Mike Morhaime’s new company teams up with other ex-Blizzard studios for mutual support

    
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Dreamy.

The story of Blizzard’s most notable leaders doesn’t end the moment they walk out of that studio’s doors forever. For example, former Blizz president Mike Morhaime is up to some pretty big stuff over at his new company, Dreamhaven — stuff that includes partnerships with other studios run by Blizzard’s former devs.

In a post on Dreamhaven, the company announced that in addition to building up its two internal studios (Moonshot and Secret Door), it’s teaming up with three other studios to offer mutual support, advice, and possible financial investments.

“We’ve been discussing how we can make a positive difference in the world and gaming industry, and one of the things that really interested us was helping other independent developers,” Dreamhaven wrote. “We’re excited to announce that we’re partnering with Lightforge, One More Game, and Raid Base.”

Lightforge Games recently popped up in the news as it gained another ex-Blizzard staffer, World of Warcraft and Diablo Immortal artist Glenn Rane.

Source: Dreamhaven
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Bruno Brito

Let’s all remember that Wildstar was also WoW-former devs. I wish them all the best of luck, but i hope they move forward, not back.

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Emiliano Lozada

While true, as long as they don’t fall into the pit of trying to Out WoW WoW they should be ok.

That was really WS main fault, it was trying to be Vanilla WoW 2.0 and that’s not really going to work. Even with that said, I did love WS deeply and wish they never went down that path or teamed up with NCSoft for that matter.

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Bruno Brito

I love WS to death, but it could always be more, and it was something i thought all the time when playing it. It should have been a sandbox, not a themepark, and it should be cattering to casuals, not hardcore raiders.

It had everything casuals would love. If the focus was on expanding the world, it would be a legendary game.

I can’t speak for or against NCSoft. Everyone likes to shittalk NCSoft, but NCSoft kept Wildstar going for literal years. As a publisher, they did ok.

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Jim Bergevin Jr

I think a big part of that was because of the CoX backlash. I never had a beef with NCSoft, and they certainly aren’t as bad as others, but I think they didn’t want history to repeat itself. Working with Homecoming certainly sets them apart and deserves mad respect.

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Bruno Brito

Yes, but CoX and Wildstar are different cases. I saw a lot of people blaming NCSoft when Wildstar died, the same happened with PWI and Gigantic.

NCSoft kept Wildstar going for years, when it was turning absolutely no profit at all. PWI bought Gigantic when it was a proven disaster, and kept it going for months too. They have no blame in these particular events, and should be vouched for.

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Danny Smith

Its funny that usually when a bunch of names leave a developer -like when Sony shut down Japan studio in its current shift to focus on western third person moviegames a lot of ex silent hill people left and people starting screaming how the next silent hill was inevitable- a lot of wishful thinking goes around about ‘the good old days’ and their hero worship means they are trying to get as many people out from activision and return to their roots. And you just understand how much people want to go back but thats never going on.

But in this case i think that might really be what Morheim is trying to do and thats bananas.

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Dug From The Earth

I think that regardless of what games these studios put out, and how well polished and nice they are, if they arent something within the lines of what people wanted from them while they were still at blizzard, then I think overall people will just be very “meh” about them.

Really depends on how much they want to reclaim their namesake (without actually reclaiming the actual “blizzard” name). To do that, they either need to create something that competes with whats already out there, or something that one ups whats already out there. For example, if Dreamhaven were to create a new mmorpg, one that gave WoW a run for its money.

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Dankey Kang

and we shall call our company “Blizzaga”. It’s like Blizzard except it costs a bit more mana and does more damage.

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Bruno Brito

does more damage.

That’s a tall task.