Ashes of Creation’s Steven Sharif: “This industry needs people who take risks”

    
34

In a Reddit thread titled “I don’t get the hype for Ashes of Creation,” the project’s own lead came out to attempt to explain the buzz around this upcoming MMORPG. Steven Sharif said that Intrepid isn’t making a “World of Warcraft killer” or a game that’ll appeal to everyone.

Rather, Sharif pointed to several factors that are getting fans excited, including self-funding, “a world that develops around the player,” a lack of pay-to-win, and robust social systems. He also urged players not to pre-order if they weren’t fully on board with the game as it stands.

“We might not be your cup of tea,” Sharif wrote, “and that’s OK! But don’t sh*t on us…The genre needs people/companies who take risks. Who try to innovate. Who maybe respect the player again?”

Ashes of Creation recently dropped its verbal NDA, allowing testers to come out en masse to share opinions of the title’s current state of development. A big alpha test is expected later this summer.

Source: Reddit via MMORPG
Advertisement

No posts to display

34
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Robert Mann

Yep. The same old MMO is okay… but there’s a lot of people who aren’t looking for that. We’ve done the themepark loot grinder with nothing much else to it. It can be fun, but it’s not the only thing we should have for PvE. We’ve done the gankboxes, lobby PvP, etc. Again, they can be fun (at least to the most part, gank/grief behaviors take a special sort to call them fun gameplay), but they shouldn’t be the end all of everything either.

The lowest effort with biggest profit models are what we will get from big business. It’s typical not only in MMOs at this point, but in so many other things where half of the game is copy-pasta code from prior entries, not even counting the engine…

Ashes might not be perfect, but in terms of saying that we need more ideas coming, and companies that actually care about the players and these different ideas, this is spot on. Whether that’s Ashes entirely is not something I am going into at this point, as I don’t know.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Dean Greenhoe

I will be in game once it launches. I am done paying to test a game. EQN is a perfect example as to why I think I am getting smarter, now.

Reader
Kickstarter Donor
NeoWolf

I agree with Sharif 100% the industry needs innovators, and it isn’t because people cannot or do not have good new ideas but because companies won’t take a risk on them and so we end up with the genre flooded with rinse and repeat garbage that is doomed to the fail.

Reader
Patreon Donor
Life_Isnt_Just_Dank_Memes

What’s this game doing for a sub and a cash shop that a free t play game isn’t doing in terms of content release in the future?

I just don’t see the value here at all. Add recent cash grabs for alpha access and Y I K E.

Reader
Rndomuser

The part about “respecting the players” was an unnecessary exaggeration (and I don’t actually feel “respected” if I missed on limited time cosmetics which I would want to buy later but cannot anymore even if I have money to do it), but I agree with the other part of the post. People on MMORPG subreddit really like to exaggerate the negative parts about companies, to the point of outright lies. It’s ok to dislike the type of monetization the company chooses (and I also dislike the “limited time” part about cosmetics), it’s not ok to come up with complete lies and trying to dig up the dirt about individuals working at the companies.

Reader
Vincent Clark

Is it me or is Sharif’s ego getting the better of him lately? And it’s probably not best to brag about “self funding” if you are charging $500…(which, as I’m typing, I still can’t wrap my head around)…for access to an unfinished game.

Reader
P Jones

Not sure if it’s true or not but I read on another site that they took multiple Coronavirus PPP loans over millions of dollars.

Reader
Rndomuser

If people are willing to pay $500 for alpha access then there is nothing wrong with charging them this amount. Even if Steven Sharif self funded most of the development – all that extra money can be used to make the game even better.

Reader
Vincent Clark

Oh ffs. Give it a rest. Please.

Reader
Rndomuser

I’ll give it a rest as soon as people who have never run successful business will stop posting nonsense outrage.

Reader
Vincent Clark

lmao…sure thing.

Reader
Bruno Brito

Sorry, how is Ashes successful? It hasn’t launched yet.

Reader
Crowe

Don’t confuse the product with the company. They’ve been successfully selling stuff for a few years now and making money. Obviously, we can’t see their books but it appears to be a successful business.

Reader
Bruno Brito

Who maybe respect the player again?”

This man can’t help but jab at everyone else even when he’s trying to say something good.

500$ alpha keys and you can’t pay for a goddamn spokesperson?

Reader
Strixxx

If the money is going into the project why is this an issue?

As he said:
“we aren’t governed by greedy “corporate overlords”. I’m funding the project, so no investors or a board to answer to, no publishers to appease, we speak WITH (not to) our community, and we actually listen to feedback and value/respect our players.”

The money is not going to any them, it goes to the COMPANY who directly develops the game. If you cannot see this as a good thing, I dunno what to say.

Reader
Bruno Brito

Fine, i’ll bite.

Can you prove this money is going back into the company and the game? Because as far as i’m concerned, crowdfunded MMOs have a less-than-stellar reputation.

So, while what Sharif said is accurate, he’s not the person who will save MMOs and shouldn’t be posturing before he HAS a product.

I’m not into this mass-masturbation of players and devs while nothing gets produced and everything follows Star Citizen levels of rethoric and planning.

Reader
tiltowait

I’m excited for ashes, I played a lot of archage and know how good a system based on that could be. The interweaving of pvp and pve has not been done as well before or since, and I’m primarily a pve player. The details of WHY the archage system works is too long to get into, so I’m hoping ashes copies the right parts (effectice gold sinks and risk vs reward gameplay)

Reader
Bruno Brito

The details of WHY the archage system works is too long to get into

No please, go in detail about why Archeage works, and why Sharif having been one of the biggest whales in Archage is the perfect person to chastise the industry about P2W while spouting key-phrases that make all desperate MMO players shiver in their pants.

Reader
Strixxx

If you play a P2W MMO and spend lots of money on it. But at the same time you feel like the p2w aspect is really ruining the game. And then when you make your own game does that mean you will make it P2W? I don’t understand your logic.. How is this even relevant?

Reader
Bruno Brito

If you play a P2W MMO and spend lots of money on it. But at the same time you feel like the p2w aspect is really ruining the game.

Then don’t spend it. Don’t become a posterchild for what is wrong in the game.

And then when you make your own game does that mean you will make it P2W? I don’t understand your logic.. How is this even relevant?

Dude… i get it, you like the game. Give it a rest. You don’t need to defend this shit, i’m not judging you, i’m judging Sharif.

Reader
Robert Mann

Interweaving still won’t work. If the PvP isn’t locked outside areas for people, it will kill a lot of the population, and you won’t have that PvE group. If the transition is too easy or fast, it becomes a griefing issue. If there’s no further reason for each group to care about the other, the trash-talkers and “Make my type of game, not theirs!” will ensure that their is disdain instead of empathy.

This game has nothing I can see addressing that, and so that interweaving will be aimed at a tiny segment of people. Where those people are important, they also get a ton of games, while others get nothing.

Add to that the AA system having major negatives as well, feeling extremely punishing and begging for aggressive monetization (which of course happened)…

This isn’t the fix to the problems that I, at least, am looking for (based on what I know).

Reader
Kickstarter Donor
Greaterdivinity

But don’t sh*t on us…

Advice he should have considered before trying to dunk on New World, probably : |

Reader
Loyal Patron
Patreon Donor
Blake

100% this.

Reader
Strixxx

P2W New World deserves shit though.

Reader
Jeremy Barnes

I’d settle for people who could actually put out a game closely resembling their promises.