Guild Wars 2 counts 16M accounts, drops fall roadmap, teases End of Dragons fishing and skiffs

    
33

Remember how excited everyone was to get the Guild Wars 2 summer roadmap out of ArenaNet earlier this year? Prepare to get excited all over again because as of this morning, the studio’s released a fall and winter roadmap, including an infographic and anniversary details. Communication, we dig it!

First, the roadmap itself. We already knew about the elite spec beta events; we’re expecting three more in September, October, and November, along with a WvW alliance beta in a month too. Expect the usual run of festivals as well as continuing freebie episodes.

The DX11 upgrade is still on deck too.

“The DirectX11 integration will go into beta testing on September 21. Players can opt-in through the in-game options menu, and are encouraged to leave feedback and report any issues via the Guild Wars 2 forums.”

And as for the WvW restructure?

“We have a lot of work to do before then. On August 31, we’ll be rolling out some substantial updates to our server infrastructure—specifically, the servers that make World vs. World possible. This new server code is going to run silently in the background for a few weeks, allowing us to stress test the system with live player data. Ideally, you shouldn’t notice anything different in your WvW gameplay during this time. We know you’re eager for the gritty details about world restructuring. We’ll be posting a dedicated blog on the feature well in advance of the first beta event, which will include an up-to-date overview of the system and our plans for the betas.”

If you’re just returning to the game after time away, make sure you log in to claim Daybreak – that’s the freebie episode this week.

Next, the infographic has a few juicy nuggets, including the fact that the game counts 16M accounts. Guild Wars 2’s ninth anniversary lands tomorrow, which means the oldest toons will start getting their anniversary gifts sooner; those’ll include cake, new dyes, weapon packs, boosters, and the usual assortment of goodies.

MOP’s Colin points out that in the next-to-last slide above, there’s a silhouette of crouching character who looks a bit like a blindfolded, spiky-armored Revenant – might it be a teaser for an elite spec?

Finally, there’s new information out on the skiffs and fishing mechanics coming in End of Dragons next year – trailer inc!

Source: Press release, official site, roadmap
Advertisement

No posts to display

33
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
EmberStar
Reader
EmberStar

How do they count the 16 million? Anyone who has ever purchased the game? I know that’s how F2P companies do it, any registered accounts. Regardless of how many are inactive, multiple accounts belonging to the same player, or possibly even accounts that have been banned. Unless they provide more context for what that number is counting, it’s a meaningless number.

Reader
Sarah Cushaway

Probably accounts made total.

Reader
xagarthadaemonx

That’s not even that impressive. I cringe every time when a company decides to brag about the count of theirs game’s accounts created / total users, which also includes trial accounts and what not. It’s a fake number made to impress you, but it is in no way showing you the active players count, which is what matters. I still remember at the time when WoW hit 12 million active players, NC Soft started publishing their total users on the box art of Lineage II expansions at the same time. I had the box in my hand in the store, saying “27 million players” and I chuckled…

Reader
jaif13

While I’ve done a fair amount of PvE, I really only played for the WvW. They’ve never addressed how alliances will solve various problems, e.g:

– a strong guild or presence by one alliance at a time when the other alliances are quiet

– players flocking to the winning alliance.

Maybe they’ve thought that through, but they’ve never explained it.

Personally, I think the WoWies who come to this game will push for more of what they’re used-to: PvE, and maybe PvP (not sure here). I don’t see them really getting interested in WvW, which will further put that on the back-burner.

Hope for the best, but plan for the worst, I suppose.

Spex
Reader
Kickstarter Donor
Spex

YAAAAAYYY!! I AM SO EXCITED! PSO2NGS didn’t bother putting fishing in and you just pick up fish from the side of water, and I actually love the fishing in base PSO2. My heart status was broken upon finding this out in NGS. SO, when ANet announced fishing for GW2 I had tears of joy. A new contender for happy times fishing enters my life.

Fishing in games is one of those simple, enjoy the scenery and just relax and go to your happy place type of activities for me, and knowing I’ll be able to travel the world of Tyria and go fishing AND make food with those fish…it hits the happy button for me. During the EoD stream they also mentioned new character customizations coming out so between that and fishing, everything else to come will be bonuses. Hell, I’m hoping Virtuoso numbs the pain of losing my Esper as well. :P

Reader
Kickstarter Donor
Louie

Wait, are the Icebrood Saga chapters also being unlocked for free eventually? I figured they would be excluded since they were the newest and not technically “living world.”

EmberStar
Reader
EmberStar

I could be wrong, I’m not really paying attention. But I had the impression that the idea is to do one free cycle of “reruns” for the whole story leading up to the next expansion. As a way to encourage people to log in. Along with a bunch of new “meta” achievements and unlocks you’ll get for playing through the story again, to incentivise people to actually do anything besides just log in and claim missing story episodes.

Unrelated: I like your avatar. ^-^

Reader
Kickstarter Donor
Louie

I definitely picked a pretty good time to get back into the game again then! That’s awesome to hear and thanks, She-Ra is great :)

Reader
Ewan Cuthbertson

Icebrood Saga in everything but name is living world.

Reader
Bruno Brito

Look, i want this xpac to be amazing, and i know that Anet is resource-starved but…

It’s fishing. FISHING. Give me way more than that, please.

Reader
Sarah Cushaway

Fishing and skiffs are a start, but agreed– they need to add more. I don’t think they will given the game’s age, but they -should-

Reader
Patreon Donor
Life_Isnt_Just_Dank_Memes

Fishing and skiffs look great. Cash shop fishing poles when?

Reader
Sarah Cushaway

This game just needs more stuff to do that isn’t combat/jump puzzles and I might come back. Fishing is cool. Now let’s do housing, collectibles, more world interaction, farming maybe, etc. They hyped it as a sandpark…yet there’s not much “sand” in that park.

Reader
SmiteDoctor

Again you can get a private Guild with a Private Guild Hall, that’s a long term Housing Goal. Path of Fire made activities that are centered on the mounts and Non Combat related, and there are Non Combat Activities that get unlocked in map areas in Heart of Thorns once the map event chains reach certain thresholds.

I will keep posting this until you acknowledge FACTS.

It is by no means a Sand Park, how ever it is the most Sand Box Like Theme Park MMO released since Rift where you could avoid the main story altogether and focus on Zone Events and IAs, or designing your Dimensions.

Reader
aYates

If they added proper housing I’d give this game another look because I do really like the art design and feel of the combat, but I’ve always been confused by this game…
I think the more sandbox’ey they can make it, the stronger future for this MMO.

I do enjoy fishing!

Reader
Cory James Hill

No single user has control over event tiers being triggered, especially in areas that are largely devoid of other players these days. So that doesn’t address Sarah’s comment even a little bit. Beetle racing is fun about the first time you try it, then it’s just more of the same. I’m not sure what other mount activities you are talking about.

It’s a great game, but it could really use more accessible meta and “hobby” type gameplay similar to fishing. Fishing is a great quality of life addition that should have been in the game nine years ago. We need more activities like that which don’t rely on other players being around to trigger them.

Lastly, private Guild Halls are not player housing. Not even close to the experience of having your own house and decorating options that other games offer.

Reader
aYates

Yeah, I think it’s kind of funny that what’s new to be excited about in this game are mounts n fishing lol
Like, isn’t that stuff usually included at launch in most MMORPGs??

Reader
Sarah Cushaway

Yep.

Reader
Sarah Cushaway

Yes, exactly this. It just needs more chill stuff to do for players who aren’t in the mood for big group activities at that time. Fishing is a nice addition, sure, but it should have been in the game -years- ago–most MMOs, old and new, have this feature.

Housing is another that would really boost player retention/new player count. It’s an extremely popular feature in big MMOs (ESO, FFXIV) and older, smaller MMOs (SWTOR, EQ2, LOTRO, even BDO has housing).

I just don’t get the resistance and denial some people have in regard to the fact little casual activities like this help players feel engaged and immersed. It harms nothing and can potentially boost the game’s population and popularity by a good margin. FFXIV and ESO are prime examples–fluff activities are extremely popular in those games. It’s just nice to have something relaxing to do when you want to play, but might not necessarily want to go out and grind mobs.

Reader
aYates

Yes, exactly and I feel like GW2 has such a great look n feel that’s kinda timeless. I think WoW has that, too.
So, they have a great foundation to build on.
That’s one thing some older games like LOTRO don’t have the luxury of, although I love LOTRO’s world/environments.

EmberStar
Reader
EmberStar

I won’t pretend to speak for anyone else. But the “pointless casual activities” like housing are most of what I *DO* in games anymore. I don’t do Raids, or team-only Dungeons, and I won’t even enter a mixed PVP zone, nevermind participate.

Even in single-player games, I spend the vast majority of my time doing stuff that has no functional purpose except that I enjoy doing it. I play Ark: Survival Evolved – I’ve never actually fought any of the bosses. (Not legit, I clonked each of them in god-mode on a different character just to unlock access to all the maps.) Instead I spend all my time finding nice looking or high level creatures to tame, and building “role-play” structures that I hope at least don’t look like stone Borg Cubes to put them in.

Is it “optimal play?” Not even a tiny bit – it would be much faster and lower resource to just make a huge Cryopod Archive and store every critter I’m not using that way. Building stuff and taming stuff and sometimes just going out to wander around the desert on Dune the “not max level” morellatops for a bit is the *reason* I play. Fighting the bosses and “winning” is just something I’ll have to do eventually if I want to unlock the bonus level-ups and the Tek blueprints.

I’d log into SWTOR long after I’d stopped making any attempt to play it just to mess around and try to make my character’s Strongholds look nice. The devs switching most of the story content to Flashpoints, and focusing on PVP were big negatives… but what actually killed the game for me was when I accidentally completely reset my Yavin Base house when I just meant to pick up a couple of items. I stared in horror at the now-empty plot, and realized that I didn’t care enough about the game to spend hours and hours just to get it back to where it was. But this didn’t happen until *months* after I’d functionally stopped playing the game otherwise.

Reader
Bruno Brito

Again you can get a private Guild with a Private Guild Hall, that’s a long term Housing Goal.

That’s not nearly enough.

EmberStar
Reader
EmberStar

Building a 1:1 scale model of the town I’m currently living in would also be a “long term housing goal.” It’s not realistic or really even achievable, but it’s not technically impossible. I’d rate “build a private guild hall” at about the same level, only with less opportunity for personal expression.

Reader
Sarah Cushaway

Guild Halls are not real housing. You can’t do much with them. There is no furniture crafting profession like in MMOs with real housing. There are no collectibles via Rift or EQ2 or even ESO with its tomes. I’m not talking about map chain events–I’m talking about things a player can just go do for fun or to make money outside farming fractals/areas– farming, livestock, better crafting system (one click and wait is pretty lame and way outdated), cataloging (even EQ2 had this years and years ago). Etc.

Non-combat related activities in this game are mostly jump puzzles bro. I have a few level 80s. I’ve seen the content. There’s not much sand n that park. They could and should absolutely add more things to do beyond jump puzzles and combat.

I’ll keep posting this until you acknowledge FACTS :) I mean, whiteknight your little game all you want– but the truth is, they absolutely could do more. Since they won’t, FFXIV and ESO…even WoW…will continue to have a higher player count.

Reader
styopa

Unfortunately, the birthday rewards are moderately disappointing. I mean, it IS free stuff so that’s good anyway.

Instead of dyesets for each character (as previous) it’s one per ACCOUNT.
The title they offer turns out to have ALSO been used for one of the raid achievements previously (they’re fixing that).

For the NINTH birthday of long term characters it just feels very…afterthought-y.

Reader
SmiteDoctor

Really? I’ve got some amazing dyes I would never have afforded otherwise.

I’ve only made it to 8th.

Reader
styopa

Yes, I didn’t recall, but at least according to redditors every OTHER birthday gift has been a dye pack etc FOR EACH CHARACTER. This one, apparently the dye pack at least is 1/account …after the first character subsequent ones don’t get it.

Now, PERSONALLY, this seems like another oversight. Anet seems to do this a lot, there’s a lot of slapdash, sloppy crap that gets signed off. “Whups, that title was already in use which shouldn’t have been possible if everyone did their jobs” or “The revenant was released as a class in 2015; why is the issue reporting for it still under ‘beta issues’?”

There are 612 dyes in the game. If I have oons each 9 years old, that means I should have gotten 9 whole dyes per character as birthday items. Is that REALLY so game-breaking? Is that going to disrupt the finely-tuned economy you’ve got going?

Reader
SmiteDoctor

16 million accounts means nothing to me, I’d prefer to know about MAUs.

Reader
Sarah Cushaway

Yeah, same. 16 million accounts doesn’t mean squat since probably 98% of those accounts aren’t active.

Reader
SmiteDoctor

I do see eye to eye with you at times :D

Reader
Axetwin .

And of those, how many are alt accounts used exclusively for the daily rewards intended to make money for the main account?

Reader
Matthäus Wey

I’m looking forward to EoD and I know the team is probably smaller and the budget tighter, but so far it seems like a massive visual downgrade compared to Hot/Pof. They also haven’t shown much in the way of fishing, which is odd in a video about fishing. I just hope it’s not just afk fishing like most games, but involves some sort of mechanics/mini-game.