New World wraps up its world tour with Shattered Mountain

    
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With a name like “Shattered Mountain,” you kind of know what you’re getting into already. It’s going to be less of a vacation at a ski resort and more of a terrifying trip through stone, evil, and perhaps a drive-through at Arby’s.

In New World’s final stop on its video tour around Aeternum, the studio looked at this mountain that is “awash with corruption.” While it’s certainly a craggy and foreboding area, there are a few (blighted) forested regions in Shattered Mountain even so. Players will spend some time spelunking into caves, exploring mines, and kicking back at the bare-bones outposts. Check it out below:

Source: YouTube
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aYates

This is a game I might have to play just to explore the environments. It looks really cool albeit very dark in tone.

But, I’m frustrated to hear things like no jumping(non-combat), no swimming, and no mounts?? I don’t know why devs shoot themselves in the foot like that. It’s now mostly a PvE game, right..? Players are going to want that kinda stuff for immersion. I certainly do.
So, still on the fence and unsure about this one.

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DiaTribal

I’ve never understood the fascination with jumping and swimming. The sprint-crouch jump is fun, I guess. And how is swimming in plate immersive? Like, sure, add it eventually. But to put that above more meaningful, actual content? If that floats your boat, I hope they add it in.. I really do. If that’s all it takes for people to not pick up the game, I’ve obviously been playing games wrong, because I don’t see the appeal of either. Like, at all.

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aYates

I didn’t mean to sound so negative.
I think swimming is the least of my concerns. Maybe, they will add it later.
Jumping is a pet peeve of mine. Looking at you GW1 😆
But, I am legitimately concerned about there not being mounts because this game really looks like it should have at least a basic horse mount option and I heard they’re planning to have “convenience” portal items in the cash shop. Some might call that P2W. Not sure I’d go that far, but it sounds lame to me.
Then, will they later call mounts new content? Looking at you GW2! 🤣

I am very interested in trying the game still but those are some things that are minuses for me.

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DiaTribal

The jumping and swimming thing comes up a LOT more than I would have thought.

As for mounts, yeah…… Saying the world isn’t big enough for mounts, then adding fast travel POIs with hints at fast travel items in the cash shop wasn’t the smartest of moves. I hope they put a good system around it instead of just smacking in some mounts that you buy and ride. Maybe like a BDO/Albion inspired system, or at least something with a smidge of depth.

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Bruno Brito

Swimming and Jumping are pretty much exploration tools. If your game doesn’t offer swimming, it means a large portion of the “land” is now beyond invisible walls. Same with jumping. My experience with games that lack significative jump ( to which i mean: games that allow your jump to actually get over obstacles and terrain ) are adept of invisible-walling places.

I feel like most games that offer bad experiences of both lack exploration in more meaningful ways anyway. That’s not to say swimming is great design, but it’s still more places to see, more nooks and cranies to find.

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Sarah Cushaway

Yep, that right there.

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Sarah Cushaway

Because some of us like to explore. Jumping and swimming are means of exploring. Some of us don’t like to just follow a path from point A to B and do nothing but quest and kill mobs.

I mean… it’s kinda like some people don’t understand that just killing mobs with nothing else to do while running down a narrow linear path is boring to a good many players.

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DiaTribal

You can vault and climb, you just can’t hop in place in the town square for three hours. It might have changed since the preview, but I can’t remember seeing places that you couldn’t reach. You could climb up on top of any of the mountains, any of the boats lining the shores, even most of the houses and buildings in town if you knew where to go. Maybe if they do add hopping in place, it’ll open up the map to some secret places nobody has been yet.

As for swimming, I guess without the life staff dash some places might be harder to access.. Hmm. Maybe without that boost, water will be more of an obstacle.

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Michael18

The problem is that a lack of jumping and swimming has an impact on the world and zone building and makes everything feel like the level of a video game instead of a natural environment in a virtual world.

As an example: without jumping, you usually also cannot fall off cliffs, so every ledge in the game is basically turned into an invisible wall. It’s not that I like to jump off cliffs into my certain death 10 times per play session, but once I realize that every cliff is an invisible wall, great heights lose all their threatening nature.

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DiaTribal

So, you haven’t played the game. That’s fine. Haha. I think we’re mixing up our definitions of jumping. You can most certainly climb up onto a cliff and jump down off of it.

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Michael18

My comment was meant more as a response to your general remark “I never understood the fascination with jumping and swimming”, not so much about New World in particular.

I was in one of the play tests a long time ago (maybe 1.5 years ago? idk), but don’t remember much. Except that the exploration of the areas had a certain appeal. There was a forested mountain range with some nice vistas. But did not play long enough to really tell.

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Cory James Hill

I’ve always found games like SWTOR, where the water ALL happens to be knee-deep no matter where you go, to be extremely immersion-breaking. Conversely, being able to jump in the water and swim under the surface where there are more adventures to be had just opens up the game world to so many more possibilities. Hell, even being able to traverse water on the surface like in LOTRO is better than having invisible walls or just drowning characters.

Really, you don’t understand why jumping is an important character movement?

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Dankey Kang

An extra year of dev time, and they still haven’t added swimming?

That’s very disappointing to hear.

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Sarah Cushaway

Wait wait… there’s no jumping??

How are you supposed to explore worth a damn if you can’t even jump or swim?

What little interest I had in this game is now dead.

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Dankey Kang

Your character will climb up any obstacles if you hold shift.(I think?) It actually works quite well. Jumping is a thing but it works like Dark Souls where you jump at the end of a sprint; there’s no press space to spam jump, but then again it’s not really a big deal.

No swimming is kind of upsetting though. I just assumed it was a bug last time, not an actual design decision.

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Sarah Cushaway

It’s a big deal if you’re a player that enjoys actual exploration, including trying to hop up mountains and other out-of-the-way places. No jump = no play. No swimming = ditto.

I don’t play games with a bunch of invisible walls and shitty controls like shift+space for a tiny hop forward. It’s extremely immersion breaking as well as just outdated. So, my character can beat up monsters but can’t jump a foot off the ground? LOL nope. You can keep this one.

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Dankey Kang

Hardly immersion breaking, I mean real people can’t jump 6 feet like they do in some games, and like I mentioned earlier you can climb things quite easily. If anything it’s more immersive because your character actually climbs things instead of having to jump up everything which in reality is stupid, exhausting and impractical.

Also you need to keep in mind this game is based off of DS, not WoW.