Betawatch: Magic Legends gets discarded

    
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Sheewax.

The past few weeks we’ve usually wound up slipping into more depressing beta news toward the end, but this time it’s just going front and center with the news that Magic Legends is getting shut down without ever having officially left beta. Of course, it had practically left beta, but… it’s the principle of the thing, you know? The sad, depressing principle.

Other beta news will hopefully be less depressing:

So now we close the book on beta news for this week, but there are still more games down in the list below in beta testing. You can peruse them and let us know if any of these titles have manged to slip into another test phase without us noticing. We’d appreciate it if you did, in fact.

As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed; we also do not list expansions, with occasional exceptions.

AdventureQuest 3D: Open beta
Arcfall: Pre-alpha
Ashes of Creation: Alpha one
Blankos Block Party: Early access
Bless Unleashed (PC): Closed beta, launching August 6th
Book of Travels: Closed beta
Camelot Unchained: Closed beta one
Children of Ur: Open alpha, further development merged with Eleven
Chronicles of Elyria: Pre-alpha, again
City of Titans: Alpha
Craftopia: Early access
Crowfall: Closed beta, launches July 6th
Dauntless: Open beta
Dark and Light: Early access
Dreamworld: Pre-alpha?
Dual Universe: Paid beta
ECO: Early access
Eleven: Closed alpha
Elyon: Closed beta
Enlisted: Beta
Fractured: Alpha
Frozen Flame: Closed beta
Gloria Victis: Beta (early access) on Steam
Inferna: Early access
Kurtzpel: Closed beta
Line of Defense: Early access, removed from Steam
Mortal Online 2: Closed alpha
New World: Closed testing, launch planned for 2021
Occupy White Walls: Early access
Osiris: New Dawn: Open beta
Outlaws of the Old West: Early access
Pantheon: Backer pre-alpha
Pathfinder Online: Subscription “early enrollment”
Phantasy Star Online 2 New Genesis: Closed beta
Project Genom: Closed alpha, servers offline for restructuring with SpatialOS
Project Gorgon: Early access beta
Prosperous Universe: Early access
Rise Online: Open alpha
Saga of Lucimia: Closed alpha
SamuTale: Closed alpha
Ship of Heroes: Alpha
Skydome: Closed beta
Star Citizen: Backer alpha
Swords of Legends Online: Beta, launching July 9th
Temtem: Early access
The Black Death: Early access alpha
The Cycle: Closed alpha
The Repopulation: Early access alpha
Valiance Online: Alpha
Wild Terra 2: Early access
Zenith: Pre-alpha

Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’s Betawatch every week for a run-down of MMOs that are still on the road to launch, even if they appear to have set up a permanent residence in a shed called early access.
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NeoWolf

I take no pleasure in this as people lost their jobs at a time when people REALLY need their jobs.. but still saw it coming, the game was not good. I beta’ed it and was FAR from impressed and told them as much in the beta feedback. It could have been ANY random third-person action RPG.
The card combat was novel but beyond that, it was bland and generic with not much content and relied too heavily on a tiny handful of repeating map events outside the quests, which were bland. Not to mention a microtransaction store that was set up to suck cash from people for card sets almost as hard as the actual card game did lol

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Sarah Cushaway

That didn’t take long–did it even officially launch?

Pepperzine
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Pepperzine

Nope. Their beta didn’t pull in enough money so cryptic is scrapping it. Quite silly they expect a testing period to be super profitable.

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Sarah Cushaway

Sadly that’s the new trend, and it’s partially the fault of gamers for treating early access games like full releases and tossing tons of money to play alphas and betas

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Stilvan

That’s a pretty fair statement. Of course, they can’t do this but you’d think they might say something like “we’ll be using this testing period to project the future financial performance of the game with cancellation on the table if we don’t meet targets”. I mean I was waiting for launch personally. I suppose the projections must have been abysmal to justify discarding four or five years of work.