Book of Travels explains how players will communicate without text chat

    
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One of the many, many factors that will set the upcoming Book of Travels apart from your boiler-plate online RPGs is that the game won’t be availing itself of text chat. Rather, as explained in a new dev blog, Might and Delight is taking a cue from its previous Meadow to implement a robust emote system to facilitate basic player interactions and cooperation.

“In Book of Travels you’ll be able to make detailed characters and then set them adrift to be someone new — free of the language and mindset of your everyday self,” Might and Delight said. “Your growing collection of emotes will add another dimension to your expressive capabilities and we’re very excited to see how players use additions to build on ways to express themselves.”

The studio acknowledged that players are going to want text chat and speech options even still, but instead of stepping up to provide those options, Might and Delight is pushing the responsibility on players and third-party apps: “Of course many people will want to  find spaces and places to talk to one another in text and speech, and that’s something we’ve heard a lot of requests for. We are very keen for you to do just that.”

Book of Travels is looking at an August 30th date for early access, but don’t clear your calendar for it just yet — the studio has delayed this launch three times so far.

Source: Steam
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miol
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miol

Doesn’t this decision make the game automatically more family friendly by a lot? ;P

There is already enough toxicity being passed around!

Playing this game will be a true respite!

EmberStar
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EmberStar

Trust me, someone who wants to be a jerk can find a way, even if all they have is the crouch button. I’ve actually aborted two missions in Warframe in the last couple of days because I was playing a female Warframe and someone got *right* up in my personal space and managed to be extremely creepy with nothing more than crouch and mouselook. To abuse the Malcom quote: “Slime will, uh, find a way.”

miol
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miol

Sure, Raph Koster once mentioned in a GDC presentation on VR, that even when a game had a blocking personal space bubble, there were non-verbal ways!

But I said “by a lot” not 100%, as well as in my 1. comment below!

Still, moderation won’t be distracted by millions of chat lines, by culling them entirely, making this game an oasis under 1000 dry ass dunes!

Relmharver
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Relmharver

Stupid, lazy design decision.

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PanagiotisLial1

That is the main reason I am not interested on it, lack of chat

Fisty
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Fisty

Forget this hippy shit. Give me text chat. I see no reason to even play this game if the MMO is taken out of it.

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Dug From The Earth

Every single mmo without text chat suffers. Especially if built in voice chat is also missing.

Doesn’t matter how clever your alternate systems are.

No chat = big step backwards.

(having chat doesn’t mean it has to be a global chat)

Leyaa
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Leyaa

I am interested in how this game pans out once it actually releases.

miol
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miol

Smart move! They’re gonna save sooo much money in moderation costs, although not 100% entirely!

I guess finally someone took Raph Koster’s preachings to heart! ;P

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Jon Wax

translated as: “nooooo way on earth we are taking responsibility for what goes in text or voice chats. you wanna complain to someone? tell it to discord!”

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Bryan Correll

My thought was pretty much that players would just use Discord to communicate.