Here at the top of September, Pearl Abyss Executive Producer Jae-hee Kim has a letter for western Black Desert PC players. Kim says that the team has been focused on outfits and skins, skill experience for newbies, UI fixes, the stack system, potion usage, server shopping, and conquest wars, including the nixing of the liberation system in those wars. But it’s the look ahead that will interest gamers the most, as Kim notes the game originally launched in 2014 and has suffered from the “pressure to create new things and the steady build-up of content.”
“The primary direction of the class reboot is to examine the skill damage, attack range, accuracy, etc. of each class and adjust the class to ensure they won’t fall short in comparison to the newer classes. We’re drastically remaking some of the underused skills by adding/changing multiple variables to buff their performance. We’re also simplifying certain skills by combining them. For example, for Ranger this means combining the functions of her many Flow skills with her basic skills and adding new skills to her kit as well.”
Expect the Warrior and Ranger reboot on the global lab test server this week, to launch “simultaneously on the live servers at the end of October.”
Pearl Abyss also says it will continue to smooth out the new player experience in the gme by streamlining inventory management, looting, currency types, life skills, the UI, tutorials, progression, PEN (V) Tuvala gear, and other barriers to entry. New character customization, including makeup and eyelashes, is on deck. Additionally, the summer season will end early so that PA can start the new season server earlier too.
That’s a lot to take in, but in the meanwhile, PC players should take a peek at today’s update notes, which notably adjust the Old Moon Subjugation Request quests, tinker with conquest wars again, and tweak AMD FidelityFX Super Resolution.