Massively OP Podcast Episode 322: New World, old problems

    
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On this week’s show, Bree and Justin talk about New World’s preview event and cash shop, Final Fantasy XIV: Endwalker’s reveals, WoW Classic’s surprising cloning turnabout, City of Heroes news, voice mail about guild housing, and mail about MMO economies.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your question to the show, use this link or call in to our voicemail at (734) 221-3973.

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Phubarrh

There’s that three-letter blind spot again. Guild halls? EQ2! The carpentry skill has over 1,000 furniture recipes, never mind what housing items other crafters can create and what’s being sold in the cash shop. You’ll find the average guild hall to be a massive facility stuffed with crafting stations and trophies, but the game’s cities haven’t become emptier for them. The saddest thing is that as much as the player population has fallen off, you may return to find your once-giant guild has left you in charge of the building.

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IronSalamander8 .

I miss the days when we were heavily involved in EQ2. I didn’t make furniture on my characters, they focused on improving skills and spells instead, so my contributions were trophies from questing and finding stuff in the world. Between player housing and the guild hall, you could really have fun with housing, and that was without spending money on the in game store!

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Bruno Brito

Everytime i try to play EQ2 i realize it’s a unbelievably good game with terrible management and pretty much a lot of rust and rot eating it. It’s extremely bloated to the point of ridicule, and lacks love from the devs. Here’s to hope EG7 will do something about it.

( Also, if EQ2 can fix their awful-looking sets, i’m game. )

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IronSalamander8 .

I can’t disagree with any of your points here, and it’s a large part of why we stopped playing. When it works, it’s so good, but it indeed lacks the care and attention that could make it so much better.

flatline4400
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flatline4400

EQ1 also has the same systems for guild halls! Craftable stuff, raid trophies, etc etc… it’s a lot of fun 8)

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TomTurtle

Yoooo, did Bree say new decorated house in SWG!? Justin was right, we wanna see! Bonus points if you show what the bare house looks like so you can do a before and after kind of thing. I’m a sucker for that. :D

Also, it’s always nice when someone compliments your cosmetic work. I liked what your previous house tour showed. It was creative what you pulled off.

And good point made about how even casual players can make bank by selling off mystic coins. That’s something that often comes up when people like me complain about their price. Though I still prefer to have a variety of materials to have value rather than a smaller subset of them. Like Justin mentioned, there are so many materials in Guild Wars 2 that sell for a pittance.

Faye
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Faye

Yes, we want to see! Vid, vid, vid!

Bree Royce
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Bree Royce

Done! I was bored Monday, so I did it anyway even if nobody wanted it hehe. It’ll be up tomorrow. :D

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Arktouros

The whole cash shop freakout over things like XP boosters and the like is very much old hat at this stage. Goes back to that whole “Keeping up with the Joneses” consumerism thing where people are constantly comparing themselves to others. If you’re happy and perfectly fine leveling but then you see someone is leveling faster than you are and you see they have an XP booster then they have something you don’t and whoa what a miserable experience you’re suddenly having leveling so slow. However it’s worse than that because we’ve been playing these games now for such a long time we’re cursed with knowledge and I bet they made the whole leveling experience to be even slower just to push the cash shop upsells on XP boosters what a buncha greedy scumbags!

(Funny aside note, they did actually reduce the leveling speed quite significantly in New World so set your stopwatches to trainwreck)

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David Goodman

‘Aint nothing quite like being sold the fix for the problem that they deliberately coded into the game.

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Arktouros

The issue I have with these kinds of arguments is there’s no series of steps the game developers could take to prove otherwise.

Like in this case the most likely reason they slowed down XP leveling in New World was because people were capping out super fast (few weeks) which puts people quickly into the end game and thus increased pressure on their end game. But hey, boosts in the cash shop, and now it’s all designing the game badly to sell us solutions.

Which is absolutely not to say those kinds of things don’t happen. I played BDO for 4 years. They 1000% actually happen and game companies absolutely implement unpleasant design to sell solutions. It’s just an accusation that is basically impossible for game developers to disprove and no one really seems interested in asking if there’s another reasonable explanation for the change.

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Minimalistway

Happy to hear that you can stream CoH, your last stream for it was fun, i hope to see another one soon 😄