With Starbase officially in early access, it would make sense for the devs at Frozenbyte to make updates and adjustments as players work through the sci-fi building sandbox. To that point, there have been a couple of hotfixes recently applied that aren’t necessarily huge in terms of content but are useful for addressing some bugs and other issues.
This past Wednesday saw a hotfix that works on several economic, research tree, and other miscellaneous matters. In terms of the economy, Ymrium Ore should now be collectible, the market will now buy items at -30% or -60% of their base price, and crafting data research points on certain tools have been fixed. Research tree adjustments include a renaming of a section of the tree and the addition of a couple of missing items, and other fixes focus on optimzation, bolting fixes, and a crash fix. The most recent update that went out this past Thursday, meanwhile, addresses issues with some fast travel matters and character data, and improves the in-game mail system and the handling of player support.
Taking a quick temperature of the game to this point, we see that Starbase is currently enjoying just over 9,500 players in its last 24-hour peak and a “Mostly Positive” user review score, with most user reviews noting the game’s potential while also pointing out general bugginess and a particularly high learning curve. “This game is like a passively abusive parent,” one review remarks. “You want to love them but they won’t even hold your hand. There is ice-cream but you’re not allowed any. And even if you do make progress, there’s no congratulations. Now shut up and be quiet, Gogglebox is on.”