The Daily Grind: What do you think of Crowfall’s chances these days?

    
30
Sitting around.

According to ArtCraft itself, Crowfall looks quite promising to launch in 2021. That is tremendous news to its long-suffering fans, many of whom backed the title back in 2015 and have been waiting since then to play this RvR MMO.

Crowfall’s certainly gone on a long journey of development, with multiple rounds of testing, fundraising, and core systems reworked. But what I’m most curious about — and this coming from the perspective of someone not personally likely to play it — is how well Crowfall will do when it finally releases.

Has the hype and enthusiasm for this game fizzled out due to six-plus years of waiting? Is a PvP-centered MMORPG too niche for the current market? Will this be a breath of fresh air? Is it polished well or still lacking?

From where you’re sitting, what do you put Crowfall’s chances at these days? How do you think it’ll do when it comes out?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Advertisement

No posts to display

newest oldest most liked
Subscribe to:
Reader
Kero Kero

beta felt generic and super dated. like a 3D albion.

Reader
Juu ken

Played the current Beta for a few minutes. Couldn’t stand how dated everything felt. Uninstalled it pretty quickly. I don’t know, I generally just can’t play new games any longer that ignore contemporary standards regarding gameplay, animations and graphics. There are simply more than enough other games to play instead. Maybe retro-gamers have fun with this game.

Reader
Dankey Kang

Magic 8-ball says outlook not so good.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Dean Greenhoe

I have tested this several times over the years. I doubt this can hold my attention for any length of time, but I will try it again at release just to make sure.

What else is available when they launch will be the primary driver as to my play time.

Reader
Rndomuser

I watched the videos of Crowfall on YouTube. I don’t like this art style (for me art style matters just as much as gameplay) and never did in other games like WoW which had similar simplistic art style. It also doesn’t seem to perform very well from what I’ve seen in videos and doesn’t appear to do anything different than many existing games are already doing, especially in terms of large scale combat. In terms of PvE it seem to be worse than many existing games, especially when it comes to generic quests and grinding. I don’t believe this game will be popular for a long time and will just end up as another failure after a couple of years.

Reader
Anstalt

I stopped following the game a while ago, so I don’t really have an opinion right now. Closer to release I will re-examine the game to see whether I want to play it or not.

My gut feeling is that I personally won’t like it, primarily because they went with action combat. I also have concerns about whether the game will actually be massively multiplayer – earlier problems with Unity make me worry they can’t achieve high numbers. And if it isn’t massively multiplayer, I definitely won’t be playing.

Reader
Kickstarter Donor
Vunak

I was a big supporter of this game, tested for quite awhile. But the game is nothing but a zerg sim, and because they dropped the voxel system they initially advertised, smaller groups/guilds have no place in the game.

Combat is one of the worst ive ever played. The skill ceiling is beyond low. The game is just a mess.

MilitiaMasterV
Reader
MilitiaMasterV

Don’t care. I stopped paying attention to that game when they told us it would be PvP focused.

Reader
Juu ken

Maybe take another look. The Beta at least had servers for PvE only.

MilitiaMasterV
Reader
MilitiaMasterV

Nah. I’ve found in most games that do PvP and make a PvE ‘section’ that they are just areas where people can grief others with game mechanics, rather than actual PvE ‘work together’ stuff. Because they focus on the PvP side, and ignore the plight of the PvE people who are being harassed by people who think it’s ‘fun’ to harm another person’s game-play.

Reader
maydrock .

Bought the base package. I don’t know, gaming time is pretty laid out for next 4 or 5 years with TBC and almost assured Wrath. And, then there’s New World and at some point get back into ESO.

First things first, let’s see if the players wreck it like they did Shadowbane.

Reader
Does not check email

I admit the visuals and concepts draw me in but acquaintances share the retention is going to be the issue. Systems do not have depth. Incredibly average experience in the beta for the money they paid. I do not want to crowd fund anything any more. I would still give it a try at launch and see where it goes in a year. Standing up any mmo game has to be hard to cover all the basics to get it off the ground first.