Diablo III kicks off Season 24 with a throwback to its predecessor’s Ethereal Weapons

    
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Son armas para usar para herir.

This is probably not going to come as an enormous shock to anyone, but the team behind Diablo III also would like you to check out the re-release of Diablo II that’s coming in September. This is part of the reason the main theme of the upcoming Season 24 starting on July 23rd will feature Ethereal Weapons, a specific throwback reward that can be used only on seasonal characters and will allow players a new sort of power when they’re randomly received.

There are three unique Ethereal Weapons for each class (that means 21 in total, for those whose math es no bueno). Each one gets a random Legendary Power and Class Power when dropped, with the items in question being account-bound just in case you want to shuffle around who receives the weapon in question. Check out the full rundown for the returning seasonal rewards and more details on these special throwback items.

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Truvidien

New season July 23rd?

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SmiteDoctor

Article Byline is misleading, the new season is not ‘kicking off’ until later this month.

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Greaterdivinity

Ethereals ignore item durability loss.

So…not ethereal stuff from D2. My old eth Titan’s Revenge weeps.

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Vanquesse V

it’s a really weird naming choice when they specifically call back to D2

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Greaterdivinity

Yeah.

“Hey, remember this nostalgic thing from D2!? We’re gonna use that name with no actual connection to the nostalgic thing itself. Please be excited.”

https://pbs.twimg.com/media/C3FhUA0UEAIguH9?format=jpg&name=small

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zoward

I was wondering about that. For those not in the know, D2 ethereal equipment was not repairable. I always hated ethereal weapons – “hey, a great new weapon that’s going to degrade down to nothing”. Admittedly they might allow slightly better stats than non-ethereal kit, but they were vendor fodder 99% of the time. Why would I want to celebrate these?

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Schmidt.Capela

Make it 100% of the time for me. I refuse to use items that I can neither repair nor procure an identical replacement; I will sell them, or throw them away if they can’t be sold, rather than use them.

Incidentally, that is the main reason I never really bothered with SWG and stopped playing Firefall when it introduced gear decay; the combination of gear you can’t replicate with gear decay is a deal-breaker for me.