Shroud of the Avatar’s Release 90 introduces stat-boosting Imbued Gems and Jewels

    
13

Do you like slotting watered-down Infinity Stones into your equipment as a means to incrementally adjust your character’s stats by the barest of measurements, granting you the illusion of character build customization? Then you’re going to love the Imbued Gems that were added to Shroud of the Avatar in Release 90.

The latest update has introduced 77 Imbued Gems and Jewels that can be salvaged from many artifacts and 18 others that can be crafted using recipes found throughout New Britannia, along with four new gem and jewel socekting recipes. These new items can only be applied to crafted gear, and not every artifact will yield gems or jewels, but there are a variety of ways players can get these new shinies, all of which are outlined in the update notes.

On the subject of artifacts, there’s been another round of balance adjustments made to artifacts in the game, as well as a variety of combat balance changes and skill adjustments, some UI updates, and a host of world quest changes. All of the salient details can be found in the latest Avatar’s Update.

Longtime MOP readers will know that Shroud of the Avatar is a controversial game in the MMO space. Kickstarted in 2013, the game and its original studio have been criticized for cutting promised features, crowdfunding excessively, delaying Kickstarter rewards, obfuscating its corporate leadership and office status, and neglecting SEC filings legally required by the game’s equity crowdfunding. In 2019, Richard Garriott’s company Portalarium sold off SOTA to its lead dev and all but exited the game. Press inquires have repeatedly been met with stonewalling and insults, and equity crowdfund investors were seemingly abandoned without notice, but the game does still have players and is still being developed, as we continue to cover.
Advertisement

No posts to display

13
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Raleigh-St-Clair
Reader
Raleigh-St-Clair

Last 30 days, Steam average… 69 players.

Yup.

Reader
notReginald VelJohnson

Nice.

Point_of_noReturn
Reader
Point_of_noReturn

They must be doing something right.

Reader
notReginald VelJohnson

There are 176 exclamation points on that patch notes page! Who needs marketing, or a marketable game, when you have excited punctuation!

Reader
notReginald VelJohnson

New powers for the whales to lord over the other players, but when it’s just whales left, who’s there to impress and be dominated?

Reader
_a4

This game is a scam and a failure.

Reader
Narficus

GEMS and SOCKETS! Toppest of lulz from the Team of Industry Veterans led by the Greatest Game Designer Ever. In his majesty’s place of ruling over not much of anything but celebrity tourism, Chris is turning into Evocare 2.0 so closely it’s uncanny.

For a bit of history for the young pups: Evocare – Tom Chilton – was the person who looked more than twice at Diablo to turn UO’s skill-based classless system into a gear-based system with added classes as part of his resume to Blizzard. (Seems more like sabotage in retrospect.)

Chris seems to be continuing that tradition well.

What NEW mechanics will SotA rip off like it’s 1999->2003?
Working maps?
Zone-specific loading screens?
An update cycle that can test content before it is patched to avoid catching pinkelves?
A skill system completed before half-assed is “balanced” into wholly-assed? (That last one is important because that’s now the spicy forum fireball the remaining players are locked into, as otherwise compared to history of even just a year ago the SotA forums have died.)

A tech director who can figure out PC hardware in under three days? (Who is BTW the same dude monkeying on the “data center” hardware. Yes. Chris.)

Stay tuned as SotA continues its journey as the lovechild between the S.S. Titanic and the S.S. Minnow!

Reader
soup4000

Working maps?

even dreamworld has them beat on that one

Point_of_noReturn
Reader
Point_of_noReturn

Just another layer of crap programing. Sounds like gems are the new artifacts. Wont be long before people spend month gathering gems before some new crap makes them useless.

Reader
Narficus

Wait for when you can *gasp* COMBINE GEMS!

I can’t wait to see what these legends innovate with to make the next Industry First Because They Did It.

Reader
Loyal Patron
Patreon Donor
Neurotic

Wait, could you throw some more shade in the opening paragraph there Chris? I don’t think you quite captured it. 😂

Reader
Kickstarter Donor
Greaterdivinity

If nothing else, those are some impressively lengthy patch notes.

Reader
Narficus

That’s part of the SotA ill(del)usion. Busywork and asset flips have been used as superficial flimflam for a long time they’ve turned it into the real product that was sold. (Jumbo Popcorn accessory sold separately!)

Just revisiting some of those scenes and what they’ve claimed to do just brings back a laundry list of all the *rest* of the things needed to be done.
Some of those patch notes are just fake tits on a zombie worthless additions (and I’m not just talking about the “new” socket system as artifacts 2.0 – BAZING!)

I mean, it’s great that they’ve touched Solace Bridge since forever giving the impression SotA is janky crap that can’t even get the tutorial and tutorial content in the right order in the very first scene, but mining wasn’t anyone’s real complaint about there.