Former Marvel Heroes developer Brian Waggoner is now working on Marvel’s Avengers

    
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Tony tony tony

Remember Marvel Heroes? You probably do! It was a pretty popular game, after all, and as we noted last year it was ultimately the implosion of its studio that killed it rather than a lack of players. It was also bizarre in how badly that sunset was managed, to boot. People really enjoyed that game. This stands in stark contrast to Marvel’s Avengers, which has been struggling to retain players and keep a stream of player interest… which makes it poetic that former Gazillion developer Brian Waggoner is moving on to Crystal Dynamics to work on the title as a Systems Designer. Something he nearly didn’t do after the Marvel Heroes debacle:

After what happened at Gazillion, I wasn’t ever sure if I wanted to work on another Marvel game again. Talking to the team at Crystal, seeing their passion for making a game the fans love and knowing the potential of the product were all big factors for me in making my choice.

Obviously, Waggoner’s position will not serve as an instant fix for the game’s issues or its overall playerbase woes, but fans are already excited to see someone known for doing good work on a beloved game in the franchise getting a chance to do more and maybe bring back some of that magic. We’ll have to keep our eyes peeled to see how his presence changes the game, hopefully for the better.

Source: Twitter via VG24/7
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beardissosobruh

I would be excited if he was making a new game. As of now this game is scuffed beyond repair. Loot sucks, combat (tho mostly fun) is dollar store vanilla cream, redundant game modes you only play solo (mega hives which is disabled right now), it’s only one enemy factions in a comic game that has 80+ years of content to dip in, they dropped characters nobody wanted one at a time and taking months at a time per character, bugs from the beta still exist, etc etc etc etc. The issues are dug deep in the dna and they basically wrote themselves into a corner.

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Jeremy Barnes

I loved Marvel Heroes.The great thing about Marvel Heroes was it knew that if I was a Superhero that I wanted to use cool powers, smash things, fly/jump/etc around.

Every time I get in combat in Avengers, it’s throw a couple hits, dodge, dodge, use power, dodge, dodge, wait for cooldown, dodge, use power, throw a couple hits, dodge, dodge, dodge, dodge. I did not enjoy it.

ihatevnecks
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ihatevnecks

Yeah. They’ve improved a lot of the combat nonsense from release, where you’d get a nonstop barrage of instant ranged attacks from off screen, but the game still rarely gives that superhero feeling to me.

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Fouille

I miss Marvel heroes so much

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Sorenthaz

`Avengers is kind of your typical live service game – trainwreck at launch, gets a lot of bad PR, but has the potential to be a fun game and turn things around over time if they don’t abandon it. They did a great job of getting the look and feel down, and the campaign was pretty interesting from the chunk I played, but the main issue seemed to be the staying power and doing the sort of generic ARPG grind without it being very compelling/engaging.

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Dug From The Earth

with how bad Marvels Avengers is… im not sure where all this said “passion” is.

It certainly is NOT a game “the fans love”.

But hey, grats on the employment at least. Having a job is no joke.

ihatevnecks
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ihatevnecks

If he’s leaving EA Sports for CD to work on this, he must have been really impressed. I have to imagine his existing position was pretty comfy compared to the rocky ground this game’s dev team have to be on.

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wratts

Hopefully CD can turn the corner with this. The art on Avengers characters is pretty good, and has some voice acting that adds character. The rest of the game feels designed to support grind, without ever giving you a reason to play the grind. That inner gameplay loop needs serious work

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NeoWolf

The sad irony is, if Marvel Avengers had been a single-player game with just the story they released with, it probably would have been a max score runaway hit as it was amazing.
BUT, as a live service, it has been something of a lackluster mediocre game.

The game looks great, sounds great, the voice-over work is incredible, the combat is fun..the grind less so, the customizations they also mostly focused on re-colors rather than popular iconic comic book costumes, which again annoyed a lot of people.

Then there was post-story content, it was mostly as with Anthem just dailies and aimless wandering and well we know how that went with Anthem. They’ve added one event thus far the Tachyon event and that is not great being timed based as in when you gather the tachyons you are on a countdown in order to get the next tachyon etc.. and it is just less fun and more stressful. Nothing timed is good imo.

The new heroes were a little slow to start rolling out at launch too and then when we did get them it was two archery heroes in a row?? little odd, but they did release them as part of a new story chapter which was a good move as that has been interesting and promises new enemies and locales on the horizon.

The game has bucket loads of potential but needs to get this live service angle worked out or it will fall on its face hard and not solve its player retention issues. There is a lot they could learn in that regard as to how Marvel Heroes did things so hopefully some of the workforce carryover may be a good thing.

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Life_Isnt_Just_Dank_Memes

I’ve been absolutely interested in playing this. Hope you can make it into something good because it’s totally not that right now!

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Mikey's Bored

Love this

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Eric Gray Jr.

Brian! Please rescue the hell outta this game!! Looking at my PS5 gaming library and seeing a dead Marvel Heroes Omega icon still hurts. Avengers looks amazing, but it easily suffers from the “form over function” factor. It looks great but plays boring as hell. Save this one, please!

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Magma Fist

I kept mine in my Steam library. Yep, it still hurts to see it.

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SmiteDoctor

Is there a private server yet?

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Axetwin .

No.