Amazon’s New World posts big May alpha update, plans July 6 alpha end

    
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Amazon’s New World is heading into a transition period this summer as the company shifts from alpha to closed beta and then to launch. Game Director Scot Lane explains in a new dev blog today that following the May alpha update, the alpha will run until July 6th as the developers are “focused on bugs, polish, performance, and diving deep into balance.” The closed beta, of course, is slated for July 20th.

So what’s in the May alpha update? Two more expeditions – Shattered Obelisk and the Depths – a title system, fast travel points, fort capture tweaks, settlement housing tiers, a gold rebalance, gear score caps, and yet another pass for the leveling curve, this one “to speed up leveling for casual players and to introduce new ways of gaining XP.” The patch notes are lengthy, so alpha testers will definitely want to read through.

Yesterday, we posted our hands-on impressions of the game’s first PvE dungeon, Amrine Excavation, finding it to be a stunning MMO map offset by messy combat.

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Rndomuser

Something that was not mentioned in public notes but was mentioned in tester forums – Amazon will be testing in-game premium shop where they may be selling boosts for faster leveling. They understand that just selling cosmetics won’t really provide enough monetization since the game only has boring, ugly humans as playable race and there are no mounts and limited opportunities for housing cosmetics and without monthly fee they have to find other monetization opportunities like crafting or leveling boosts.

P.S: Can’t wait to see how far this monetization will go. For example I wonder if they may later try to add a “war shield” to this store, where a company can buy a time during which their fort cannot be attackable, similar to Clash of Clans ;-)

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Greaterdivinity

Oh man, was going to sign up for the alpha but you need an Amazon account? That’s annoying since I use a family one. Guess I’ve gotta create a throwaway account to play dem gamez, because I’m kinda interested in giving it a look ahead of launch.

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Dug From The Earth

Got to try the alpha back in December. I wish they would give us another chance to check out all the changes since then. The experience in December was pretty awful.

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jay

I quite enjoyed the Alpha lol. My only gripes were the limited weapons and skills for those weapons, and it sounds like they actually listened and added quite a bit.

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Dug From The Earth

The combat was fun, but the overall gameplay loop, content, quests, etc were all pretty awful. (its why, from what ive read, they have been going full steam on adding dungeons and new quests and such since then).

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Rndomuser

Yea, I remember posts in official forums by some people asking developers what are they expected to do after reaching max level in game if they are not interested in grinding crafting or already maxed out crafting. That’s why they are quickly trying to add dungeons and improve open world PvP, though I still doubt they will have enough of that at the time of game release to hold people’s interest for long time. It still doesn’t solve major issues, for example one organized group of players capturing all of the territory for their faction – they are trying to balance this out but the best way to balance it is to provide enough capturable territory in game so no single faction can control all of it and New World simply does not have territory large enough for that. And all of current dungeons are pretty small and there is nothing really special about their design or the music inside them or behavior of bosses so most people will probably quickly get bored of them.

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velimirius

guess they will hold lost ark for at least a month after new world launches, hopefully no delays…