Elite Dangerous adds further clarity on what features players of Odyssey and Horizons can and can’t share

    
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Earlier this month, the devs of Elite: Dangerous announced that PC players of the game would not be able to share the same instance with friends if one player owns Odyssey and the other owns Horizons. Apparently, it wasn’t quite so black-and-white as that, as Frontier Developments have put out a new forum post that further clarifies just what things players can do together whether they own the expansion or not.

Once Odyssey launches for PC, Horizons players and Odyssey players that are in Horzons mode will be able to share space and Horizons planetary surface instances, while Horizons owners will not be able to instance with Odyssey owners in space or atmsopheric planets, won’t have access to on-foot gameplay, and will not receive graphical updates.

After the expansion launches for consoles (which is still slated for sometime in the fall), Horizons owners and Odyssey owners will be able to instance with one another in nearly all cases, though Horizons owners will obviously still not have access to on-foot gameplay and shared planetary surface experiences are still being worked on to bring players together and “[fulfill] obligations to players in terms of age ratings.”

The post further notes that the background simulation will affect all players across all platforms when Odyssey launches, confirms matchmaking will indicate whether friends are in Horizons or Odyssey, and explains what sort of crime statuses will transfer over when moving from one version to the other. The devs also put out charts for what player instancing will look like at Odyssey’s PC launch and console launch, which we’ve put at the bottom of the post, both of which can be expanded by clicking on them.

Elite Dangerous: Odyssey will be launching on PC tomorrow, May 19th. Fans of the game can look forward to a week of related community events, and we’ll be sure to offer our impressions of the final product later as well.

source: official forums (1, 2)
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Ok_Chip261

OK, so now it’s clear that Odyssey is a DLC only in name, and in fact is a new version of the game. A new version half piggybacked on to the same servers, leaving this horrible compatibility mess across multiplayer.

And this gets announced only one day before release. I can’t believe Frontier made this decision only yesterday.

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Vanquesse V

it’s been a while and I didn’t jump in day one, but isn’t this pretty much what happened in Horizons as well?
Not that it matters too much, but expansion is more fitting than dlc

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Ok_Chip261

The difference is Horizons was actually purchased as a separate game not needing the existing game, whereas Odyssey is purchased as DLC needing the existing game. And Horizons didn’t have any of this multiplayer compatibility mess.

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Vanquesse V

Did some looking around:
It was sold both as a bundle and as “dlc” due to fan outrage.
horizons also made 64 bit mandatory, so some people were unable to even play the new content. (the base version stayed 32bit compatible, at least for a while longer)
Oh, and Frontier uses “Expansion” for both Horizons and Odyssey

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Aaron Weddle

Horizons actually was not a separate game. You had to own the original Elite dangerous To get horizons. Horizons was an Expansion for original Elite

MasterOfPuppets
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MasterOfPuppets

Nope; In Elite you have space travel/fighting. Horizons added planetary landings, which those who had standard Elite couldn’t go down and do… but someone with Horizons coming back up off the planet would sync to the players up there and they could play with them again.

Later Horizons was given to everyone free, so now everyone is an ED:H player.

With Odyssey, you go down to the planet, and get out on foot and enter Elite feet-only zones. Horizon players can be outside on the planet surface with ships, vehicles, or in space… but the person on the Odyssey client can never join them. The only way to do so is log out of Odyssey, and back into the separate Elite Horizons.

It’s a horrible mess, and the content is simplistic and poor; I had no intention of purchasing Odyssey, but in order to keep playing with me, my lovely friends purchased it for me.

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PhoenixDfire

It’s pretty obvious that this has been caused by the home development because of Covid. That’s why Horizon upgrade has been pushed back. However, Even when they’ve upgraded the consoles and horizons, I don’t see them being able to mix planetary stuff between Odyssey and Horizon players because of the Pegi Rating (weirdly enough). As soon as you can shoot at human figures with a SRV or a ship, then a whole new set of rules kick in.

These rulese seem pretty weird too for example;- you can’t render an NPC unconscious to steal their security pass because they could get killed while they’re knocked out and that would be classed as an ‘execution’ and the game would be given an 18 rating. However, you can walk up behind an NPC, shoot them in the head and then steal their security pass but, apparently, this is not classed as an execution, so the game can be rated 16.