The Daily Grind: What part of your MMO’s endgame do you participate in?

    
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In the comments of our recent piece on the Guild Wars 2 legendary armory, several of our regular readers got into a discussion on whether the armory constituted a good use of developer time as a relatively low percentage of players actually have legendaries or do the endgame content that legendaries enable. From there, the conversation branched out into whether legendaries were the game’s “endgame.”

I don’t want to get into a debate here about whether legendaries are necessary; I don’t personally care about them or chase them even when I’m actively playing Guild Wars 2. What I want to dig into today is the idea that something that is perceived as being an MMO’s endgame isn’t actually pursued by the bulk of players. That’s something not exclusive to Guild Wars 2, either; we’ve seen it in World of Warcraft and Lord of the Rings Online when it comes to raiding, for example. I can say for myself that I don’t participate in any of the endgame heroic content in SWG Legends in spite of playing the MMO in a rather hardcore way. I just do what I want and ignore the rest.

What part of your MMO’s endgame do you participate in? Is it a non-zero amount?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Godnaz

GW2: Open World expansion events, Legendary/glamour acquisition.
FFXIV: Daily roulettes, extremes, Relic/glamour acquisition.
ESO: Crafting, crying in a corner with my companion.
WoW: Looking at very old but time gated transmogs, uninstalling the game.

Leo
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Leo

crying

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Ardra Diva

I’ve always thought it would be cool if max level (i.e. endgame) means you unlock the ability to play as certain NPC monsters. You’d have a launch menu and pick from a list of available NPCs you could take over and play. I don’t know how much it happens anymore, but used to be the devs would sometimes log in and play as a monster, and their much more unpredictable and intelligent actions made for a very entertaining game session.

Max players should unlock that ability too, and perhaps some ability (not unlimited) to roam outside their NPC’s normal area, and even team up with another player-run NPC monster in the same zone for a sort of ad-hoc raid challenge.

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Ardra Diva

never reached endgame in any of these games. Closest thing would be Dale/Laketown in LOTRO but at this point there’s way more after that.

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Zero_1_Zerum

I don’t do endgame. I play through the story and explore the game world, doing occasional side quests while I’m at it. The “endgame”, for me, is when the story is over, at least until a new expansion hits, and I stop playing the game until such time there’s more story.

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zoward

Pretty much none. I like exploration and progression, and both seem to halt when you reach endgame. I’ll hit the cap and roll an alt.

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Rndomuser

Unless the game offers fun open world PvP (like EVE online, where it provides genuine challenge as well as genuine entertainment in other ways) then the only endgame I participate in is socializing. Not in the “using someone as a disposable tool to get some piece of loot in dungeon which will be outdated anyway with next patch” way but a genuine socializing, outside of any combat, with randomly talking about random things, emoting, watching others play music or doing amusing things around you. This also includes different forms of RP and playing dress-up with your character (if the game provides large amount of attractive cosmetics). Basically same things you would do in VRchat, except VRchat is not really MMORPG and just a collection of tiny instanced “worlds”, most of which are empty at certain times of the day (this is why I don’t really use VRchat often).

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Hostagecat

Space Barbie…its what i do in SWTOR and STO.

Turing fail
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Turing fail

Nowhere near endgame in Warframe, and TBH am not even sure what if anything endgame means in that game… sooo much going on there.

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Kevin Smith

I used to do raids and stuff like that but I have always enjoyed the journey and leveling more than static go find better gear. So now a days I actually spend more time making new alts and level them up, when I hit that endgame wall I usually just start over again.

Part of the reason for stopping raiding and stuff like that was doing it with strangers is not appealing to me. As I have aged the friends that I actually know that I did play with stop playing or move on. Playing games with people that don’t care to know your actual name has no real appeal to me anymore. Can’t say I mind not running raids anymore either though. Anyone who ever lead something like the old 40 man raids can tell you it isn’t really fun trying to get all the people on the same page, least of all, all online at the same time.