PlanetSide 2 offers a rundown of the new player experience arriving in the next update

    
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The first few steps of life in PlanetSide 2 are about to get a big reset with the game’s next update. Lead designer Michael “Wrel” Henderson has penned a pretty in-depth look at these changes, which will be affecting practically every aspect of a new player’s experience

The changes begin right at character creation, which is being modernized to showcase each faction’s aesthetic and motivations. From there, the tutorial segment will offer up information on shooting, redeploying, using waypoints, and other important gameplay mechanics. After that, there’s one more mission to get from Sanctuary to teach players how to move from the hub to a continent to a warzone.

It’s not just a new tutorial that’s coming with the update. New player equipment is being revised along with some balance changes that coincide with the adjustment; there are going to be new colorblind accessibility options added; and other smaller quality-of-life fixes are coming like a loadout cover sheet that elaborates on class roles, visible labels for things like mission terminals and warpgates, and better 3-D visuals for waypoints. Other updates unrelated to the new player experience are arriving as well, and the whole thing will be heading to open testing soon; information on all of that will be arriving in later updates.

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moizeus

Im very impressed. the arrows guiding the players to the capture points is amazing. I hope we get more great updates and some day a new continent. Been a fan since 2012. and while it has its issues the game is way better than before gameplay wise. Graphically not tbh. wish we can achieve 2012 planetside level of graphically intensity in a few years.

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Dankey Kang

I think once/if the silicone shortage ends and graphics cards go back to normal prices again, we might see some improvements to the graphics. The problem is that lots of people (myself included) are still using 2016-2017 graphics cards, not because they’re still good performance-wise but because new GPUs are prohibitively expensive.

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Dankey Kang

Some really great stuff coming as far as I can tell, however Nanoweave Armour balancing has me most interested. Basically it’s a item which allows you to take 2 more bullets to the body, and as a result is meta in pretty much all builds except for goofy meme ones.

More class and loadout diversity is one thing that the game desperately needs, and this seems like a step in the right direction.

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Hawks

Glad to see they are still taking care of PS2