EverQuest designer’s throwback MMO rebrands as Monsters & Memories

    
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You may recall that earlier this year we reported that former EverQuest and DCUO developer Shawn Lord was working on a “throwback” MMO, which was operating under the codename of “Project_N.” Well, as of now this game has a proper title, which is Monsters & Memories.

“The name is a reference to the nostalgia we feel for our early days of first playing CRPGs, late night pen-and-paper sessions with our friends, and thumbing through fantasy books and roleplaying manuals, while dreaming of other worlds,” the team explained. “It also refers to two of our favorite aspects of our time spent playing MMOs: Encountering interesting creatures and characters, and the memories we take away from the adventures we share in these worlds!”

On August 10th, studio Niche Worlds Cult posted a Trello roadmap of how this indie MMO is progressing toward getting a proof of concept. The game just passed its first milestone — core functionality and content — and is working toward its second for this fall, which is combat tooling and baselining.

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Toy Clown

Tattooine, is that you?

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Doiley101

I thought the same thing too.

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rawhunger

So… it’s EverQuest 1, with better graphics. Again.

Blinkenn
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Blinkenn

Shawn’s youtube channel (aLovingRobot) and twitch vod’s have soo many awesome interviews with EQ/Vanguard/SoE employees. Really good stuff!

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Vanquesse V

I can’t imagine a better name for that project. Well done!

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Schlag Sweetleaf

..thumbing through fantasy books and roleplaying manuals, while dreaming of other worlds,

so much this:)

sinister-secret-of-saltmarsh_821437_1.gif
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Sleepy

I know, right? There was a D&D shop called The Diceman in Dublin that I discovered in my teens, and it was like stepping into another world.

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PanagiotisLial1

Went and checked their last blogs thoroughly. Looks interesting and apparently should be able to be played in old “dusty” PCs as well since they go for a low polygon approach to look more towards fantasy than realism. I will keep an eye on that one

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blahlbinoa .

I’m in, I’ll be keeping an eye on this for sure! Especially that little phone dig towards Blizzard at the end of their FAQ

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Jeremy Barnes

yea, I remember this game that basically seemed to do nothing, but take potshots at Blizzard and talk about how hardcore their game was going to be. I think it went really well for them.

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alovingrobot

Sorry for the confusion. No pot shots intended, as I have several friends & former colleagues at Blizzard (a few of them have even hopped on the stream to be interviewed).

The reference here is related to the fact that we don’t have plans to support mobile – despite the fact that many of you allegedly have phones.

So, more like a friendly poke or a boomer referencing a meme.

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Jeremy Barnes

Good form. I didn’t actually really think you guys were doing that in a way that was a problem. I was speaking more to fans taking that sort of stuff as positive trait of the actual game development as other games have, at times, seemed to use just being the ‘anti-wow’ in place of good game design.

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Neurotic

Count me in! This seems like just my cup of tea.

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Ardra Diva

weather adds a lot to games, that and realtime day/night cycles do a lot to make a virtual world seem “living”.