Starbase plans to amend its stance on stream sniping citing language that is ‘too encouraging’

    
17

We’re not sure exactly what Starbase developer Frozenbyte thought would happen when the game’s griefing policies outright read “stream sniping is allowed,” but apparently there’s been enough of a whirlwind reaping that the devs have acknowledged on Twitter the policy was “currently too encouraging” to the behavior, leading to an incoming amendment to the policy.

“The language on stream sniping is currently too encouraging and we’ll amend it to reflect our thoughts better. Harassment is and has always been forbidden and covers many of these cases. Our focus will be to treat all players equally when it comes to harassment and griefing. Banning stream sniping outright would however be impossible to enforce and could create easily exploitable circumstances. We don’t like it, we don’t condone it, but we have very little tools that could actively prevent it.”

For those who are receiving griefing of any kind, the devs recommend players use the in-game reporting function, reach out via Twitter, Discord, or email, or seek the protection of player organizations or factions that will help provide some security. That said, if you do happen to be a streamer, know that Frozenbyte is at least planning to wag a finger at stream snipers at the absolute bare minimum.

Advertisement

No posts to display

17
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Nim

Friendly reminder that if you are a stream sniper you are scum, and you are killing your own game :-) .

Reader
Utakata

PvP is a good game spoiled…

Reader
rk70534

Seems like a totally unnecessary PR own goal.

Reader
PanagiotisLial1

Having watched streamers in open world PVP games usually the opposite happens, aka the streamer gets viewers who play the game in close proximity for protection making anyone who would challenge them at a disadvantage.

So if it was a rule to ban people who pvp against streamers – should you ban streamers that get their entire channel to help them on a zerg run too? At some point streamers should realize they are players of a game with equal rules for everyone.

That said, the language in Starbase’s is outright stupid and provokes people look actively for streamers and should had been found before hitting the submit button in a double check on their text.

Leo
Reader
Leo

had to googles stream sniping: “watching/following a streamer into a server or a game queue just to kill and taunt them.”

Reader
Loyal Patron
Patreon Donor
Alberto

Yeah having Thousands of Potential Customers see someone getting griefed and Spawn Camped and Yelling Explitives all the while May lead to a Bad First Impression..Who Knew? Shrugs..)

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Paragon Lost

Had to do the same damn thing since I’d never heard the term. Here’s one thing though, obviously these are pvp games, so is is the concept of “stream sniping” even a worthy worry in a pvp game?

Leo
Reader
Leo

having just learned about stream sniping, I am not expert, my only concern if I were making a game like this is about targeting of specific player just to harass them. Like not even trying to play the game, just target Jimbobjoe again and again. Just a thought.

EmberStar
Reader
EmberStar

It’s a tricky thing to enforce in PVP servers. There’s been a couple cases of streamers who got killed (in stuff like Fortnite or PUBG) and accused the player of stream sniping them, in a couple cases even trying to get them banned for it. Only for it to turn out that no, the player wasn’t even *aware* that there was a streamer. Because they’re in a PVP game – they saw a player not on their team, so they shot them. Like the game is designed for. Because it’s PVP.

( OnO )

Reader
laelgon

I usually take the stance that if you’re going to stream with no delay in an open PvP game, that’s kind of your own fault if you get stream sniped. But there’s also what I consider a line of basic decency that is apparent to everyone except the people who need these policies spelled out for them. If someone is streaming in an open PvP game and you take advantage of that to kill them on occasion, avoid them, or just get intel, that’s on the streamer. If you use it to repeatedly hunt them down at every opportunity, that’s targeted harassment and you’ve gone beyond fair play, in the same way that endlessly harassing a non-streamer is wrong.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Paragon Lost

Is it though? Isn’t that a part of open pvp mmos? It goes hand in hand basically. So I’m not sure there really is a line of basic decency when it comes to open world pvp mmos.

In my opinion open world pvp means anything goes. Harassment to me would be verbal or text abuse of the character that they’re killing. Killing them repeatedly in other words just sounds like it’s working as intended. It’s why I tend to not like open world pvp anymore.

EmberStar
Reader
EmberStar

It’s a weird thing, because of the way streaming provides intel that wouldn’t normally be available. I don’t know how Starbase handles it (because it is a PVP game and I’m not watching it.) But in Space Engineers, you can place GPS waypoints to mark your location. (So you can find your ship without turning on the beacon, or get back to the vein of gold you just found, or whatever.)

The space maps in Space Engineers are HUGE. Like, potentially literally tens of thousands of miles of empty space and random asteroids. So in that game you can just head away from the planets and do whatever you want without much chance anyone will EVER find you until you’re ready. Unless you’re streaming and edit a GPS. Someone watching could pause the video, copy the coordinates and enter it by hand on their GPS screen and have an EXACT marker for your location.

Are there ways around that? Yes. But it’s an extra layer of hassle that normal players never have to worry about. And that streamers might only remember to worry about when a PK faction jumps in right on top of their little streamer starting base with a massive battlecruiser and rips them to shreds.

And even if you hide the GPS screen, some people are just *really* good at navigating by the relative position of the planets. Which in Space Engineers are fixed in place (because of limitations of their game engine.) Someone watching could see that you’re near Earthlike, with the moon on the horizon and Alien Planet to your left, and the polar ice caps on Earthlike aren’t visible. Congratulations, you’ve just MASSIVELY reduced the amount of space they have to search to find you. In SE that’s not a huge deal – the game is kind of primitive in a lot of ways so without scripts or mods there’s no long range radar or anything.

The problem, really, is the conflict of interests. Most of the time in open PVP – yes, anything goes. That’s the point. But streamers aren’t completely normal players. At least in the sense that devs don’t want streams to make the game look bad. And a streamer who is getting nuked, over and over, without ever being able to do much about it by people who are killing them “because they’re streaming, and because we can” does not make the game look good. But how do you enforce that so that jerk streamers don’t turn around and abuse it to nuke everyone who looks at them funny? (Because some streamers *are* jerks and will totally do that when they can.)

Reader
Vanquesse V

in something like Warzone a 1min delay might make stream sniping ineffective, but in survival games things are very different.
Not only is people not knowing where you are in a massive world an important part of your survival and safety, but the consequences for death are usually much higher as well. You also tend to stick around in one place for longer. And for a game like this, not only does a stream sniper know where the streamer is, but they also know the strengths and weaknesses of the ship the streamer is flying.

Reader
Vanquesse V

If only there was some prior examples of games where stream sniping was a problem one could look at to figure out if a certain policy would be a good idea or not. Sadly not.

Reader
Loyal Patron
Patreon Donor
Alberto

Right???? Apparently this was a NEW Unforseen thing for them????

EmberStar
Reader
EmberStar

It really doesn’t help the image that PVP devs don’t seem to do research on all the OTHER PVP games out there. I know there’s a couple people who post here who get really upset when that gets mentioned but… seriously, there are wheels out there already. PVP devs need to look at how other people made them (or failed to make them) before they start talking about how awesome / incredibly difficult their new Turbo Wheel is to get working correctly.

( >.< )

Reader
Vanquesse V

Yeah, it’s kinda painful to look at new teams show up with some kind of spin on pvp only to fall into one of a handful of holes that has at some point trapped almost every mmo with pvp. The genre is severely under-served and this kind of waste benefits nobody.