Among Us developer Innersloth raises eyebrows at Fortnite’s Impostors mode and its striking similarities

    
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While we cast our own shade in the direction of Fortnite and the recently introduced Impostors mode, with its barely veiled copycatting of Among Us, the mode’s striking similarities to the game has also become a talking point for Innersloth, the indie dev studio of the multiplayer deceive-em-up.

Several members of the Innersloth team took to Twitter to call out Epic Games’ new mode. Victoria Tran, community director for the game, writes, “It would’ve been really, really cool to collab haha. Like game mechanics fine, those shouldn’t be gatekept, but at the very least even different themes or terminology makes things more interesting?”

Other devs were feeling a bit less diplomatic. Lead Unity programmer Adriel Wallick shared a comic about art theft and then opined, “Everything in the world was already feeling insurmountable, so this was just another fun reminder of how tiny we all really are,” while Unity programmer Gary Porter calls attention to some map similarities while lancing Epic. “I haven’t been tweeting much recently because I’ve been working so hard on upcoming content for Among Us. So it feels weird to be compelled to tweet again because of stuff like this,” he writes. “It’s okay tho they flipped electrical and medbay and connected security to the cafeteria.”

The matter has even drawn out Innersloth co-founder Marcus Bromander, who references how the idea behind Among Us wasn’t wholly original as it was an adaptation of the party game Werewolf but notes the difference between iteration and the bare minimum of adaptation. “We didn’t patent the Among Us mechanics. I don’t think that leads to a healthy game industry,” he writes. “Is it really that hard to put 10% more effort into putting your own spin on it though?”

source: Twitter (1, 2, 3, 4) via Kotaku
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Loopy

I can already see it… new genre: “Impostor games”

agemyth 😩
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agemyth 😩

The genre has been in tabletop gaming for a long long time and has been seeing video game adaptations for a good few years now (before Among Us which itself is “old”).

“Social deduction” games is what I think they settled on for the tabletop stuff, but I don’t know what we will settle on in the games space. There was a while where all first person shooters were “DOOM clones”.

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Bryan Correll

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Schlag Sweetleaf

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Greaterdivinity

I’ll give Blizzard one thing – when they took inspiration from another game they usually at least put some kind of “Blizzard-spin” on it. This seems like Epic couldn’t even be bothered to do that.

Very class for the multi-billion dollar mega-corp to just rip off tiny indies that it claims it’s fighting for while it battles Apple and Google to make sure that Epic gets a larger cut of revenue through the platforms. Tim Sweeney is a good guy, we sear. A really good guy. Please don’t watch his episode of MTV Cribs. He’s a good guy.

Andrew Ross
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Andrew Ross

*Usually put some kind of Blizzard-spin on it.

I remember being at E3 one year after Blizz had almost wholly reskinned one of Rift’s warfronts into a BG (I forget which ones). It was mechanically the same, to the point that my g/f at the time brought some of the Rift strategies to her guild when they ran the BG, to great affect.

Back at E3, I was waiting for a panel when some guy was ragging on Rift and praising WoW (as he messed up terminology of the latter) as some Trion suit painfully endured this rather ignorant member of the press. I felt compelled to point out how, at this point, Blizz felt like they were falling behind and taking from the “clones,” outlining the specific design choices Blizzard lifted. The blogger muttered a few things and walked off, as the Rift employee had noted the “similarities” as well.

The suit he was talking to seemed impressed. We talked a bit and then he introduced himself as Scott Hartsman. At least I was on the right side of the conversation though!

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Bruno Brito

The suit he was talking to seemed impressed. We talked a bit and then he introduced himself as Scott Hartsman. At least I was on the right side of the conversation though!

This has an extremely “that kid’s name was Albert Einstein” energy.

agemyth 😩
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agemyth 😩

I mean, RIFT is already taking so much from WoW I feel like they initiated the copy battle :P

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angrakhan

Isn’t Fortnite’s BG mode just a giant ripoff of PUBG with cartoon stylization to appeal to a broader audience (kids)? Have we all forgotten that Fortnite was originally a co-op game around building forts (hence the name) to defend against waves of zombies? Then PUBG dropped and Epic said “oh me too” and ended up with a smash hit.

So now … NOW we’re all indignant they “borrowed” someone else’s idea?

Seems par for the course to me.

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Kay

At least then, they made their own map that time.

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Arktouros

As always look at what companies do not what they say. Tim Sweeney can talk all he wants about protecting small companies and trying to lift them up but when the opportunity comes along he’s just as happy to “borrow” and step all over them with the rest of the large companies. Everything he’s ever done has been for his own profit.

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Tanek

It is like how Amazon was soooo good for small businesses, providing an online sales platform to extend reach. Then we find out they are taking product ideas, mass-producing those, and selling at a discount to undercut those same small businesses. Oops.

Stefan
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Stefan

I believe they even go as far as removing those original products from their platform

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McGuffn

Among Us joins the fortnite metaverse!

the company is craven and just synonymous with stealing.

agemyth 😩
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agemyth 😩

All they had to do was make it a cross-game promotion. Work out a deal with the indie devs they love to say they protect, but doing that would mean they don’t get to own the mode wholly if it takes off in Fortnite.

Stefan
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Stefan

I rather see this happening and companies taking ideas from each other and trying to do something with it, than how certain gaming companies are taking patents on game modes, like the nemesis patent…
This might raise eyebrows and while it could be seen as idea -theft- it could still be seen as a form of flattery.

Map similarities is well ugh, less than flattery but it is Epic and for those still with their heads in the clouds it is a business no matter how Sweeney tries to portray himself as some sort of odd savior of small time developers he really is not.

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Tanek

But…but…Epic was fighting the good fight to side with smaller developers up against giants like Steam and Apple! It is almost like they were just pretending to help while really working on their own agenda. Hmm.

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Danny Smith

Fortnite is entirely and exercise in parasitical design. It tried to emulate minecraft and failed, then tried to emulate zombie survival games and failed, then tried to be some wierd horde defence that failed then hit off by emulating pubg and aside from “i clapped when i saw the thing, i know that reference!” brand metashit its still just lifting ideas. This isn’t some shocking deviation this is textbook fortnite.

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IronSalamander8 .

Well, Fortnite originally was the PvE/Co-op survival game that added the BR mode after seeing PUBG doing well, so them taking another popular idea isn’t all that shocking, but if they actually did copy things verbatim like the map(s), that does suck for Innersloth. Can they actually do anything about it though? It’d be nice if they could if Epic is straight up copying from Among Us.