New World ‘won’t consider selling anything other than cosmetic items until 2022 at the earliest’

    
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Hope for light.

Amazon’s New World was the subject of much debate this month when a leaker exposed the state of the game’s cash shop in the alpha – including the fact that it was dispending boosters. While Amazon quickly noted that this was merely a test and that all items in the cash shop would be cosmetic in nature at launch, the “at launch” part was doing a lot of heavy lifting, and the studio later clarified that it might add things like experience boosters as microtransactions after launch.

Today, the company has expounded on the cash shop as it’s being tested under NDA right now. Amazon’s dev blog essentially reiterates what to expect at launch and beyond. The launch store focuses on themed gear, skins, housing decor, pets, dyes, emotes, and guild sigils. “We won’t consider selling anything other than cosmetic items until 2022 at the earliest,” the studio says. (The launch is currently set for August 2021, so that’s just a few months later.) The goal, according to Amazon, is to avoid pay-to-win – to “not give players an advantage in PvE or PvP gameplay.”

“The store will allow in-game purchases for cosmetic items outside of our deluxe edition and pre-order bonuses. We have received a lot of feedback already, and believe it’s important to make the store visible now for players to experience and test directly. Items in the store during Alpha will be purely cosmetic and provide no gameplay advantages. As the game evolves, we may add new categories of store items based on our players’ desires. We may make mistakes which is why we’re testing and engaging with our community to solicit feedback. The Alpha store test will include an example skin, emote, and dyes (these are not the exact items we will sell when live, but give you an idea of the type and flavor).”

Notably, Amazon promises in-game options “at the same level of aesthetic quality with items found in the store,” which is definitely not something all MMOs with cosmetic shops have. After the launch, however – 2022 or later, as they say – the devs will “consider ideas for items that influence mechanics like rested XP both through the store and earned in-game,” thereby new players a fast way to catch up to endgame without “creating a ‘pay to win’ environment.” Amazon does say that if it goes that route, whatever it adds will “also be obtainable through in-game methods.”

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Leyaa
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Leyaa

In my opinion, 4 month after release is not long enough. I’d have preferred 6 or 12 months instead. Having things like XP boosts or even level boosts a year after launch seems reasonable to me for paid catch up mechanics.

All MMOs have issues at launch. And given the inexperience AGS has with launching a full-scale MMORPG, I expect lots of things not working properly at release. Amazon did shift their game to almost 180°. To expect that all the features will nesh like cogwheels is just wishful thinking, in my opinion.

If it were up to me, I’d launch an open beta first (maybe even one with access only for pre-orders), listen to feedback and fix major issues before full launch.

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draugris

Let’s be real, it’s 2021 and as much as some people wish, cash shops won’t go away. And we should not blame New World, BDO,WoW,SWTOR,GW2 etc. you name it, it’s not the Studios or the Publishers who are the problem, it’s us. Cash shops wouldn’t work if there wouldn’t be people buying stuff and they buy a lot from cash shops. Look why mobile games are so successful financially and why studios are shifting their development there. It works for them awfully good and of course they take the opportunity. To stop that, a lot of people would need to completely rethink their behaviour and i honestly don’t see that happen any time soon.

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Khrome

Just because companies like to nickle and dime their games to give users an objectively worse experience doesn’t mean the users should roll over and accept it.

As long as companies do this, people will complain about it, and rightly so. The moment they stop complaining it will only get worse.

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draugris

I think you don’t understand what i mean. You can complain all day long every day, it won’t go away as long as more people buy things from shops than those who don’t. And tbh. Can it really get worse, idk, it is pretty bad already but to change something complaining in the direction of games or studios is nonsens. If you really want to do something don’t complain, try to convince other players to not support and to not buy from cash shops. That is far more promising.

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Khrome

Oh, it can get worse :)

Easy example with WoW (not very familiar with NW to call that out specifically):

€5,-/month subscription to unlock the ability to equip epic items.
€10,-/month to be able to transmog.
€40,- to be able to enter the newest raid. If you don’t pay you can only access up to the last raid.
€10,-/month to be able to access M+ up to +15. €40 one time fee to unlock higher levels.
€5,- unlock per item to unlock their transmog appearance.
1 character slot by default. €25,- per extra slot.
€90,- one time fee to unlock the ability to use addons.

Oh, it can get sooooooooooo much worse. :P

And before you go “they would never do that”:

They would never add a cash shop.
They would never add mounts to the cash shop.
They would never add official gold buying.
They would never add boosts to classic.
Etc!

Given enough time this is where especially games as a service will end up. The people who would quit over this aren’t numerous enough to beat out the whales, sadly. Hence, giving this kind of stuff negative public perception for as long as people at least draws what we have out as long as we can, at least thats my theory. Make them go very, very slow with introducing this stuff – If there was no discussion about this the process would be sped up significantly.

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draugris

Dude i don´t know what you are trying to tell me, i am not pro cash shop. I only think it is useless to yell at dev studios or publishers. Yell at the people who make cash shops happen and that are players.

BTW especially in WoW it´s absolutely bizarre because you can literally completely covered by TOS exchange real life money into gear. You just need to buy WoW tokens, sell them on the ah and then you take one of the many boosting offers for gold and let others earn the gear for you. P2W at it´s best.

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Sims Smith

Sell boast and cheapen the game experience in 2022 for rest of us day 1 players. No thanks refunding this from Steam. Just anther run in the mill mmorpg and nothing special with New World.

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Rottenrotny

I hate all forms of cash shop, but cosmetic items I guess are ok. but often the cash shop cosmetics look way more epic and flashy than items gained through normal gameplay. Look at GW2 and SWTOR. Hardly anyone you see running around is wearing gear they got in a dungeon drop.

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Chaos Engine

For a company this big, their PR on this surely is a disaster

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hewwo uwu

if the game came out next week then that’s only 7 months until 2022 but the steam page says aug 31 release, and nobody should be surprised if that ends up getting pushed back. so “4 months of cosmetic only cash shop” is some pretty transparent corporate BS’ing.
I’d actually be willing to bet that someone involved know exactly where this is going, and also know just how clueless amazon execs are to the expectations of gamers so this is what they came up with because it sounds good to the amazon suits but tells everyone else exactly what we need to know about the game’s post-launch direction. I salute you, hypothetical dev-bro.

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Ben Stone

Geez you can tell they are new to MMOs. The standard line is ‘We have no current plans to implement paid character power boosts’. Gives you enough wriggle room when you change your business model later.

We all know they will totally backflip on this statement as soon as interest in the game has dropped and they need to start milking the whales.

You don’t outright say you will introduce these things later. Red flag to an angry mob of bulls.

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Drunk3nShaman

I’ll still be playing at launch (Alpha tester) I think, was really liking Solo so you never know but yeah this screams no confidence and leaving a very big barn door open. But honestly as long as it’s XP boosts and shit like that no worries here mate. just a way to shorten the ride to end game.

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Khrome

If boosts are needed to ‘get to the end game faster’ it means that everything between the start and the end game is badly designed. A game is supposed to be fun *all the time*, not just at the endgame.

Imagine From Software selling XP boosts to get to max level quicker in any of their games.

A boost is a solution to a problem the developers themselves created. Instead of fixing the problem they’re making their players pay to ignore it. I wish more people would understand this.

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Kickstarter Donor
Louie

Genuine question, has there ever been an MMO with this big of a budget this lacking in confidence? It’s been a through line of every announcement about the game. I’m not sure they’ve ever once seemed like they knew what they were doing and had a concrete plan. Just seems so strange to me.

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Drunk3nShaman

Yeah the whoever is running the show over there has to be on pins and needles.

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hewwo uwu

three come to mind;
Tabula Rasa vanished into thin air almost the second it was released.

FF14 1.0 was out right deleted and replaced with a different game altogether instead of making an effort to fix the game they had.

Wildstar’s publisher was not willing to let the devs release the game they had built and forced them to totally ruin a game that at one point was apparently a ton of fun.

But i don’t think amazon lacks confidence, in fact, i think they have quite the surplus. Seems more like outright incompetence on the part of corporate leadership

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Bruno Brito

It’s actually amazing isn’t it? They’re riddled with desperation and fear. This game will be a wild ride.

MilitiaMasterV
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MilitiaMasterV

I ‘won’t consider’ spending any money on this piece of garbage.