and then there are what is referred to as mmo here which is basically any multiplayer game.

To sum it up.
Mmorpg should be about world, lore, story (not story driven, but containing stories), narrative free. Players should be active in creating&picking their own story and their choices should be meaningful and differentiate them.

Single player game and rpg should be all about that narrative and story driven experience the developer has set up in order to deliver a great “movie with gameplay” setup. I enjoy these very much, but it does not belong in a mmorpg because a mmorpg is not about being herded, it should be about freedom.

Multiplayer games (mmo) are a broad spectrum of anything inbetween a mmorpg and a single player game. Since hardly any so called mmorpg nowadays are really a mmorpg, they fall into this category.
A general rule of thumb here is the more virtual world, depth, freedom the more towards mmorpg category, the more narrative, story driven, and instanced the less it is a mmorpg.

Pvp mmos / multiplayer games are kind of a category by themselves too. When you replace content with players as content, it changes everything. A pure pvp game with a non instanced world is in some ways a mmorpg, but also at the same time when murdering other players becomes a prime objective it changes the premise that a mmorpg has. Also this category is often a mash (and clash) of all kinds of features, sometimes story driven, sometimes just a pure sandbox.

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Pandalulz

I play Final Fantasy XIV. I’m mostly there for the story. I love the cutscenes, although I admit some go on maybe just a little long. Nothing for me, will ever beat the pure pretentious indulgence of Xenosaga’s 30-45 minute opening cutscene though. I fell asleep twice just trying to start the damn game.

EDIT: Also yeah, I’m glad they changed it up after ARR so I don’t die in the middle of battle while I’m still watching a cutscene.

The Weeb formerly known as Sray
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The Weeb formerly known as Sray

I personally feel like multiplayer games in general should be about the game play, so I’m against cutscenes in any sort of multiplayer scenario because while they play out they stop me from doing what I’m ostensibly there for: playing a game with “friends” (grind a week’s worth of dailies in DCUO and you will hate MMO cutscenes with a fiery passion).

Additionally, I generally feel video game story works best when it can be made more personally meaningful to the individual player, which sort of requires a single player environment (I got five “friends” here with me: which one of us is supposedly the once-in-a-lifetime-singular-chosen-one-savior who just beat this big bad dungeon boss all on their own as far your NPCs are concerned?).

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NeoWolf

I watch them, I enjoy them, I have zero issues with them. I do not like to skip anything in MMO’s be it cust scenes, dialogue whatever.. but then for me story and immersion is the joy.

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Anstalt

Totally depends on the frequency and duration of the cutscenes, not to mention the quality.

In general, i’m like you Bree: I play games to…play, not to watch. I want to be interacting with the game at all times.

However, some cutscenes are epic, so I don’t mind watching a 30 second scene once every 5-10 hours (for example, cutscenes in original FF7). But, if there are too many cutscenes, or the cutscenes use the same graphics as normal gameplay, then nope, Ill skip.

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Utakata

Cutscenes I am fine with as a private matter…but not so much so in mid group instance during a pull. Just saying. >.<

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Minimalistway

I like them in the story driven MMOs (Secret World, SWTOR, FFXIV), if the story is good and important part of the game then i’ll watch and enjoy them, for most other MMOs the story is like DOOM story, it’s there but it’s not why i’m playing the game, i’ll skip them.

I sure most people who played DOOM have no idea what the story is đŸ˜…